Player Matchup

Morgan Le Fay
Morgan Le Fay
CHEVRE bouzin
Morgan Le Fay
Level 63
God Stats
11W - 9L
1,585 SR
Queue Stats
48W - 61L
1,329 Elo+
Solo
Set
Set
RomanoRa
Set
Level 88
God Stats
0W - 4L
1,287 SR
Queue Stats
76W - 111L
1,176 Elo+
Party 2
Cthulhu
Cthulhu
krijesnicaa
Cthulhu
Level 68
God Stats
54W - 89L
1,133 SR
Queue Stats
72W - 128L
1,149 Elo+
Party 2
Team Averages
Level 73
1,335 SR
1,218 Elo+

VS

Team Averages
Level 86
1,461 SR
1,499 Elo+
Shiva
Shiva
ChristmasButter
Shiva
Level 121
God Stats
3W - 2L
1,659 SR
Queue Stats
48W - 18L
1,467 Elo+
Party 1
Cerberus
Cerberus
Diabeatuss
Cerberus
Level 29
God Stats
1W - 0L
1,224 SR
Queue Stats
46W - 26L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
TastetheSalt1
Danzaburou
Level 109
God Stats
8W - 0L
1,500 SR
Queue Stats
15W - 3L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHEVRE bouzin
Morgan Le Fay
16
3 / 8 / 1
12,313
648
16,332
14,983
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 5
11,312
595
9,547
20,073
7,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
krijesnicaa
Cthulhu
15
2 / 7 / 4
11,775
620
13,609
22,796
25,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 5
13,924
733
29,431
25,236
25,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Diabeatuss
Cerberus
18
2 / 0 / 15
13,657
719
8,801
18,922
27,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TastetheSalt1
Danzaburou
20
6 / 1 / 11
14,698
774
13,606
11,358
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
20
21
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CHEVRE bouzin
Morgan Le Fay
3
8
1
0.44
W
12
5
5
2.9
W
Cerberus
Diabeatuss
Cerberus
2
0
15
9.5
L
1
6
5
0.58
W
Danzaburou
TastetheSalt1
Danzaburou
6
1
11
11.5
L
Cthulhu
krijesnicaa
Cthulhu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,488
Damage
51,838
57,852
Taken
55,516
42,432
Mitigated
57,870
5,141
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CHEVRE bouzin
Morgan Le Fay
16,332
3,104
537
1,242
14,983
8,905
0
2,578
12,405
48,951
0
W
29,431
7,738
2,021
4,956
25,236
25,174
133
13,386
11,252
0
68,860
W
Cerberus
Diabeatuss
Cerberus
8,801
702
0
5,511
18,922
27,139
113
8,912
9,491
27,951
0
L
9,547
2,506
0
1,127
20,073
7,823
0
2,983
17,090
0
27,416
W
Danzaburou
TastetheSalt1
Danzaburou
13,606
3,887
0
3,430
11,358
5,557
2,166
7,064
4,099
0
83,650
L
Cthulhu
krijesnicaa
Cthulhu
13,609
1,125
409
1,826
22,796
25,704
0
3,709
19,087
35,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
42,279
162
Minions Killed
267
6
Camps Cleared
9
986,364
Distance Traveled
1,021,351
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,313
648
62
3
4
323,545
1
W
Shiva
13,924
733
64
3
5
338,702
4
W
Cerberus
13,657
719
50
3
0
333,774
3
L
Set
11,312
595
42
2
1
334,193
5
W
Danzaburou
14,698
774
153
8
4
348,875
3
L
Cthulhu
11,775
620
58
3
1
328,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role