Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ResRose
Cernunnos
Level 66
God Stats
9W - 5L
1,693 SR
Queue Stats
241W - 222L
1,536 Elo+
Solo
Chronos
Chronos
SUPERFLUFF11
Chronos
Level 107
God Stats
4W - 4L
1,087 SR
Queue Stats
331W - 300L
1,611 Elo+
Party 2
Chaac
Chaac
pajskalle
Chaac
Level 129
God Stats
10W - 7L
1,722 SR
Queue Stats
334W - 311L
1,576 Elo+
Party 2
Kali
Kali
yourmum00
Kali
Level 60
God Stats
7W - 5L
1,447 SR
Queue Stats
294W - 310L
1,463 Elo+
Solo
Team Averages
Level 85
1,490 SR
1,537 Elo+

VS

Team Averages
Level 96
1,463 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GMickey
Cu Chulainn
Level 64
God Stats
9W - 16L
1,500 SR
Queue Stats
461W - 513L
1,428 Elo+
Solo
Thanatos
Thanatos
KaO68
Thanatos
Level 67
God Stats
6W - 7L
1,313 SR
Queue Stats
508W - 560L
1,475 Elo+
Solo
Xing Tian
Xing Tian
bojomet
Xing Tian
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 56L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 4 / 4
8,794
489
7,267
18,609
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ResRose
Cernunnos
15
1 / 5 / 3
8,798
489
7,513
12,453
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
SUPERFLUFF11
Chronos
18
4 / 2 / 3
10,913
606
8,222
9,400
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
pajskalle
Chaac
17
4 / 0 / 0
10,357
575
7,503
9,774
8,818
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
16
6 / 2 / 5
10,173
565
10,843
12,975
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 5
8,565
476
13,570
11,719
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
 
The Morrigan
12
2 / 4 / 0
7,633
424
2,492
6,356
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
GMickey
Cu Chulainn
16
0 / 3 / 0
9,196
511
6,135
11,255
9,033
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KaO68
Thanatos
14
2 / 5 / 4
8,161
453
5,199
13,251
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
bojomet
Xing Tian
14
5 / 2 / 6
9,389
522
9,012
16,397
17,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
17
Kills
13
13
Deaths
18
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
4
1
L
Neith
 
Neith
4
4
5
1.63
L
The Morrigan
 
The Morrigan
2
4
0
0.5
L
Cu Chulainn
GMickey
Cu Chulainn
0
3
0
0
L
Thanatos
KaO68
Thanatos
2
5
4
0.8
W
Cernunnos
ResRose
Cernunnos
1
5
3
0.5
W
Chronos
SUPERFLUFF11
Chronos
4
2
3
2.75
L
Xing Tian
bojomet
Xing Tian
5
2
6
4
W
Chaac
pajskalle
Chaac
4
0
0
4
W
Kali
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
36,408
63,211
Taken
58,978
38,072
Mitigated
38,373
24,402
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,267
1,352
490
7,195
18,609
16,217
31
4,271
14,338
24,466
579
L
Neith
 
Neith
13,570
5,838
281
3,088
11,719
4,879
0
5,260
6,459
0
69,445
L
The Morrigan
 
The Morrigan
2,492
504
0
410
6,356
1,989
0
996
5,331
37,658
1,428
L
Cu Chulainn
GMickey
Cu Chulainn
6,135
2,239
0
2,661
11,255
9,033
0
0
11,255
0
69,788
L
Thanatos
KaO68
Thanatos
5,199
467
0
6,960
13,251
4,895
0
3,044
10,207
0
47,099
W
Cernunnos
ResRose
Cernunnos
7,513
3,562
0
3,985
12,453
4,616
784
2,492
9,961
0
58,401
W
Chronos
SUPERFLUFF11
Chronos
8,222
3,957
0
6,105
9,400
3,642
64
1,565
7,835
88,751
0
L
Xing Tian
bojomet
Xing Tian
9,012
896
425
3,341
16,397
17,577
0
5,829
10,568
21,430
0
W
Chaac
pajskalle
Chaac
7,503
2,428
0
3,462
9,774
8,818
0
0
9,774
0
74,144
W
Kali
10,843
3,994
0
3,165
12,975
4,779
393
2,547
10,428
0
66,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
42,944
576
Minions Killed
454
0
Camps Cleared
0
1,768,354
Distance Traveled
1,535,988
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,794
489
24
1
0
336,792
5
L
Neith
8,565
476
130
7
0
304,487
3
L
The Morrigan
7,633
424
72
4
0
207,950
2
L
Cu Chulainn
9,196
511
160
9
0
334,390
3
L
Thanatos
8,161
453
77
4
0
324,432
1
W
Cernunnos
8,798
489
118
7
0
329,434
8
W
Chronos
10,913
606
167
9
0
353,677
1
L
Xing Tian
9,389
522
15
1
0
364,729
1
W
Chaac
10,357
575
156
9
0
351,029
5
W
Kali
10,173
565
111
6
0
397,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role