Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Henkkaaa11
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,549 Elo+
Party 1
Ra
Ra
HeyxChris
Ra
Level 107
God Stats
6W - 6L
1,715 SR
Queue Stats
659W - 710L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Posahdus
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,553 Elo+
Party 1
Izanami
Izanami
YamiKuroi
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 116L
1,506 Elo+
Solo
Team Averages
Level 67
1,543 SR
1,504 Elo+

VS

Team Averages
Level 90
1,406 SR
1,465 Elo+
Guan Yu
Guan Yu
Demongoddess952
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Set
Set
Kajyn
Set
Level 125
God Stats
2W - 3L
1,234 SR
Queue Stats
255W - 261L
1,453 Elo+
Solo
Nox
Nox
Yurtism
Nox
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,556 Elo+
Solo
Cabrakan
Cabrakan
xDr IcEBooMx
Cabrakan
Level 131
God Stats
6W - 4L
1,532 SR
Queue Stats
591W - 593L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yuKi_KunN0
Morgan Le Fay
Level 82
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 19L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 7 / 7
11,065
615
20,914
15,219
5,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Henkkaaa11
Hou Yi
16
2 / 6 / 3
10,122
562
12,229
16,851
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 5
12,567
698
21,348
12,319
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Posahdus
Gilgamesh
20
5 / 7 / 9
12,181
677
21,482
26,124
16,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
YamiKuroi
Izanami
20
5 / 5 / 6
12,768
709
24,813
15,058
6,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 21
12,311
684
8,061
24,417
38,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Kajyn
Set
20
7 / 3 / 17
12,536
696
18,779
24,313
22,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Nox
20
16 / 3 / 12
13,579
754
21,965
17,915
9,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
xDr IcEBooMx
Cabrakan
19
2 / 4 / 20
12,232
680
7,475
29,506
52,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
yuKi_KunN0
Morgan Le Fay
20
4 / 5 / 18
12,006
667
23,420
22,546
11,264
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
17
Kills
30
30
Deaths
17
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
7
0.93
W
1
2
21
5.75
L
Hou Yi
Henkkaaa11
Hou Yi
2
6
3
0.58
L
2
5
5
0.9
W
Set
Kajyn
Set
7
3
17
5.17
L
Gilgamesh
Posahdus
Gilgamesh
5
7
9
1.36
L
Izanami
YamiKuroi
Izanami
5
5
6
1.6
W
Nox
16
3
12
7.33
W
Cabrakan
xDr IcEBooMx
Cabrakan
2
4
20
3
W
Morgan Le Fay
yuKi_KunN0
Morgan Le Fay
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,786
Damage
79,700
85,571
Taken
118,697
40,124
Mitigated
134,194
27,101
Healing
51,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
20,914
3,413
1,942
3,135
15,219
5,937
0
8,264
6,955
0
32,970
W
8,061
674
16,610
9,199
24,417
38,630
646
4,532
19,885
314
29,908
L
Hou Yi
Henkkaaa11
Hou Yi
12,229
5,346
892
2,901
16,851
6,106
600
11,912
4,939
0
19,393
L
21,348
2,431
7,972
3,455
12,319
5,088
884
7,180
5,139
49,321
0
W
Set
Kajyn
Set
18,779
8,364
3,989
4,149
24,313
22,200
2,268
2,874
21,439
0
30,731
L
Gilgamesh
Posahdus
Gilgamesh
21,482
3,914
506
2,725
26,124
16,532
1,315
17,617
8,507
328
30,243
L
Izanami
YamiKuroi
Izanami
24,813
15,334
1,361
2,212
15,058
6,461
0
8,201
6,857
0
57,384
W
Nox
21,965
393
2,018
1,587
17,915
9,621
427
4,978
12,937
33,592
0
W
Cabrakan
xDr IcEBooMx
Cabrakan
7,475
287
2,804
5,241
29,506
52,479
587
5,352
24,154
21,984
0
W
Morgan Le Fay
yuKi_KunN0
Morgan Le Fay
23,420
1,823
2,947
3,422
22,546
11,264
1,739
3,940
18,606
56,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
62,664
173
Minions Killed
172
0
Camps Cleared
0
1,431,794
Distance Traveled
1,590,765
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,065
615
10
1
0
287,574
0
W
Guan Yu
12,311
684
55
3
0
330,562
0
L
Hou Yi
10,122
562
21
1
0
255,462
0
L
Ra
12,567
698
49
3
0
283,803
4
W
Set
12,536
696
31
2
0
330,473
1
L
Gilgamesh
12,181
677
16
1
0
301,667
1
L
Izanami
12,768
709
77
4
0
303,288
3
W
Nox
13,579
754
22
1
0
313,963
0
W
Cabrakan
12,232
680
16
1
0
298,649
0
W
Morgan Le Fay
12,006
667
48
3
0
317,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role