Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
RunFastMcNasty15
Bellona
Level 109
God Stats
23W - 10L
1,740 SR
Queue Stats
436W - 454L
1,434 Elo+
Solo
Yemoja
Yemoja
SXTH16
Yemoja
Level 33
God Stats
9W - 5L
1,450 SR
Queue Stats
252W - 236L
1,425 Elo+
Party 2
Skadi
Skadi
Sealef
Skadi
Level 39
God Stats
24W - 42L
1,358 SR
Queue Stats
41W - 64L
1,357 Elo+
Solo
Chaac
Chaac
ovvii
Chaac
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
341W - 339L
1,492 Elo+
Party 2
Team Averages
Level 98
1,510 SR
1,442 Elo+

VS

Team Averages
Level 80
1,476 SR
1,418 Elo+
Ares
Ares
Arj7795
Ares
Level 70
God Stats
13W - 11L
1,589 SR
Queue Stats
133W - 148L
1,411 Elo+
Solo
Izanami
Izanami
Knudelbar98
Izanami
Level 16
God Stats
1W - 2L
1,570 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 1
Anubis
Anubis
Miron_Man16
Anubis
Level 49
God Stats
3W - 5L
1,363 SR
Queue Stats
88W - 102L
1,448 Elo+
Solo
Thanatos
Thanatos
Shaolin Tastic
Thanatos
Level 159
God Stats
9W - 5L
1,418 SR
Queue Stats
335W - 370L
1,387 Elo+
Solo
Chaac
Chaac
SpinneBuerste93
Chaac
Level 106
God Stats
15W - 19L
1,439 SR
Queue Stats
133W - 140L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 3
7,692
513
4,796
4,902
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 0 / 4
8,750
583
7,741
8,978
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
SXTH16
Yemoja
12
4 / 0 / 10
8,515
568
5,398
7,277
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sealef
Skadi
15
5 / 1 / 5
8,755
584
6,467
7,556
3,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ovvii
Chaac
14
8 / 1 / 3
8,704
580
13,245
9,964
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arj7795
Ares
9
0 / 4 / 0
6,119
408
2,211
12,567
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Knudelbar98
Izanami
10
0 / 8 / 0
6,271
418
3,299
10,399
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
13
1 / 3 / 1
7,765
518
4,128
8,628
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
10
0 / 3 / 1
6,435
429
4,829
10,681
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
8,028
535
8,691
17,163
11,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
2
2
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
3
3.5
L
Ares
Arj7795
Ares
0
4
0
0
L
Izanami
Knudelbar98
Izanami
0
8
0
0
L
Anubis
1
3
1
0.5
W
1
0
4
3
W
Yemoja
SXTH16
Yemoja
4
0
10
9
W
Skadi
Sealef
Skadi
5
1
5
7.5
L
Thanatos
0
3
1
0.17
L
1
3
0
0.33
W
Chaac
ovvii
Chaac
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
23,158
38,677
Taken
59,438
24,188
Mitigated
29,448
17,390
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,796
438
0
2,343
4,902
1,550
440
1,737
3,165
40,599
0
L
Ares
Arj7795
Ares
2,211
91
0
2,488
12,567
7,577
0
3,591
8,976
18,304
0
L
Izanami
Knudelbar98
Izanami
3,299
2,609
0
640
10,399
2,228
107
1,261
9,138
0
30,792
L
Anubis
4,128
131
0
3,249
8,628
4,080
0
2,250
6,378
54,278
0
W
7,741
3,440
0
4,194
8,978
8,483
0
222
8,756
0
58,085
W
Yemoja
SXTH16
Yemoja
5,398
1,533
4,225
2,827
7,277
4,707
653
2,003
5,274
18,813
0
W
Skadi
Sealef
Skadi
6,467
3,652
0
1,713
7,556
3,394
618
1,112
6,444
0
59,910
L
Thanatos
4,829
1,182
0
6,690
10,681
3,669
0
1,124
9,557
0
33,969
L
8,691
1,895
0
5,405
17,163
11,894
0
1,968
15,195
0
49,949
W
Chaac
ovvii
Chaac
13,245
4,787
0
2,088
9,964
6,054
0
1,265
8,699
0
57,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
34,618
445
Minions Killed
370
0
Camps Cleared
0
1,420,842
Distance Traveled
1,352,127
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,692
513
84
6
0
276,923
2
L
Ares
6,119
408
25
2
0
235,318
5
L
Izanami
6,271
418
59
4
0
251,366
0
L
Anubis
7,765
518
105
7
0
281,727
1
W
Bellona
8,750
583
138
9
0
303,106
2
W
Yemoja
8,515
568
25
2
0
302,454
0
W
Skadi
8,755
584
101
7
0
246,225
0
L
Thanatos
6,435
429
72
5
0
291,932
4
L
Chaac
8,028
535
109
7
0
291,784
3
W
Chaac
8,704
580
97
6
0
292,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role