Player Matchup

Anhur
Anhur
AbbadonTroll
Anhur
Level 135
God Stats
14W - 16L
1,500 SR
Queue Stats
652W - 643L
1,413 Elo+
Party 1
Baba Yaga
Baba Yaga
Elentàri
Baba Yaga
Level 159
God Stats
14W - 16L
1,344 SR
Queue Stats
984W - 1,074L
1,405 Elo+
Solo
Hachiman
Hachiman
RaidenMK3Troll
Hachiman
Level 134
God Stats
7W - 8L
1,283 SR
Queue Stats
651W - 685L
1,423 Elo+
Party 1
Chiron
Chiron
Ulrich97429
Chiron
Level 119
God Stats
2W - 1L
1,467 SR
Queue Stats
135W - 125L
1,587 Elo+
Solo
Fafnir
Fafnir
ordoss82
Fafnir
Level 65
God Stats
1W - 0L
1,314 SR
Queue Stats
117W - 115L
1,421 Elo+
Solo
Team Averages
Level 122
1,382 SR
1,450 Elo+

VS

Team Averages
Level 112
1,578 SR
1,464 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BeerDTrono
Ne Zha
Level 63
God Stats
5W - 6L
1,841 SR
Queue Stats
531W - 529L
1,410 Elo+
Solo
Rama
Rama
Frtu
Rama
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Saaaf-
Heimdallr
Level 95
God Stats
1W - 5L
1,552 SR
Queue Stats
414W - 432L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
10,600
815
11,809
12,048
6,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Elentàri
Baba Yaga
16
3 / 4 / 7
10,804
831
8,676
10,456
4,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
15
4 / 4 / 5
9,587
737
14,617
11,729
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
18
6 / 1 / 10
10,992
846
19,756
11,845
6,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
ordoss82
Fafnir
15
1 / 1 / 11
9,582
737
4,801
14,913
23,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 2 / 9
8,910
685
6,815
15,066
22,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
 
Susano
14
0 / 4 / 6
7,933
610
13,581
16,794
13,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
BeerDTrono
Ne Zha
15
4 / 6 / 6
9,260
712
5,627
12,919
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
Frtu
Rama
17
6 / 3 / 4
9,621
740
8,369
11,432
4,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Saaaf-
Heimdallr
14
2 / 4 / 8
8,954
689
14,947
13,490
5,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
19
Kills
12
13
Deaths
19
41
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
9
2.25
L
Susano
 
Susano
0
4
6
0.75
W
5
3
8
3
L
Ne Zha
BeerDTrono
Ne Zha
4
6
6
1.17
W
Baba Yaga
Elentàri
Baba Yaga
3
4
7
1.63
L
Rama
Frtu
Rama
6
3
4
2.67
W
Hachiman
4
4
5
1.63
L
Heimdallr
Saaaf-
Heimdallr
2
4
8
1.5
W
Chiron
6
1
10
11
W
Fafnir
ordoss82
Fafnir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,659
Damage
49,339
60,991
Taken
69,701
46,092
Mitigated
52,728
20,558
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,815
3,815
1,785
4,316
15,066
22,021
189
2,878
12,188
0
7,517
L
Susano
 
Susano
13,581
1,165
1,412
2,160
16,794
13,805
0
2,613
14,181
0
26,375
W
11,809
5,536
930
1,658
12,048
6,329
1,550
0
11,813
0
24,021
L
Ne Zha
BeerDTrono
Ne Zha
5,627
1,440
595
632
12,919
7,071
506
2,975
9,944
0
13,301
W
Baba Yaga
Elentàri
Baba Yaga
8,676
370
1,720
2,604
10,456
4,880
215
0
10,272
23,938
0
L
Rama
Frtu
Rama
8,369
7,033
2,373
1,824
11,432
4,204
370
1,603
9,829
0
18,498
W
Hachiman
14,617
5,831
774
1,292
11,729
5,533
1,699
0
11,340
0
21,282
L
Heimdallr
Saaaf-
Heimdallr
14,947
4,528
1,245
3,393
13,490
5,627
514
3,408
10,082
0
32,454
W
Chiron
19,756
6,164
3,359
3,164
11,845
6,023
1,837
0
11,067
0
40,757
W
Fafnir
ordoss82
Fafnir
4,801
2,326
776
4,281
14,913
23,327
399
0
14,154
12,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,565
Gold Earned
44,678
138
Minions Killed
109
0
Camps Cleared
0
1,311,190
Distance Traveled
1,118,538
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,910
685
27
2
0
243,597
3
L
Susano
7,933
610
17
1
0
233,979
0
W
Anhur
10,600
815
40
3
0
209,748
2
L
Ne Zha
9,260
712
5
0
0
222,624
0
W
Baba Yaga
10,804
831
35
3
0
233,073
0
L
Rama
9,621
740
26
2
0
213,048
0
W
Hachiman
9,587
737
22
2
0
244,822
2
L
Heimdallr
8,954
689
34
3
0
205,290
0
W
Chiron
10,992
846
35
3
0
268,018
1
W
Fafnir
9,582
737
6
0
0
355,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role