Player Matchup

Izanami
Izanami
AIoha Shirt
Izanami
Level 35
God Stats
4W - 2L
1,843 SR
Queue Stats
49W - 62L
1,525 Elo+
Solo
Bakasura
Bakasura
Demon3Mangos
Bakasura
Level 123
God Stats
1W - 1L
1,840 SR
Queue Stats
212W - 204L
1,492 Elo+
Solo
Chang'e
Chang'e
TheAirCondition
Chang'e
Level 160
God Stats
8W - 13L
1,371 SR
Queue Stats
461W - 470L
1,595 Elo+
Solo
Hou Yi
Hou Yi
WhiteWolfUriah
Hou Yi
Level 120
God Stats
26W - 33L
1,511 SR
Queue Stats
396W - 393L
1,522 Elo+
Solo
Medusa
Medusa
llPerception
Medusa
Level 148
God Stats
2W - 4L
1,694 SR
Queue Stats
100W - 83L
1,536 Elo+
Solo
Team Averages
Level 117
1,652 SR
1,534 Elo+

VS

Team Averages
Level 116
1,618 SR
1,484 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TimTheMoose
Hun Batz
Level 158
God Stats
2W - 1L
1,866 SR
Queue Stats
115W - 104L
1,641 Elo+
Solo
Ares
Ares
blackloveing69
Ares
Level 149
God Stats
0W - 1L
1,747 SR
Queue Stats
31W - 46L
1,371 Elo+
Party 1
Artemis
Artemis
nidaimeyuu-357
Artemis
Level 7
God Stats
1W - 3L
1,476 SR
Queue Stats
5W - 11L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIoha Shirt
Izanami
12
0 / 3 / 0
6,767
677
3,052
7,560
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Demon3Mangos
Bakasura
11
1 / 0 / 3
6,035
604
2,443
5,526
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
4 / 1 / 1
6,368
637
4,042
5,659
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 1
6,189
619
4,452
5,267
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
12
2 / 0 / 0
6,611
661
3,830
5,891
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 3 / 0
5,295
530
3,237
4,913
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
8
0 / 0 / 0
4,771
477
794
5,426
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
TimTheMoose
Hun Batz
12
4 / 2 / 0
6,943
694
7,136
9,105
2,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,223
522
2,020
5,510
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,902
490
1,599
5,223
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
5
5
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Izanami
AIoha Shirt
Izanami
0
3
0
0
W
Bakasura
Demon3Mangos
Bakasura
1
0
3
2.5
W
4
1
1
4.5
L
Hun Batz
TimTheMoose
Hun Batz
4
2
0
2
W
1
1
1
1.5
L
0
1
1
0.5
W
Medusa
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
14,786
29,903
Taken
30,177
8,877
Mitigated
10,408
11,309
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,237
320
0
1,089
4,913
1,477
0
1,065
3,746
28,232
0
L
Xing Tian
 
Xing Tian
794
183
0
182
5,426
2,947
0
84
5,282
22,460
0
W
Izanami
AIoha Shirt
Izanami
3,052
1,601
0
2,370
7,560
2,158
578
0
7,560
0
42,787
W
Bakasura
Demon3Mangos
Bakasura
2,443
1,547
0
1,453
5,526
1,752
0
1,571
3,955
0
21,000
W
4,042
503
364
2,331
5,659
1,783
0
635
5,024
26,645
0
L
Hun Batz
TimTheMoose
Hun Batz
7,136
2,352
0
3,244
9,105
2,858
848
1,007
7,852
0
45,886
W
4,452
2,045
0
2,206
5,267
1,569
114
3,358
1,909
0
29,479
L
2,020
101
0
1,578
5,510
2,143
0
1,217
3,963
9,726
0
W
Medusa
3,830
1,182
0
2,585
5,891
1,615
0
487
5,404
0
45,180
L
1,599
488
0
2,024
5,223
983
0
357
4,832
0
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
27,134
361
Minions Killed
259
0
Camps Cleared
0
1,036,765
Distance Traveled
919,170
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,295
530
59
6
0
181,757
4
L
Xing Tian
4,771
477
45
5
0
161,857
1
W
Izanami
6,767
677
112
11
0
188,986
0
W
Bakasura
6,035
604
56
6
0
262,718
2
W
Chang'e
6,368
637
51
5
0
211,382
2
L
Hun Batz
6,943
694
91
9
0
219,125
3
W
Hou Yi
6,189
619
64
6
0
180,618
1
L
Ares
5,223
522
18
2
0
162,840
3
W
Medusa
6,611
661
78
8
0
193,061
2
L
Artemis
4,902
490
46
5
0
193,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role