Player Matchup

Neith
Neith
Silver II
DinoJoe93
Neith
Silver II
Level 89
God Stats
4W - 6L
1,522 SR
Queue Stats
335W - 346L
1,025 MMR
Solo
Awilix
Awilix
Silver III
Disfavoured
Awilix
Silver III
Level 122
God Stats
8W - 9L
1,396 SR
Queue Stats
57W - 68L
1,047 MMR
Party 2
Chang'e
Chang'e
Silver II
I3lackcat1987
Chang'e
Silver II
Level 159
God Stats
1W - 2L
1,582 SR
Queue Stats
63W - 71L
1,081 MMR
Solo
Bacchus
Bacchus
Silver II
Teishan
Bacchus
Silver II
Level 118
God Stats
36W - 41L
1,508 SR
Queue Stats
58W - 67L
1,074 MMR
Party 2
Hel
Hel
Bronze IV
dark_yeyo
Hel
Bronze IV
Level 47
God Stats
0W - 3L
1,256 SR
Queue Stats
5W - 18L
1,056 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,453 SR
1,056 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,550 SR
1,141 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
AirKouilßß
Bellona
Silver III
Level 123
God Stats
67W - 56L
1,510 SR
Queue Stats
551W - 580L
1,009 MMR
Solo
Medusa
Medusa
Silver I
Danieltr_05
Medusa
Silver I
Level 89
God Stats
4W - 1L
1,753 SR
Queue Stats
214W - 227L
1,041 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Itsigo35
Baba Yaga
Silver II
Level 158
God Stats
3W - 6L
1,559 SR
Queue Stats
136W - 141L
853 MMR
Party 1
Jormungandr
Jormungandr
Silver I
nR x Bansheee
Jormungandr
Silver I
Level 143
God Stats
9W - 13L
1,430 SR
Queue Stats
79W - 79L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DinoJoe93
Neith
11
4 / 2 / 2
6,884
492
5,604
6,794
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
12
2 / 4 / 3
7,047
503
6,414
12,183
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
11
0 / 5 / 1
6,567
469
4,690
9,684
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Teishan
Bacchus
11
2 / 0 / 3
7,219
516
4,586
5,918
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 7 / 0
5,681
406
2,743
8,439
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliDanzaburouShiva

VS

Bans
GebBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 2
8,016
573
4,426
10,440
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
AirKouilßß
Bellona
14
8 / 1 / 1
8,521
609
9,156
11,600
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
11
2 / 4 / 0
6,813
487
4,239
8,464
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Itsigo35
Baba Yaga
12
3 / 1 / 5
7,444
532
5,733
3,615
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
nR x Bansheee
Jormungandr
12
1 / 2 / 6
6,469
462
4,946
9,226
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
18
18
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
W
Bellona
AirKouilßß
Bellona
8
1
1
8.5
W
Medusa
2
4
0
0.5
L
Neith
DinoJoe93
Neith
4
2
2
2.5
L
Awilix
2
4
3
0.88
L
Chang'e
0
5
1
0.1
W
Baba Yaga
Itsigo35
Baba Yaga
3
1
5
5.5
L
Bacchus
Teishan
Bacchus
2
0
3
3.5
L
1
7
0
0.14
W
Jormungandr
nR x Bansheee
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
28,500
43,018
Taken
43,345
16,537
Mitigated
22,708
12,757
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,426
1,030
0
5,998
10,440
3,608
0
2,780
7,660
45,112
0
W
Bellona
AirKouilßß
Bellona
9,156
2,504
0
4,059
11,600
8,923
0
2,960
8,640
0
51,135
W
Medusa
4,239
1,986
0
1,666
8,464
2,507
1,385
1,904
6,560
0
36,403
L
Neith
DinoJoe93
Neith
5,604
2,316
0
2,190
6,794
2,481
335
1,771
5,023
0
36,839
L
Awilix
6,414
2,396
0
3,002
12,183
3,916
0
3,899
8,284
0
40,233
L
Chang'e
4,690
342
574
2,656
9,684
3,370
0
6,044
3,640
37,784
1,942
W
Baba Yaga
Itsigo35
Baba Yaga
5,733
422
0
1,427
3,615
1,324
744
981
2,634
41,084
0
L
Bacchus
Teishan
Bacchus
4,586
480
313
2,150
5,918
4,701
112
1,851
4,067
23,568
0
L
2,743
113
402
1,470
8,439
2,069
41
1,540
6,899
13,322
0
W
Jormungandr
nR x Bansheee
Jormungandr
4,946
1,687
0
725
9,226
6,346
400
3,360
5,866
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
37,263
285
Minions Killed
400
0
Camps Cleared
0
1,309,913
Distance Traveled
1,327,058
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,016
573
96
7
0
272,739
1
W
Bellona
8,521
609
110
8
0
281,888
3
W
Medusa
6,813
487
76
5
0
249,964
0
L
Neith
6,884
492
62
4
0
214,856
3
L
Awilix
7,047
503
72
5
0
312,160
2
L
Chang'e
6,567
469
82
6
0
262,164
8
W
Baba Yaga
7,444
532
75
5
0
260,533
3
L
Bacchus
7,219
516
43
3
0
275,287
4
L
Hel
5,681
406
26
2
0
245,446
3
W
Jormungandr
6,469
462
43
3
0
261,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role