Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LIkMahStik
Yu Huang
Level 31
God Stats
2W - 1L
1,354 SR
Queue Stats
32W - 36L
1,538 Elo+
Solo
Jing Wei
Jing Wei
MaluHernan
Jing Wei
Level 72
God Stats
3W - 3L
1,700 SR
Queue Stats
40W - 38L
1,479 Elo+
Solo
Ymir
Ymir
RNs丶BZ
Ymir
Level 41
God Stats
7W - 7L
1,415 SR
Queue Stats
103W - 111L
1,462 Elo+
Party 1
Bellona
Bellona
狗子222
Bellona
Level 28
God Stats
22W - 27L
1,521 SR
Queue Stats
86W - 91L
1,468 Elo+
Party 1
Team Averages
Level 48
1,498 SR
1,489 Elo+

VS

Team Averages
Level 78
1,427 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChubbyWalrus02
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
ISellHopeTv
Atlas
Level 108
God Stats
10W - 15L
1,493 SR
Queue Stats
37W - 42L
1,531 Elo+
Solo
Medusa
Medusa
NIckbro9182
Medusa
Level 44
God Stats
2W - 4L
1,417 SR
Queue Stats
145W - 151L
1,470 Elo+
Solo
Ares
Ares
SirKonuflbunnys
Ares
Level 87
God Stats
0W - 2L
1,228 SR
Queue Stats
16W - 11L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 2
6,528
653
2,950
7,104
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
LIkMahStik
Yu Huang
9
3 / 1 / 1
5,451
545
3,200
3,146
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MaluHernan
Jing Wei
10
2 / 0 / 1
5,877
588
4,865
4,170
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
9
0 / 2 / 3
5,297
530
2,050
7,501
3,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
狗子222
Bellona
12
4 / 1 / 1
6,887
689
4,956
7,188
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 1 / 0
6,281
628
3,623
1,923
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 4 / 0
4,470
447
2,575
6,447
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 2
5,370
537
2,928
8,568
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
8
0 / 1 / 2
4,951
495
3,917
4,914
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,752
475
1,593
7,422
3,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
4
4
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Kukulkan
 
Kukulkan
3
1
0
3
L
0
4
0
0
L
1
3
2
0.67
W
Yu Huang
LIkMahStik
Yu Huang
3
1
1
3.5
W
Jing Wei
MaluHernan
Jing Wei
2
0
1
2.5
L
Medusa
0
1
2
1
W
Ymir
0
2
3
0.75
L
0
3
2
0.33
W
Bellona
狗子222
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
14,636
29,109
Taken
29,274
13,602
Mitigated
11,950
12,943
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,950
765
0
4,436
7,104
2,176
0
1,564
5,540
0
42,203
L
Kukulkan
 
Kukulkan
3,623
282
0
125
1,923
654
0
1,409
514
33,816
0
L
2,575
760
85
1,178
6,447
3,020
0
0
6,447
0
10,017
L
2,928
1,119
0
1,576
8,568
4,029
0
1,630
6,938
17,244
7,700
W
Yu Huang
LIkMahStik
Yu Huang
3,200
457
0
540
3,146
1,063
0
1,528
1,618
18,661
0
W
Jing Wei
MaluHernan
Jing Wei
4,865
3,631
0
2,655
4,170
1,241
46
1,405
2,765
0
34,893
L
Medusa
3,917
2,129
0
1,768
4,914
1,109
0
805
4,109
0
30,829
W
Ymir
2,050
391
45
1,645
7,501
3,735
0
2,216
5,285
16,963
435
L
1,593
94
67
1,330
7,422
3,138
0
1,214
6,208
11,855
0
W
Bellona
狗子222
Bellona
4,956
1,592
0
3,622
7,188
5,387
1,230
1,143
5,803
0
37,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
25,824
302
Minions Killed
224
0
Camps Cleared
0
1,040,253
Distance Traveled
976,058
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,528
653
86
9
0
211,566
2
L
Kukulkan
6,281
628
79
8
0
214,119
1
L
Guan Yu
4,470
447
20
2
0
159,043
0
L
Atlas
5,370
537
48
5
0
210,287
4
W
Yu Huang
5,451
545
44
4
0
217,520
4
W
Jing Wei
5,877
588
68
7
0
202,657
2
L
Medusa
4,951
495
45
5
0
210,590
3
W
Ymir
5,297
530
22
2
0
211,541
2
L
Ares
4,752
475
32
3
0
182,019
2
W
Bellona
6,887
689
82
8
0
196,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role