Player Matchup

Bastet
Bastet
Buju96
Bastet
Level 89
God Stats
63W - 52L
1,627 SR
Queue Stats
468W - 573L
1,405 Elo+
Solo
Merlin
Merlin
G2567
Merlin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
ReclusaBob71
Sun Wukong
Level 48
God Stats
1W - 3L
1,341 SR
Queue Stats
126W - 173L
1,391 Elo+
Solo
Team Averages
Level 69
1,490 SR
1,356 Elo+

VS

Team Averages
Level 111
1,360 SR
1,453 Elo+
Mulan
Mulan
LittleMaddox
Mulan
Level 104
God Stats
14W - 15L
1,425 SR
Queue Stats
348W - 348L
1,479 Elo+
Party 1
Ymir
Ymir
Mario7611
Ymir
Level 121
God Stats
7W - 4L
1,372 SR
Queue Stats
157W - 206L
1,402 Elo+
Solo
Eset
Eset
YourBoyArnas
Eset
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
352W - 354L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buju96
Bastet
16
5 / 8 / 3
12,503
625
12,974
24,088
7,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
G2567
Merlin
17
3 / 7 / 5
12,889
644
12,563
17,145
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ReclusaBob71
Sun Wukong
18
1 / 10 / 8
12,977
649
10,647
29,274
22,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
14,037
702
9,945
10,552
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
19
1 / 3 / 21
14,733
737
11,152
22,815
27,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 3 / 6
16,092
805
38,164
15,675
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
9
Kills
24
25
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
Buju96
Bastet
5
8
3
0.81
L
Merlin
G2567
Merlin
3
7
5
0.79
W
6
3
8
3.33
W
Ymir
1
3
21
3.83
L
Sun Wukong
ReclusaBob71
Sun Wukong
1
10
8
0.5
W
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
59,261
70,507
Taken
49,042
34,432
Mitigated
44,342
16,153
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Buju96
Bastet
12,974
4,944
291
5,663
24,088
7,568
657
16,023
7,783
0
37,141
L
Merlin
G2567
Merlin
12,563
903
195
1,295
17,145
4,654
636
14,334
2,743
43,813
0
W
9,945
1,336
0
1,541
10,552
10,058
501
1,821
8,731
2,424
20,383
W
Ymir
11,152
1,569
0
3,734
22,815
27,131
24
7,030
15,785
43,981
0
L
Sun Wukong
ReclusaBob71
Sun Wukong
10,647
3,153
0
8,709
29,274
22,210
95
20,033
7,736
0
52,506
W
38,164
2,282
2,342
2,589
15,675
7,153
1,505
4,163
11,512
108,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
44,862
180
Minions Killed
222
9
Camps Cleared
8
889,388
Distance Traveled
870,549
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,503
625
43
2
1
322,136
4
L
Merlin
12,889
644
59
3
5
289,808
1
W
Mulan
14,037
702
19
1
1
205,386
3
W
Ymir
14,733
737
55
3
2
322,706
3
L
Sun Wukong
12,977
649
78
4
3
277,444
5
W
Eset
16,092
805
148
7
5
342,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role