Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
H-1-P-P-Y
Kuzenbo
Level 146
God Stats
4W - 2L
1,798 SR
Queue Stats
159W - 151L
1,586 Elo+
Solo
Artemis
Artemis
Kanne
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,465 Elo+
Solo
Susano
Susano
Roitlam
Susano
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
155W - 117L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
hotshot_hammond
Zhong Kui
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 204L
1,526 Elo+
Solo
Team Averages
Level 112
1,609 SR
1,538 Elo+

VS

Team Averages
Level 56
1,578 SR
1,456 Elo+
Scylla
Scylla
Crimeriders
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,165 Elo+
Solo
Heimdallr
Heimdallr
FirstSergeant
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,476 Elo+
Solo
Bacchus
Bacchus
Kemicron
Bacchus
Level 82
God Stats
5W - 5L
1,582 SR
Queue Stats
138W - 135L
1,489 Elo+
Solo
Fenrir
Fenrir
woykas
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,525 Elo+
Solo
Hun Batz
Hun Batz
БомжонокИгрулька
Hun Batz
Level 28
God Stats
1W - 1L
1,810 SR
Queue Stats
17W - 16L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 7 / 17
11,320
708
10,627
13,328
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
H-1-P-P-Y
Kuzenbo
20
6 / 3 / 24
13,132
821
13,167
19,262
31,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Kanne
Artemis
20
11 / 6 / 17
12,638
790
23,005
16,002
8,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Roitlam
Susano
19
7 / 7 / 21
12,169
761
22,045
20,926
10,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
hotshot_hammond
Zhong Kui
20
9 / 4 / 21
12,539
784
21,676
14,739
11,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 10 / 11
11,196
700
7,171
14,754
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FirstSergeant
Heimdallr
20
10 / 7 / 12
12,803
800
24,524
18,384
9,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kemicron
Bacchus
18
3 / 6 / 15
10,876
680
8,433
18,936
26,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
woykas
Fenrir
17
6 / 9 / 12
11,379
711
13,612
28,624
13,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 7 / 12
11,070
692
12,901
20,139
25,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
89
39
Kills
27
27
Deaths
39
100
Assists
62
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
7
17
2.07
L
Scylla
4
10
11
0.95
L
Heimdallr
FirstSergeant
Heimdallr
10
7
12
2.29
W
Kuzenbo
H-1-P-P-Y
Kuzenbo
6
3
24
6
W
Artemis
Kanne
Artemis
11
6
17
3.25
L
Bacchus
Kemicron
Bacchus
3
6
15
1.75
W
Susano
Roitlam
Susano
7
7
21
2.5
W
Zhong Kui
hotshot_hammond
Zhong Kui
9
4
21
4.88
L
Fenrir
woykas
Fenrir
6
9
12
1.33
L
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,520
Damage
66,641
84,257
Taken
100,837
66,879
Mitigated
81,065
23,682
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,627
564
2,745
1,555
13,328
5,639
537
2,889
10,439
17,581
0
L
Scylla
7,171
742
864
1,062
14,754
6,139
0
4,915
9,839
16,692
0
L
Heimdallr
FirstSergeant
Heimdallr
24,524
12,808
713
3,333
18,384
9,657
929
10,090
8,294
0
50,483
W
Kuzenbo
H-1-P-P-Y
Kuzenbo
13,167
3,861
2,006
2,743
19,262
31,859
281
2,659
16,603
22,072
0
W
Artemis
Kanne
Artemis
23,005
13,803
1,499
2,002
16,002
8,176
1,642
2,666
13,336
0
46,774
L
Bacchus
Kemicron
Bacchus
8,433
431
1,773
1,608
18,936
26,421
318
7,674
11,262
18,283
0
W
Susano
Roitlam
Susano
22,045
5,936
3,901
4,412
20,926
10,035
1,027
4,256
16,669
0
35,965
W
Zhong Kui
hotshot_hammond
Zhong Kui
21,676
2,121
0
2,819
14,739
11,170
2,462
3,134
11,605
42,316
0
L
Fenrir
woykas
Fenrir
13,612
2,901
1,213
3,938
28,624
13,667
350
11,570
17,054
0
22,780
L
12,901
2,799
1,513
3,253
20,139
25,181
391
11,221
8,918
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,798
Gold Earned
57,324
150
Minions Killed
163
0
Camps Cleared
0
1,443,907
Distance Traveled
1,245,888
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,320
708
10
1
0
250,986
2
L
Scylla
11,196
700
29
2
0
243,088
0
L
Heimdallr
12,803
800
76
5
0
253,357
0
W
Kuzenbo
13,132
821
12
1
0
321,049
1
W
Artemis
12,638
790
50
3
0
264,541
0
L
Bacchus
10,876
680
15
1
0
270,898
0
W
Susano
12,169
761
23
1
0
310,453
4
W
Zhong Kui
12,539
784
55
3
0
296,878
0
L
Fenrir
11,379
711
25
2
0
244,961
1
L
Hun Batz
11,070
692
18
1
0
233,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role