Player Matchup

Atlas
Atlas
Complex_Keys
Atlas
Level 127
God Stats
6W - 3L
1,547 SR
Queue Stats
311W - 313L
1,561 Elo+
Solo
Shiva
Shiva
NotAMonster
Shiva
Level 160
God Stats
14W - 12L
1,687 SR
Queue Stats
1,186W - 979L
1,602 Elo+
Solo
Danzaburou
Danzaburou
ScrubbyScrubs
Danzaburou
Level 138
God Stats
3W - 0L
1,733 SR
Queue Stats
167W - 198L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
Yeyo27
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 117L
1,582 Elo+
Solo
Ares
Ares
ЖMrMeeseeksЖ
Ares
Level 128
God Stats
4W - 0L
1,466 SR
Queue Stats
159W - 192L
1,478 Elo+
Party 2
Team Averages
Level 143
1,587 SR
1,540 Elo+

VS

Team Averages
Level 94
1,676 SR
1,528 Elo+
Baron Samedi
Baron Samedi
BIazeIt42O
Baron Samedi
Level 115
God Stats
1W - 1L
1,748 SR
Queue Stats
93W - 90L
1,613 Elo+
Party 1
Hercules
Hercules
ImEmmy
Hercules
Level 156
God Stats
1W - 2L
1,723 SR
Queue Stats
107W - 101L
1,613 Elo+
Party 1
Tiamat
Tiamat
JaReL---
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
PhatSack69
Hachiman
Level 29
God Stats
1W - 2L
1,724 SR
Queue Stats
14W - 24L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpoookyKid
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,683 SR
Queue Stats
127W - 162L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
9,977
831
13,239
15,457
12,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 21
10,538
878
17,278
17,697
22,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ScrubbyScrubs
Danzaburou
16
9 / 4 / 13
10,260
855
16,989
12,476
8,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Yeyo27
Xing Tian
17
3 / 1 / 20
10,272
856
8,424
17,780
27,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 2 / 21
9,844
820
6,388
17,756
19,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIazeIt42O
Baron Samedi
16
5 / 4 / 7
9,647
804
18,519
13,365
10,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ImEmmy
Hercules
16
1 / 2 / 11
9,178
765
9,185
14,907
17,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
JaReL---
Tiamat
11
0 / 9 / 4
7,166
597
1,988
12,013
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
PhatSack69
Hachiman
13
1 / 9 / 8
8,108
676
6,044
14,254
5,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SpoookyKid
Ah Muzen Cab
16
6 / 5 / 5
9,362
780
22,063
12,136
6,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
29
Kills
13
14
Deaths
29
87
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIazeIt42O
Baron Samedi
5
4
7
2.13
W
6
4
12
3
L
Hercules
ImEmmy
Hercules
1
2
11
3.25
L
Tiamat
JaReL---
Tiamat
0
9
4
0.22
W
6
3
21
5.5
L
Hachiman
PhatSack69
Hachiman
1
9
8
0.56
W
Danzaburou
ScrubbyScrubs
Danzaburou
9
4
13
3.88
L
Ah Muzen Cab
SpoookyKid
Ah Muzen Cab
6
5
5
1.7
W
Xing Tian
Yeyo27
Xing Tian
3
1
20
13
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,318
Damage
57,799
81,166
Taken
66,675
90,694
Mitigated
45,417
26,401
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIazeIt42O
Baron Samedi
18,519
1,833
2,821
5,304
13,365
10,538
0
6,051
7,117
32,648
0
W
13,239
3,200
2,929
1,834
15,457
12,469
896
2,870
12,587
26,518
0
L
Hercules
ImEmmy
Hercules
9,185
2,413
882
6,309
14,907
17,081
0
5,834
8,813
0
14,100
L
Tiamat
JaReL---
Tiamat
1,988
588
0
898
12,013
5,670
0
5,168
6,623
7,130
0
W
17,278
2,260
2,959
3,416
17,697
22,900
767
4,005
13,692
0
32,277
L
Hachiman
PhatSack69
Hachiman
6,044
4,039
811
2,417
14,254
5,164
0
5,232
8,772
0
9,745
W
Danzaburou
ScrubbyScrubs
Danzaburou
16,989
8,832
949
3,256
12,476
8,608
2,192
3,865
8,611
0
28,847
L
Ah Muzen Cab
SpoookyKid
Ah Muzen Cab
22,063
5,147
0
3,322
12,136
6,964
357
5,766
6,259
0
44,358
W
Xing Tian
Yeyo27
Xing Tian
8,424
1,085
581
3,868
17,780
27,475
676
3,925
13,855
18,580
0
W
6,388
382
658
5,951
17,756
19,242
1,097
5,842
11,914
11,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,891
Gold Earned
43,461
138
Minions Killed
119
0
Camps Cleared
0
1,232,883
Distance Traveled
997,826
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,647
804
26
2
0
212,933
5
W
Atlas
9,977
831
27
2
0
255,093
1
L
Hercules
9,178
765
4
0
0
232,603
0
L
Tiamat
7,166
597
13
1
0
159,981
0
W
Shiva
10,538
878
46
4
0
256,034
1
L
Hachiman
8,108
676
16
1
0
174,798
1
W
Danzaburou
10,260
855
32
3
0
220,080
0
L
Ah Muzen Cab
9,362
780
60
5
0
217,511
0
W
Xing Tian
10,272
856
16
1
0
269,374
4
W
Ares
9,844
820
17
1
0
232,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role