Player Matchup

Ullr
Ullr
Diamond II
BabyBootySmooth
Ullr
Diamond II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 273L
2,230 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
DJ_SOGER_001
Ao Kuang
Diamond I
Level 157
God Stats
20W - 23L
1,627 SR
Queue Stats
213W - 206L
2,554 MMR
Solo
Ymir
Ymir
Diamond IV
JonDastarb_ofGRu
Ymir
Diamond IV
Level 92
God Stats
3W - 8L
1,447 SR
Queue Stats
359W - 357L
2,169 MMR
Solo
Chiron
Chiron
Diamond III
Jtyxion
Chiron
Diamond III
Level 125
God Stats
8W - 3L
1,729 SR
Queue Stats
289W - 283L
2,202 MMR
Solo
Amaterasu
Amaterasu
Platinum I
NJnzy
Amaterasu
Platinum I
Level 155
God Stats
19W - 6L
1,912 SR
Queue Stats
44W - 29L
2,326 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,643 SR
2,296 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,639 SR
2,298 MMR
Nox
Nox
Diamond IV
CJacks
Nox
Diamond IV
Level 160
God Stats
16W - 11L
1,690 SR
Queue Stats
484W - 459L
2,098 MMR
Solo
King Arthur
King Arthur
Diamond V
Melancholic_One
King Arthur
Diamond V
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
65W - 50L
2,098 MMR
Solo
Khepri
Khepri
Masters
Recalibratesx
Khepri
Masters
Level 94
God Stats
67W - 57L
1,780 SR
Queue Stats
245W - 220L
2,577 MMR
Solo
Fenrir
Fenrir
Diamond IV
XenQD-
Fenrir
Diamond IV
Level 60
God Stats
2W - 2L
1,736 SR
Queue Stats
143W - 131L
2,223 MMR
Solo
Neith
Neith
Masters
blaizaur
Neith
Masters
Level 160
God Stats
15W - 9L
1,705 SR
Queue Stats
135W - 115L
2,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
13,957
582
15,325
18,246
7,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
DJ_SOGER_001
Ao Kuang
20
9 / 3 / 9
14,699
612
16,696
25,555
12,616
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 12
12,350
515
7,876
24,338
30,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Jtyxion
Chiron
20
7 / 2 / 8
14,709
613
21,075
17,758
8,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NJnzy
Amaterasu
20
4 / 1 / 9
14,048
585
14,972
27,232
43,633
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KaliSylvanusBastetArtio

VS

Bans
ShivaTiamatDa JiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CJacks
Nox
17
1 / 4 / 3
10,585
441
16,569
12,281
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Melancholic_One
King Arthur
18
1 / 7 / 2
11,324
472
18,748
23,682
24,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 5 / 5
9,859
411
5,603
20,686
22,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
XenQD-
Fenrir
17
4 / 5 / 3
10,882
453
11,562
21,782
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
blaizaur
Neith
19
6 / 5 / 3
12,189
508
17,470
14,931
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
25
Kills
13
13
Deaths
26
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Nox
CJacks
Nox
1
4
3
0.63
W
Ao Kuang
DJ_SOGER_001
Ao Kuang
9
3
9
4.5
W
2
4
12
2
W
Chiron
Jtyxion
Chiron
7
2
8
5.5
L
King Arthur
Melancholic_One
King Arthur
1
7
2
0.29
W
Amaterasu
NJnzy
Amaterasu
4
1
9
8.5
L
1
5
5
0.7
L
Fenrir
XenQD-
Fenrir
4
5
3
1.1
L
Neith
blaizaur
Neith
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,944
Damage
69,952
113,129
Taken
93,362
102,604
Mitigated
68,852
47,775
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,325
6,668
0
5,530
18,246
7,949
1,663
2,919
15,263
0
113,066
L
Nox
CJacks
Nox
16,569
1,720
0
884
12,281
5,764
0
3,087
9,194
91,945
0
W
Ao Kuang
DJ_SOGER_001
Ao Kuang
16,696
915
613
13,106
25,555
12,616
46
3,681
21,380
120,899
0
W
7,876
1,909
0
4,668
24,338
30,256
204
7,911
16,085
35,548
7,099
W
Chiron
Jtyxion
Chiron
21,075
9,661
1,778
5,727
17,758
8,150
3,450
5,032
12,544
0
128,152
L
King Arthur
Melancholic_One
King Arthur
18,748
1,854
0
3,760
23,682
24,370
0
5,189
18,493
0
84,550
W
Amaterasu
NJnzy
Amaterasu
14,972
7,089
0
16,353
27,232
43,633
2,979
3,317
23,745
0
95,221
L
5,603
399
0
1,916
20,686
22,982
0
4,619
16,067
24,798
0
L
Fenrir
XenQD-
Fenrir
11,562
3,547
0
5,360
21,782
8,846
0
5,261
16,521
0
68,368
L
Neith
blaizaur
Neith
17,470
6,422
0
3,365
14,931
6,890
0
5,653
9,278
0
89,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,763
Gold Earned
54,839
734
Minions Killed
610
0
Camps Cleared
0
2,304,710
Distance Traveled
2,258,844
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,957
582
154
6
0
429,867
1
L
Nox
10,585
441
170
7
0
446,872
8
W
Ao Kuang
14,699
612
159
7
0
523,396
0
W
Ymir
12,350
515
57
2
0
432,846
4
W
Chiron
14,709
613
192
8
0
446,328
6
L
King Arthur
11,324
472
169
7
0
439,942
6
W
Amaterasu
14,048
585
172
7
0
472,273
5
L
Khepri
9,859
411
33
1
0
451,125
9
L
Fenrir
10,882
453
101
4
0
521,404
3
L
Neith
12,189
508
137
6
0
399,501
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role