Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IClickToRespawnI
Geb
Level 6
God Stats
2W - 2L
1,808 SR
Queue Stats
5W - 6L
1,742 Elo+
Solo
Hel
Hel
Korut88
Hel
Level 16
God Stats
0W - 3L
1,291 SR
Queue Stats
13W - 24L
1,396 Elo+
Solo
Neith
Neith
Pysia17123
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,250 Elo+
Solo
Nu Wa
Nu Wa
nathan23pb
Nu Wa
Level 45
God Stats
35W - 30L
1,498 SR
Queue Stats
404W - 478L
1,405 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,459 Elo+

VS

Team Averages
Level 131
1,565 SR
1,702 Elo+
Ravana
Ravana
FleXy
Ravana
Level 160
God Stats
3W - 5L
1,209 SR
Queue Stats
292W - 131L
1,669 Elo+
Party 1
Thanatos
Thanatos
Granhyddan
Thanatos
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 58L
1,623 Elo+
Party 1
Ymir
Ymir
Gruvarbetaren
Ymir
Level 43
God Stats
2W - 0L
1,586 SR
Queue Stats
243W - 51L
1,771 Elo+
Party 1
Rama
Rama
ProXy87
Rama
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
246W - 149L
1,630 Elo+
Party 1
Persephone
Persephone
Senil
Persephone
Level 147
God Stats
4W - 0L
1,774 SR
Queue Stats
48W - 16L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 6 / 1
8,457
846
8,684
12,778
4,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 4 / 2
6,951
695
3,759
11,370
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
11
0 / 7 / 0
6,182
618
1,635
7,134
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 5 / 2
6,269
627
2,792
6,367
1,912
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nu Wa
14
1 / 6 / 2
7,469
747
6,685
8,998
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FleXy
Ravana
16
9 / 1 / 10
8,881
888
10,731
9,406
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
Granhyddan
Thanatos
15
6 / 1 / 14
8,628
863
9,902
8,763
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 13
8,289
829
5,990
12,100
13,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
ProXy87
Rama
16
4 / 0 / 7
8,876
888
7,391
6,031
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Senil
Persephone
16
6 / 2 / 9
9,132
913
7,962
6,323
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
5
Kills
28
28
Deaths
5
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
1
0.75
W
Ravana
FleXy
Ravana
9
1
10
14
W
Thanatos
Granhyddan
Thanatos
6
1
14
13
W
3
1
13
9.5
L
0
4
2
0.25
L
Hel
0
7
0
0
W
Rama
ProXy87
Rama
4
0
7
7.5
L
Neith
0
5
2
0.2
W
Persephone
Senil
Persephone
6
2
9
5.25
L
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
41,976
46,647
Taken
42,623
19,417
Mitigated
32,941
3,939
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,684
2,073
0
1,913
12,778
4,806
0
2,480
9,815
0
22,192
W
Ravana
FleXy
Ravana
10,731
2,748
0
2,867
9,406
10,471
729
3,066
6,206
0
27,582
W
Thanatos
Granhyddan
Thanatos
9,902
1,636
0
5,742
8,763
4,210
286
3,503
5,115
0
23,286
W
5,990
1,084
0
2,673
12,100
13,581
78
1,647
10,315
18,126
0
L
3,759
179
0
269
11,370
7,974
0
3,706
7,361
16,757
0
L
Hel
1,635
322
950
631
7,134
2,013
0
2,763
4,136
10,176
0
W
Rama
ProXy87
Rama
7,391
5,090
0
2,317
6,031
2,613
4,464
2,053
3,793
0
35,403
L
Neith
2,792
642
0
158
6,367
1,912
0
2,767
3,470
0
5,244
W
Persephone
Senil
Persephone
7,962
715
0
1,038
6,323
2,066
616
1,076
5,113
32,666
0
L
Nu Wa
6,685
2,191
0
18
8,998
2,712
0
2,236
6,579
21,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
43,806
115
Minions Killed
219
0
Camps Cleared
0
802,360
Distance Traveled
1,092,050
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,457
846
39
4
0
199,375
0
W
Ravana
8,881
888
31
3
0
241,873
2
W
Thanatos
8,628
863
27
3
0
239,330
1
W
Ymir
8,289
829
28
3
0
228,222
2
L
Geb
6,951
695
23
2
0
199,418
0
L
Hel
6,182
618
13
1
0
149,861
1
W
Rama
8,876
888
71
7
0
183,751
3
L
Neith
6,269
627
3
0
0
90,000
0
W
Persephone
9,132
913
62
6
0
198,874
0
L
Nu Wa
7,469
747
37
4
0
163,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role