Player Matchup

Sobek
Sobek
Mr Roger2309
Sobek
Level 66
God Stats
0W - 2L
1,431 SR
Queue Stats
34W - 27L
1,351 Elo+
Party 1
Loki
Loki
PotsMalone
Loki
Level 105
God Stats
4W - 3L
1,304 SR
Queue Stats
34W - 27L
1,399 Elo+
Party 1
Anhur
Anhur
Rubennxx
Anhur
Level 8
God Stats
1W - 3L
1,463 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1
Achilles
Achilles
Thijsieman12345
Achilles
Level 40
God Stats
3W - 3L
1,484 SR
Queue Stats
34W - 30L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jackeathor
Morgan Le Fay
Level 59
God Stats
6W - 15L
1,253 SR
Queue Stats
195W - 220L
1,326 Elo+
Solo
Team Averages
Level 56
1,387 SR
1,378 Elo+

VS

Team Averages
Level 91
1,497 SR
1,390 Elo+
Osiris
Osiris
 
Osiris
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AGUIRRE_004
Nu Wa
Level 58
God Stats
1W - 1L
1,541 SR
Queue Stats
228W - 244L
1,322 Elo+
Solo
Ravana
Ravana
Ghallileo
Ravana
Level 79
God Stats
30W - 37L
1,412 SR
Queue Stats
615W - 700L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
Lemensis
Kuzenbo
Level 119
God Stats
14W - 21L
1,400 SR
Queue Stats
669W - 733L
1,350 Elo+
Solo
Ullr
Ullr
MigMin_Enclanche
Ullr
Level 82
God Stats
5W - 2L
1,632 SR
Queue Stats
25W - 27L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,369
409
4,060
12,735
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 4 / 1
10,211
567
10,923
14,205
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Rubennxx
Anhur
12
0 / 3 / 1
6,786
377
3,679
8,986
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
14
0 / 2 / 0
7,822
435
2,867
7,977
5,133
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
jackeathor
Morgan Le Fay
14
1 / 4 / 2
8,167
454
4,246
11,394
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
6 / 1 / 0
11,380
632
5,820
9,587
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 6 / 6
8,974
499
11,242
10,618
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Ghallileo
Ravana
14
3 / 1 / 4
9,225
513
6,984
6,979
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Lemensis
Kuzenbo
15
3 / 0 / 5
9,374
521
6,506
11,739
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 2 / 1
9,097
505
6,500
8,946
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
10
Kills
15
15
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
0
6
W
1
6
6
0.67
W
Ravana
Ghallileo
Ravana
3
1
4
5
W
Kuzenbo
Lemensis
Kuzenbo
3
0
5
5.5
W
2
2
1
1.25
L
0
2
1
0.25
L
9
4
1
2.38
L
Anhur
Rubennxx
Anhur
0
3
1
0.17
L
Achilles
0
2
0
0
L
Morgan Le Fay
jackeathor
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
37,052
55,297
Taken
47,869
25,763
Mitigated
34,282
12,870
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,820
2,954
0
4,682
9,587
10,943
30
200
9,387
0
69,462
W
11,242
1,631
96
1,151
10,618
3,506
0
3,115
7,503
52,916
0
W
Ravana
Ghallileo
Ravana
6,984
1,657
0
3,381
6,979
2,898
0
1,059
5,920
0
58,212
W
Kuzenbo
Lemensis
Kuzenbo
6,506
2,115
397
3,227
11,739
13,668
300
2,264
9,475
19,704
3,714
W
6,500
2,815
0
3,326
8,946
3,267
837
1,427
7,519
0
66,641
L
4,060
269
0
2,824
12,735
9,400
0
4,179
8,380
21,087
7,614
L
10,923
3,031
0
5,026
14,205
4,528
0
3,096
10,939
0
68,074
L
Anhur
Rubennxx
Anhur
3,679
1,433
0
1,458
8,986
2,761
0
3,010
5,888
0
30,625
L
Achilles
2,867
616
0
1,270
7,977
5,133
0
970
6,919
0
44,179
L
Morgan Le Fay
jackeathor
Morgan Le Fay
4,246
898
0
2,292
11,394
3,941
223
5,194
5,768
59,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
48,050
408
Minions Killed
450
0
Camps Cleared
0
1,696,632
Distance Traveled
1,688,193
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,380
632
152
8
0
359,509
1
W
Nu Wa
8,974
499
75
4
0
305,636
2
W
Ravana
9,225
513
91
5
0
388,344
5
W
Kuzenbo
9,374
521
26
1
0
342,964
3
W
Ullr
9,097
505
106
6
0
291,740
2
L
Sobek
7,369
409
50
3
0
359,228
0
L
Loki
10,211
567
123
7
0
372,430
2
L
Anhur
6,786
377
56
3
0
311,265
0
L
Achilles
7,822
435
103
6
0
333,050
4
L
Morgan Le Fay
8,167
454
76
4
0
320,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role