Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KRUMPADILE
Bellona
Level 127
God Stats
1W - 3L
1,159 SR
Queue Stats
145W - 168L
1,498 Elo+
Solo
Bastet
Bastet
SASAU05
Bastet
Level 85
God Stats
1W - 3L
1,413 SR
Queue Stats
298W - 310L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Xbox Power Off
Zhong Kui
Level 151
God Stats
10W - 8L
1,520 SR
Queue Stats
369W - 404L
1,449 Elo+
Solo
Team Averages
Level 117
1,418 SR
1,489 Elo+

VS

Team Averages
Level 115
1,404 SR
1,458 Elo+
Ymir
Ymir
LipBalmAddict
Ymir
Level 104
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 14L
1,394 Elo+
Party 1
Fenrir
Fenrir
PIZOP
Fenrir
Level 160
God Stats
8W - 3L
1,598 SR
Queue Stats
465W - 496L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Tetsuso
Nu Wa
Level 135
God Stats
2W - 2L
1,392 SR
Queue Stats
194W - 195L
1,509 Elo+
Solo
Thoth
Thoth
slump1324
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,432 Elo+
Party 1
Freya
Freya
weedsfighter
Freya
Level 88
God Stats
2W - 2L
1,249 SR
Queue Stats
138W - 147L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 9 / 17
11,837
740
14,525
26,634
33,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
 
Fenrir
16
3 / 9 / 11
10,463
654
6,322
17,945
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KRUMPADILE
Bellona
20
7 / 6 / 13
13,252
828
12,999
20,902
26,792
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
SASAU05
Bastet
16
4 / 6 / 9
10,515
657
12,933
18,094
7,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Xbox Power Off
Zhong Kui
20
7 / 5 / 12
12,871
804
16,461
19,577
27,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 23
11,941
746
11,076
21,137
27,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
PIZOP
Fenrir
20
7 / 6 / 17
13,749
859
13,638
16,510
20,704
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Tetsuso
Nu Wa
20
9 / 6 / 22
13,797
862
20,354
11,960
10,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
slump1324
Thoth
19
6 / 4 / 17
12,259
766
18,024
13,334
6,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 20
13,723
858
18,731
13,306
6,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
133
25
Kills
34
35
Deaths
25
62
Assists
99
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
9
17
1.39
L
Fenrir
 
Fenrir
3
9
11
0.94
L
Bellona
KRUMPADILE
Bellona
7
6
13
2.25
W
3
5
23
2.9
W
Fenrir
PIZOP
Fenrir
7
6
17
2.58
L
Bastet
SASAU05
Bastet
4
6
9
1.42
W
Nu Wa
Tetsuso
Nu Wa
9
6
22
3.33
L
Zhong Kui
Xbox Power Off
Zhong Kui
7
5
12
2.6
W
Thoth
slump1324
Thoth
6
4
17
3.63
W
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,240
Damage
81,823
103,152
Taken
76,247
102,889
Mitigated
70,847
20,840
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,525
1,642
2,266
3,445
26,634
33,255
105
17,722
8,912
0
33,389
L
Fenrir
 
Fenrir
6,322
586
556
1,086
17,945
8,684
1,760
14,334
3,611
0
17,133
L
Bellona
KRUMPADILE
Bellona
12,999
2,802
1,684
2,548
20,902
26,792
980
12,898
8,004
0
41,308
W
11,076
844
838
4,549
21,137
27,273
782
3,546
16,977
20,893
0
W
Fenrir
PIZOP
Fenrir
13,638
2,906
68
4,699
16,510
20,704
497
2,928
13,259
0
27,393
L
Bastet
SASAU05
Bastet
12,933
2,134
835
4,448
18,094
7,099
1,189
12,944
5,150
0
26,175
W
Nu Wa
Tetsuso
Nu Wa
20,354
5,412
341
1,667
11,960
10,061
2,935
3,559
8,169
42,568
0
L
Zhong Kui
Xbox Power Off
Zhong Kui
16,461
373
716
3,256
19,577
27,059
829
10,287
9,290
33,107
0
W
Thoth
slump1324
Thoth
18,024
1,027
660
1,917
13,334
6,209
1,118
3,103
10,191
41,778
0
W
18,731
6,438
1,780
4,664
13,306
6,600
1,425
2,607
10,625
32,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,938
Gold Earned
65,469
169
Minions Killed
193
0
Camps Cleared
0
1,332,843
Distance Traveled
1,263,391
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,837
740
33
2
0
272,002
0
L
Fenrir
10,463
654
25
2
0
243,924
0
L
Bellona
13,252
828
46
3
0
270,725
0
W
Ymir
11,941
746
28
2
0
244,055
0
W
Fenrir
13,749
859
29
2
0
274,046
0
L
Bastet
10,515
657
25
2
0
299,683
0
W
Nu Wa
13,797
862
39
2
0
228,847
1
L
Zhong Kui
12,871
804
40
3
0
246,509
0
W
Thoth
12,259
766
56
4
0
301,162
0
W
Freya
13,723
858
41
3
0
215,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role