Player Matchup

The Morrigan
The Morrigan
Azaim205
The Morrigan
Level 64
God Stats
1W - 1L
1,749 SR
Queue Stats
5W - 7L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
LordDef325
Baron Samedi
Level 121
God Stats
1W - 0L
1,834 SR
Queue Stats
76W - 108L
1,406 Elo+
Solo
Raijin
Raijin
Slyd83
Raijin
Level 137
God Stats
12W - 14L
1,479 SR
Queue Stats
590W - 651L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
The_Muffer
Sun Wukong
Level 43
God Stats
13W - 11L
1,454 SR
Queue Stats
290W - 312L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
darwinger
Kuzenbo
Level 85
God Stats
36W - 33L
1,479 SR
Queue Stats
282W - 315L
1,450 Elo+
Party 1
Team Averages
Level 90
1,599 SR
1,446 Elo+

VS

Team Averages
Level 84
1,473 SR
1,501 Elo+
Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Denzelinho I
Bellona
Level 48
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 10L
1,386 Elo+
Party 2
Merlin
Merlin
ESNAIDER__CAL0N
Merlin
Level 86
God Stats
4W - 3L
1,297 SR
Queue Stats
205W - 227L
1,480 Elo+
Solo
Anubis
Anubis
Karosta1992
Anubis
Level 76
God Stats
1W - 1L
1,593 SR
Queue Stats
7W - 5L
1,641 Elo+
Solo
Yu Huang
Yu Huang
LukeNChristian
Yu Huang
Level 130
God Stats
1W - 1L
1,246 SR
Queue Stats
131W - 127L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azaim205
The Morrigan
15
3 / 8 / 11
9,507
1,188
6,272
9,474
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
LordDef325
Baron Samedi
15
3 / 3 / 7
9,479
1,185
8,360
7,334
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Slyd83
Raijin
16
8 / 0 / 9
10,579
1,322
10,531
5,574
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
The_Muffer
Sun Wukong
15
2 / 2 / 11
9,127
1,141
9,157
12,053
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
darwinger
Kuzenbo
15
3 / 0 / 13
10,456
1,307
8,444
11,691
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

259

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 4 / 3
10,756
1,345
12,702
9,705
3,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Denzelinho I
Bellona
15
3 / 3 / 5
9,455
1,182
7,538
13,334
17,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 7
8,810
1,101
7,694
6,633
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
0 / 8 / 4
8,230
1,029
8,557
10,491
6,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
13
1 / 4 / 5
8,211
1,026
4,826
5,694
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
19
Kills
13
13
Deaths
19
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
4
3
2.38
W
The Morrigan
Azaim205
The Morrigan
3
8
11
1.06
L
Bellona
Denzelinho I
Bellona
3
3
5
1.83
L
1
0
7
4.5
L
Anubis
0
8
4
0.25
W
Baron Samedi
LordDef325
Baron Samedi
3
3
7
2.17
L
Yu Huang
1
4
5
0.88
W
Raijin
Slyd83
Raijin
8
0
9
12.5
W
Sun Wukong
The_Muffer
Sun Wukong
2
2
11
3.75
W
Kuzenbo
darwinger
Kuzenbo
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
41,317
46,126
Taken
45,857
34,979
Mitigated
31,745
7,055
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,702
2,761
0
1,055
9,705
3,434
0
6,014
3,265
0
27,188
W
The Morrigan
Azaim205
The Morrigan
6,272
871
0
95
9,474
3,130
0
3,538
5,936
19,389
110
L
Bellona
Denzelinho I
Bellona
7,538
1,787
0
2,244
13,334
17,381
0
9,534
3,393
0
23,090
L
7,694
754
147
841
6,633
2,173
0
5,042
1,435
26,654
0
L
Anubis
8,557
670
125
1,921
10,491
6,788
0
7,758
2,356
28,169
0
W
Baron Samedi
LordDef325
Baron Samedi
8,360
998
1,071
763
7,334
3,287
0
2,571
4,763
29,823
0
L
Yu Huang
4,826
649
0
0
5,694
1,969
0
4,390
1,104
16,503
0
W
Raijin
Slyd83
Raijin
10,531
548
232
695
5,574
2,068
0
2,467
3,107
29,308
0
W
Sun Wukong
The_Muffer
Sun Wukong
9,157
2,434
0
1,656
12,053
10,614
0
5,253
6,464
0
15,935
W
Kuzenbo
darwinger
Kuzenbo
8,444
3,809
0
2,543
11,691
15,880
0
7,248
4,443
14,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
45,462
152
Minions Killed
175
6
Camps Cleared
5
806,370
Distance Traveled
675,112
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,756
1,345
31
4
2
155,244
2
W
The Morrigan
9,507
1,188
38
5
1
136,391
0
L
Bellona
9,455
1,182
21
3
0
165,746
0
L
Merlin
8,810
1,101
45
6
0
140,903
0
L
Anubis
8,230
1,029
52
7
1
115,819
2
W
Baron Samedi
9,479
1,185
52
7
4
152,962
0
L
Yu Huang
8,211
1,026
26
3
2
97,400
0
W
Raijin
10,579
1,322
36
5
1
164,209
0
W
Sun Wukong
9,127
1,141
18
2
0
169,614
1
W
Kuzenbo
10,456
1,307
8
1
0
183,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role