Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GUARDIAN-BESTIAL
Xbalanque
Level 148
God Stats
7W - 2L
1,481 SR
Queue Stats
199W - 217L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Quinnzyyy
Nu Wa
Level 87
God Stats
12W - 6L
1,602 SR
Queue Stats
64W - 72L
1,462 Elo+
Solo
Shiva
Shiva
TL_Gaia
Shiva
Level 125
God Stats
20W - 21L
1,366 SR
Queue Stats
344W - 363L
1,413 Elo+
Solo
Ra
Ra
ZenythMagus
Ra
Level 147
God Stats
1W - 2L
1,340 SR
Queue Stats
64W - 57L
1,533 Elo+
Solo
Team Averages
Level 133
1,458 SR
1,477 Elo+

VS

Team Averages
Level 127
1,480 SR
1,541 Elo+
Kukulkan
Kukulkan
BASCHT_basht
Kukulkan
Level 147
God Stats
0W - 2L
1,403 SR
Queue Stats
19W - 13L
1,713 Elo+
Solo
Cerberus
Cerberus
Imihun217
Cerberus
Level 127
God Stats
3W - 4L
1,513 SR
Queue Stats
120W - 132L
1,452 Elo+
Solo
Shiva
Shiva
Ronaldo xNo7x
Shiva
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 73L
1,553 Elo+
Solo
Hachiman
Hachiman
SavathunBlack
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 200L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
cristinita_88
Baron Samedi
Level 146
God Stats
32W - 30L
1,483 SR
Queue Stats
363W - 384L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 2 / 10
11,925
1,084
9,012
22,851
30,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
18
4 / 2 / 4
12,282
1,117
17,176
10,341
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Quinnzyyy
Nu Wa
18
3 / 0 / 12
11,827
1,075
17,861
6,268
2,322
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
TL_Gaia
Shiva
18
2 / 1 / 11
11,622
1,057
22,839
16,969
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 8
12,911
1,174
18,444
10,878
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

212

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BASCHT_basht
Kukulkan
17
3 / 1 / 3
12,532
1,139
20,185
9,759
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Imihun217
Cerberus
17
1 / 1 / 6
11,971
1,088
13,072
21,691
17,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 3 / 7
10,840
985
9,831
24,837
22,026
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
SavathunBlack
Hachiman
16
2 / 9 / 5
10,917
992
12,135
20,068
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
cristinita_88
Baron Samedi
16
2 / 4 / 4
10,939
994
7,764
12,180
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
18
Kills
8
8
Deaths
18
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
10
3
L
Kukulkan
BASCHT_basht
Kukulkan
3
1
3
4.5
W
Xbalanque
4
2
4
3
L
Cerberus
Imihun217
Cerberus
1
1
6
4
W
Nu Wa
Quinnzyyy
Nu Wa
3
0
12
9
L
0
3
7
1.17
L
Hachiman
SavathunBlack
Hachiman
2
9
5
0.5
W
Shiva
TL_Gaia
Shiva
2
1
11
7.5
W
8
3
8
4
L
Baron Samedi
cristinita_88
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,332
Damage
62,987
67,307
Taken
88,535
56,230
Mitigated
55,106
17,060
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,012
1,150
0
1,149
22,851
30,313
0
13,720
9,131
10,058
0
L
Kukulkan
BASCHT_basht
Kukulkan
20,185
807
0
1,152
9,759
3,574
0
5,915
3,800
79,108
0
W
Xbalanque
17,176
8,378
633
3,216
10,341
3,526
0
7,148
3,193
0
52,896
L
Cerberus
Imihun217
Cerberus
13,072
665
0
3,685
21,691
17,755
0
10,132
11,309
27,858
0
W
Nu Wa
Quinnzyyy
Nu Wa
17,861
3,569
776
643
6,268
2,322
0
4,773
1,495
41,228
0
L
9,831
1,994
2,371
2,728
24,837
22,026
0
10,569
13,633
0
17,239
L
Hachiman
SavathunBlack
Hachiman
12,135
8,049
0
929
20,068
6,700
0
12,090
7,839
0
15,780
W
Shiva
TL_Gaia
Shiva
22,839
4,008
86
3,638
16,969
15,956
0
8,709
8,260
0
39,121
W
18,444
974
4,167
2,752
10,878
4,113
0
6,671
4,207
45,019
0
L
Baron Samedi
cristinita_88
Baron Samedi
7,764
242
1,465
1,675
12,180
5,051
0
6,611
5,354
23,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,567
Gold Earned
57,199
244
Minions Killed
250
13
Camps Cleared
5
1,155,945
Distance Traveled
1,066,753
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,925
1,084
5
0
1
227,272
0
L
Kukulkan
12,532
1,139
160
15
3
241,891
1
W
Xbalanque
12,282
1,117
91
8
10
189,882
0
L
Cerberus
11,971
1,088
24
2
0
224,873
0
W
Nu Wa
11,827
1,075
52
5
1
228,311
0
L
Shiva
10,840
985
16
1
1
241,157
0
L
Hachiman
10,917
992
17
2
1
194,705
0
W
Shiva
11,622
1,057
29
3
1
265,482
3
W
Ra
12,911
1,174
67
6
0
244,998
0
L
Baron Samedi
10,939
994
33
3
0
164,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role