Player Matchup

Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SeVuL
Anubis
Level 86
God Stats
5W - 3L
1,558 SR
Queue Stats
48W - 59L
1,472 Elo+
Solo
Vulcan
Vulcan
TECASMITE
Vulcan
Level 57
God Stats
29W - 35L
1,486 SR
Queue Stats
53W - 68L
1,465 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,479 Elo+

VS

Team Averages
Level 86
1,557 SR
1,179 Elo+
Discordia
Discordia
Apseros
Discordia
Level 129
God Stats
0W - 2L
1,672 SR
Queue Stats
77W - 87L
1,539 Elo+
Solo
Cerberus
Cerberus
MandaChuvaa
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,136 Elo+
Party 1
Fenrir
Fenrir
Milk Toddy8825
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 2 / 11
14,125
706
8,799
19,352
22,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
SeVuL
Anubis
19
8 / 6 / 4
14,124
706
18,166
18,918
8,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
TECASMITE
Vulcan
17
3 / 4 / 8
12,971
649
17,506
13,454
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apseros
Discordia
18
4 / 5 / 6
13,564
678
25,277
15,746
5,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MandaChuvaa
Cerberus
17
4 / 1 / 7
12,992
650
10,595
24,667
41,303
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 8 / 4
12,015
601
4,824
15,115
9,019
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
12
12
Deaths
14
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
11
4.25
L
Discordia
Apseros
Discordia
4
5
6
1.4
L
Cerberus
MandaChuvaa
Cerberus
4
1
7
7.5
L
4
8
4
0.75
W
Anubis
SeVuL
Anubis
8
6
4
1.67
W
Vulcan
TECASMITE
Vulcan
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
40,696
51,724
Taken
55,528
36,821
Mitigated
56,241
15,812
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,799
2,145
252
3,332
19,352
22,970
627
11,259
8,093
39,970
0
L
Discordia
Apseros
Discordia
25,277
1,820
0
3,904
15,746
5,919
429
11,895
3,851
87,356
0
L
Cerberus
MandaChuvaa
Cerberus
10,595
477
0
6,499
24,667
41,303
259
19,707
4,960
43,647
0
L
4,824
1,208
0
248
15,115
9,019
330
13,487
1,628
444
8,826
W
Anubis
SeVuL
Anubis
18,166
797
0
7,932
18,918
8,706
1,065
14,480
4,438
63,263
0
W
Vulcan
TECASMITE
Vulcan
17,506
7,571
227
4,069
13,454
5,145
146
11,222
2,232
59,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
38,571
220
Minions Killed
233
12
Camps Cleared
3
1,006,682
Distance Traveled
906,419
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,125
706
45
2
4
352,681
4
L
Discordia
13,564
678
125
6
1
320,832
1
L
Cerberus
12,992
650
91
5
1
329,454
1
L
Fenrir
12,015
601
17
1
1
256,133
0
W
Anubis
14,124
706
96
5
7
324,941
5
W
Vulcan
12,971
649
79
4
1
329,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role