Player Matchup

Fafnir
Fafnir
DasšSloth
Fafnir
Level 157
God Stats
12W - 8L
1,850 SR
Queue Stats
863W - 523L
1,883 Elo+
Party 2
Odin
Odin
FearTeddi
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,436 Elo+
Solo
Ullr
Ullr
IEatAxe
Ullr
Level 44
God Stats
62W - 23L
1,893 SR
Queue Stats
361W - 93L
1,927 Elo+
Party 2
Atlas
Atlas
sergio_varoo16
Atlas
Level 66
God Stats
8W - 5L
1,580 SR
Queue Stats
37W - 39L
1,396 Elo+
Party 3
Skadi
Skadi
xxthebyatsxx
Skadi
Level 7
God Stats
3W - 1L
1,458 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 3
Team Averages
Level 84
1,656 SR
1,614 Elo+

VS

Team Averages
Level 94
1,549 SR
1,530 Elo+
Chaac
Chaac
AAG432
Chaac
Level 39
God Stats
7W - 8L
1,617 SR
Queue Stats
71W - 80L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
SortedEros
Kuzenbo
Level 149
God Stats
10W - 5L
1,786 SR
Queue Stats
88W - 73L
1,571 Elo+
Party 1
Ratatoskr
Ratatoskr
Tronco_Extremiis
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,535 Elo+
Party 1
Chernobog
Chernobog
goldo017
Chernobog
Level 155
God Stats
6W - 4L
1,661 SR
Queue Stats
31W - 27L
1,662 Elo+
Solo
Merlin
Merlin
oGSi Solo
Merlin
Level 111
God Stats
0W - 4L
1,182 SR
Queue Stats
6W - 18L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DasšSloth
Fafnir
20
3 / 1 / 13
14,504
558
16,053
18,479
15,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
20
3 / 1 / 6
13,536
521
8,142
11,969
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
IEatAxe
Ullr
20
17 / 0 / 8
16,528
636
33,096
18,549
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 12
14,265
549
10,292
27,840
38,321
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
1 / 5 / 7
13,416
516
7,424
19,781
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AAG432
Chaac
18
0 / 4 / 0
11,174
430
10,642
22,750
21,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
SortedEros
Kuzenbo
15
1 / 3 / 5
10,483
403
7,740
17,626
21,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
16
2 / 6 / 1
10,492
404
6,827
19,581
6,853
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
goldo017
Chernobog
20
4 / 6 / 1
13,136
505
12,121
21,140
8,127
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
oGSi Solo
Merlin
19
2 / 10 / 0
11,739
452
6,489
18,457
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
29
Kills
9
9
Deaths
29
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
AAG432
Chaac
0
4
0
0
W
Fafnir
DasšSloth
Fafnir
3
1
13
9.5
W
Odin
3
1
6
6
W
Ullr
IEatAxe
Ullr
17
0
8
21
L
Kuzenbo
SortedEros
Kuzenbo
1
3
5
1.17
L
Ratatoskr
2
6
1
0.42
L
Chernobog
goldo017
Chernobog
4
6
1
0.75
L
Merlin
oGSi Solo
Merlin
2
10
0
0.2
W
5
2
12
5.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,007
Damage
43,819
96,618
Taken
99,554
82,099
Mitigated
64,328
36,173
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AAG432
Chaac
10,642
1,664
0
5,456
22,750
21,929
748
8,901
13,849
0
83,281
W
Fafnir
DasšSloth
Fafnir
16,053
2,555
0
8,158
18,479
15,650
909
2,594
15,885
85,683
0
W
Odin
8,142
2,088
0
316
11,969
7,823
4,899
2,394
9,575
0
91,940
W
Ullr
IEatAxe
Ullr
33,096
14,923
0
7,470
18,549
10,798
4,752
3,202
15,347
0
141,298
L
Kuzenbo
SortedEros
Kuzenbo
7,740
2,790
2,593
2,303
17,626
21,342
0
3,270
14,356
28,679
0
L
Ratatoskr
6,827
961
0
3,897
19,581
6,853
0
4,017
15,564
0
69,937
L
Chernobog
goldo017
Chernobog
12,121
7,144
0
4,687
21,140
8,127
776
4,758
16,382
0
105,442
L
Merlin
oGSi Solo
Merlin
6,489
100
0
0
18,457
6,077
0
5,399
13,058
86,489
0
W
10,292
3,114
5,692
9,101
27,840
38,321
821
3,442
24,398
48,090
0
W
7,424
3,168
0
5,436
19,781
9,507
4,932
2,597
17,184
0
114,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,249
Gold Earned
57,024
706
Minions Killed
655
0
Camps Cleared
0
2,680,912
Distance Traveled
2,402,916
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,174
430
145
6
0
464,257
4
W
Fafnir
14,504
558
157
6
0
508,875
2
W
Odin
13,536
521
147
6
0
524,088
0
W
Ullr
16,528
636
187
7
0
559,244
3
L
Kuzenbo
10,483
403
34
1
0
492,805
3
L
Ratatoskr
10,492
404
130
5
0
605,287
5
L
Chernobog
13,136
505
198
8
0
435,236
4
L
Merlin
11,739
452
148
6
0
405,331
0
W
Atlas
14,265
549
51
2
0
570,814
0
W
Skadi
13,416
516
164
6
0
517,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role