Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FotonX
Cthulhu
Level 141
God Stats
9W - 4L
1,755 SR
Queue Stats
165W - 207L
1,457 Elo+
Solo
Khepri
Khepri
Gears0fWaR
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,581 Elo+
Solo
Bastet
Bastet
Vodini
Bastet
Level 153
God Stats
4W - 5L
1,502 SR
Queue Stats
233W - 232L
1,477 Elo+
Solo
Aphrodite
Aphrodite
WHySoSeRiOuS025
Aphrodite
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
749W - 824L
1,507 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,504 Elo+

VS

Team Averages
Level 120
1,533 SR
1,489 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ArtBooK
Nox
Level 126
God Stats
3W - 3L
1,799 SR
Queue Stats
191W - 182L
1,524 Elo+
Solo
Yemoja
Yemoja
InJaymous
Yemoja
Level 132
God Stats
1W - 1L
1,233 SR
Queue Stats
50W - 60L
1,471 Elo+
Party 1
Neith
Neith
Kanasov
Neith
Level 124
God Stats
9W - 4L
1,500 SR
Queue Stats
422W - 446L
1,489 Elo+
Solo
Raijin
Raijin
MrFaxman
Raijin
Level 129
God Stats
3W - 1L
1,635 SR
Queue Stats
68W - 90L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 4 / 8
12,248
680
22,470
15,119
7,109
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FotonX
Cthulhu
20
8 / 4 / 7
13,062
726
29,089
27,012
35,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Gears0fWaR
Khepri
18
2 / 3 / 10
11,064
615
13,043
19,623
31,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Vodini
Bastet
16
1 / 4 / 7
10,679
593
15,676
19,448
13,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
WHySoSeRiOuS025
Aphrodite
17
3 / 5 / 5
11,240
624
12,100
20,055
17,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 4 / 13
12,216
679
18,317
27,628
33,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
19
3 / 2 / 13
11,941
663
14,399
15,932
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
InJaymous
Yemoja
19
2 / 4 / 10
11,611
645
8,514
23,370
15,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Kanasov
Neith
20
8 / 2 / 8
13,531
752
20,199
18,879
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MrFaxman
Raijin
20
3 / 5 / 12
12,937
719
24,519
18,837
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
17
Kills
20
20
Deaths
17
37
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
8
1.75
W
Jormungandr
 
Jormungandr
4
4
13
2.63
W
Nox
3
2
13
4.75
L
Cthulhu
FotonX
Cthulhu
8
4
7
2.88
L
Khepri
Gears0fWaR
Khepri
2
3
10
2.33
W
Yemoja
InJaymous
Yemoja
2
4
10
1.75
W
Neith
Kanasov
Neith
8
2
8
6
W
Raijin
MrFaxman
Raijin
3
5
12
1.8
L
Bastet
Vodini
Bastet
1
4
7
1.13
L
Aphrodite
WHySoSeRiOuS025
Aphrodite
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,378
Damage
85,948
101,257
Taken
104,646
105,569
Mitigated
74,406
37,281
Healing
41,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
22,470
8,941
2,188
1,599
15,119
7,109
2,983
11,343
3,776
46,121
0
W
Jormungandr
 
Jormungandr
18,317
5,096
1,537
3,002
27,628
33,788
769
17,028
10,600
47,964
0
W
Nox
14,399
682
3,917
1,647
15,932
6,726
1,245
12,419
3,513
33,050
0
L
Cthulhu
FotonX
Cthulhu
29,089
446
2,578
3,132
27,012
35,823
764
15,965
11,047
47,783
0
L
Khepri
Gears0fWaR
Khepri
13,043
192
2,564
2,456
19,623
31,158
450
13,853
5,770
22,384
0
W
Yemoja
InJaymous
Yemoja
8,514
3,167
14,973
5,070
23,370
15,515
1,286
17,892
5,478
21,170
0
W
Neith
Kanasov
Neith
20,199
6,170
865
7,033
18,879
9,721
1,542
14,826
4,053
0
44,213
W
Raijin
MrFaxman
Raijin
24,519
2,368
1,722
1,830
18,837
8,656
842
14,537
4,300
75,248
0
L
Bastet
Vodini
Bastet
15,676
3,119
769
3,408
19,448
13,546
157
11,800
7,648
0
24,898
L
Aphrodite
WHySoSeRiOuS025
Aphrodite
12,100
908
9,336
9,251
20,055
17,933
711
12,788
7,267
28,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
62,236
173
Minions Killed
281
0
Camps Cleared
0
1,656,513
Distance Traveled
1,502,677
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,248
680
55
3
0
327,935
2
W
Jormungandr
12,216
679
51
3
0
311,726
2
W
Nox
11,941
663
29
2
0
332,295
0
L
Cthulhu
13,062
726
47
3
0
304,191
2
L
Khepri
11,064
615
15
1
0
328,735
5
W
Yemoja
11,611
645
38
2
0
266,816
0
W
Neith
13,531
752
52
3
0
303,771
2
W
Raijin
12,937
719
111
6
0
288,069
2
L
Bastet
10,679
593
17
1
0
399,507
0
L
Aphrodite
11,240
624
39
2
0
296,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role