Player Matchup

Arachne
Arachne
BR726AD
Arachne
Level 145
God Stats
10W - 5L
1,399 SR
Queue Stats
74W - 72L
1,391 Elo+
Solo
Cerberus
Cerberus
BeNgAa845
Cerberus
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 103L
1,336 Elo+
Solo
Medusa
Medusa
Bushasso
Medusa
Level 139
God Stats
7W - 6L
1,484 SR
Queue Stats
205W - 238L
1,373 Elo+
Solo
Tyr
Tyr
Dark-JO-97438
Tyr
Level 65
God Stats
1W - 3L
1,073 SR
Queue Stats
27W - 28L
1,393 Elo+
Solo
Nu Wa
Nu Wa
ShadowMonarch7
Nu Wa
Level 122
God Stats
79W - 59L
1,470 SR
Queue Stats
594W - 633L
1,353 Elo+
Solo
Team Averages
Level 105
1,385 SR
1,369 Elo+

VS

Team Averages
Level 59
1,370 SR
1,351 Elo+
Nemesis
Nemesis
Alex_o_lotl
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 304L
1,316 Elo+
Solo
Osiris
Osiris
DetestedMocha64
Osiris
Level 62
God Stats
5W - 5L
1,487 SR
Queue Stats
141W - 163L
1,331 Elo+
Solo
Cerberus
Cerberus
SirLongSword
Cerberus
Level 37
God Stats
3W - 4L
1,557 SR
Queue Stats
148W - 151L
1,517 Elo+
Solo
Heimdallr
Heimdallr
dark_yeyo
Heimdallr
Level 47
God Stats
0W - 5L
1,074 SR
Queue Stats
36W - 40L
1,322 Elo+
Solo
Hades
Hades
i_Smoke_hookah
Hades
Level 84
God Stats
15W - 10L
1,233 SR
Queue Stats
140W - 172L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BR726AD
Arachne
11
3 / 1 / 2
6,737
612
2,709
7,819
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
BeNgAa845
Cerberus
10
0 / 1 / 3
6,372
579
3,222
8,890
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Bushasso
Medusa
10
3 / 2 / 0
6,119
556
4,181
5,926
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
7,677
698
7,746
8,690
6,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
7,108
646
5,606
3,220
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex_o_lotl
Nemesis
6
0 / 4 / 2
4,667
424
2,001
7,309
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 2
5,522
502
2,690
9,035
7,073
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
SirLongSword
Cerberus
9
1 / 1 / 0
5,655
514
3,661
8,344
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
dark_yeyo
Heimdallr
7
1 / 3 / 1
4,892
445
2,153
4,568
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 1 / 0
6,165
560
3,477
5,876
2,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alex_o_lotl
Nemesis
0
4
2
0.25
W
Arachne
BR726AD
Arachne
3
1
2
4
W
Cerberus
BeNgAa845
Cerberus
0
1
3
1.5
W
Medusa
Bushasso
Medusa
3
2
0
1.5
W
6
1
2
7
L
0
6
2
0.17
W
2
1
3
3.5
L
Cerberus
SirLongSword
Cerberus
1
1
0
1
L
Heimdallr
dark_yeyo
Heimdallr
1
3
1
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
13,982
34,545
Taken
35,132
17,113
Mitigated
15,094
10,699
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alex_o_lotl
Nemesis
2,001
1,029
0
231
7,309
1,662
0
992
6,241
0
15,261
W
Arachne
BR726AD
Arachne
2,709
1,858
227
2,486
7,819
2,860
0
890
6,929
0
33,034
W
Cerberus
BeNgAa845
Cerberus
3,222
420
140
2,779
8,890
5,002
554
1,295
7,595
21,815
0
W
Medusa
Bushasso
Medusa
4,181
1,631
103
1,433
5,926
1,816
3,168
2,014
3,912
0
32,907
W
7,746
2,069
0
3,056
8,690
6,495
830
819
7,871
0
28,797
L
2,690
1,237
0
1,472
9,035
7,073
0
239
8,772
0
18,755
W
5,606
2,151
0
475
3,220
940
1,090
2,120
1,100
37,273
0
L
Cerberus
SirLongSword
Cerberus
3,661
320
36
2,538
8,344
3,045
0
3,394
4,802
27,575
0
L
Heimdallr
dark_yeyo
Heimdallr
2,153
618
0
629
4,568
1,118
0
1,320
3,206
0
14,715
L
3,477
270
215
3,095
5,876
2,196
0
2,407
3,283
26,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
26,901
302
Minions Killed
228
0
Camps Cleared
0
1,081,698
Distance Traveled
899,262
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,667
424
22
2
0
176,819
1
W
Arachne
6,737
612
65
6
0
258,189
0
W
Cerberus
6,372
579
43
4
0
227,344
0
W
Medusa
6,119
556
51
5
0
161,366
2
W
Tyr
7,677
698
58
5
0
238,407
2
L
Osiris
5,522
502
45
4
0
192,520
0
W
Nu Wa
7,108
646
85
8
0
196,392
0
L
Cerberus
5,655
514
60
5
0
182,771
1
L
Heimdallr
4,892
445
30
3
0
129,594
1
L
Hades
6,165
560
71
6
0
217,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role