Player Matchup

Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
CrispyCarry
Horus
Gold II
Level 63
God Stats
25W - 14L
1,849 SR
Queue Stats
58W - 38L
1,859 MMR
Party 2
Ra
Ra
Platinum III
JeppeAnd
Ra
Platinum III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 210L
1,798 MMR
Party 2
Chaac
Chaac
Platinum IV
Support10092016
Chaac
Platinum IV
Level 121
God Stats
4W - 4L
1,739 SR
Queue Stats
60W - 55L
1,874 MMR
Solo
Hou Yi
Hou Yi
Platinum III
killedbyG
Hou Yi
Platinum III
Level 157
God Stats
1W - 3L
1,518 SR
Queue Stats
123W - 95L
1,904 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,621 SR
1,787 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,625 SR
1,775 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum IV
AiglePerçant
Discordia
Platinum IV
Level 155
God Stats
1W - 0L
1,689 SR
Queue Stats
56W - 45L
1,959 MMR
Party 1
Thanatos
Thanatos
Platinum V
Faceaggro
Thanatos
Platinum V
Level 123
God Stats
3W - 4L
1,462 SR
Queue Stats
78W - 70L
1,814 MMR
Solo
Ymir
Ymir
Platinum IV
Seraphone
Ymir
Platinum IV
Level 146
God Stats
1W - 0L
1,973 SR
Queue Stats
48W - 39L
1,751 MMR
Solo
Hachiman
Hachiman
Gold II
ikerjtm
Hachiman
Gold II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 1
9,029
531
12,239
17,702
16,416
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 3 / 4
8,304
488
5,447
15,946
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 2
9,833
578
9,274
10,921
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 3
9,465
557
6,589
14,936
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
killedbyG
Hou Yi
6
0 / 1 / 1
5,709
336
1,665
2,687
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetBellonaThoth

VS

Bans
ArachneCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 3 / 2
9,124
537
6,818
14,246
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
AiglePerçant
Discordia
16
1 / 2 / 5
9,764
574
7,419
7,100
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Faceaggro
Thanatos
17
9 / 1 / 2
10,270
604
15,299
13,150
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
1 / 2 / 9
9,307
547
7,786
12,138
8,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
ikerjtm
Hachiman
19
4 / 1 / 1
11,903
700
7,001
9,919
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
15
15
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
1
0.88
W
Ullr
 
Ullr
0
3
2
0.33
W
Discordia
AiglePerçant
Discordia
1
2
5
1.75
L
2
3
4
1.33
W
Thanatos
Faceaggro
Thanatos
9
1
2
10
L
2
3
2
1
W
Ymir
1
2
9
2.75
L
2
4
3
0.88
W
Hachiman
ikerjtm
Hachiman
4
1
1
4.5
L
Hou Yi
killedbyG
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,214
Damage
44,323
62,192
Taken
56,553
45,067
Mitigated
25,565
24,325
Healing
27,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,239
656
0
5,614
17,702
16,416
0
2,403
15,299
61,210
0
W
Ullr
 
Ullr
6,818
1,934
0
2,701
14,246
5,958
0
9,462
4,784
0
63,351
W
Discordia
AiglePerçant
Discordia
7,419
436
0
514
7,100
2,578
0
2,568
4,532
74,613
0
L
5,447
2,395
2,292
5,515
15,946
17,048
0
5,612
10,334
0
18,574
W
Thanatos
Faceaggro
Thanatos
15,299
6,543
0
14,295
13,150
5,070
0
3,578
9,572
0
85,362
L
9,274
534
768
3,231
10,921
3,945
0
3,696
7,225
91,745
0
W
Ymir
7,786
2,079
2,222
2,484
12,138
8,638
0
3,561
8,577
20,582
8,513
L
6,589
1,473
0
5,822
14,936
7,152
0
1,905
13,031
0
72,726
W
Hachiman
ikerjtm
Hachiman
7,001
3,144
0
5,015
9,919
3,321
2,400
2,344
7,239
0
94,002
L
Hou Yi
killedbyG
Hou Yi
1,665
1,206
0
1,083
2,687
506
0
180
2,507
0
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
50,368
501
Minions Killed
598
0
Camps Cleared
0
1,513,963
Distance Traveled
1,780,532
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,029
531
113
7
0
353,638
4
W
Ullr
9,124
537
115
7
0
320,517
5
W
Discordia
9,764
574
155
9
0
355,233
6
L
Horus
8,304
488
25
1
0
336,244
3
W
Thanatos
10,270
604
109
6
0
410,653
3
L
Ra
9,833
578
192
11
0
365,014
5
W
Ymir
9,307
547
37
2
0
344,119
2
L
Chaac
9,465
557
136
8
0
369,796
10
W
Hachiman
11,903
700
182
11
0
350,010
5
L
Hou Yi
5,709
336
35
2
0
89,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role