Player Matchup

Jormungandr
Jormungandr
Platinum I
 
Jormungandr
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
BellMuteki
Izanami
Silver II
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
37W - 38L
1,391 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
VenoMMuteki
Baron Samedi
Gold IV
Level 100
God Stats
6W - 4L
1,835 SR
Queue Stats
44W - 50L
1,626 MMR
Party 3
Anubis
Anubis
Gold V
iGeorgieX
Anubis
Gold V
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 129L
1,388 MMR
Solo
Awilix
Awilix
Platinum IV
zentox69
Awilix
Platinum IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
2,027 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,613 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,640 SR
1,687 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
PaiNz_AcE
Cernunnos
Gold V
Level 116
God Stats
48W - 31L
1,588 SR
Queue Stats
389W - 398L
1,381 MMR
Party 1
Mulan
Mulan
Platinum II
PapiiAlonso_
Mulan
Platinum II
Level 112
God Stats
3W - 2L
1,898 SR
Queue Stats
400W - 415L
1,910 MMR
Party 2
Nemesis
Nemesis
Diamond V
Wireless_Arque
Nemesis
Diamond V
Level 125
God Stats
11W - 5L
1,711 SR
Queue Stats
268W - 264L
2,142 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 2
9,517
680
7,435
6,768
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
BellMuteki
Izanami
13
0 / 5 / 9
7,697
550
8,268
11,449
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
VenoMMuteki
Baron Samedi
13
4 / 2 / 6
8,416
601
7,276
10,042
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
iGeorgieX
Anubis
15
7 / 1 / 4
9,522
680
8,013
9,054
4,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
zentox69
Awilix
16
13 / 1 / 4
10,078
720
14,394
10,154
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetApolloShivaSkadi

VS

Bans
AtlasPersephoneCliodhnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 3 / 1
6,587
471
4,594
12,660
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
 
Thoth
9
0 / 8 / 0
5,608
401
1,289
7,787
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PaiNz_AcE
Cernunnos
11
1 / 6 / 5
6,500
464
8,241
13,450
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 0
6,105
436
5,441
16,647
11,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 1
7,903
565
7,800
11,760
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
8
9
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
2
3
L
Bacchus
 
Bacchus
3
3
1
1.17
L
Thoth
 
Thoth
0
8
0
0
W
Izanami
BellMuteki
Izanami
0
5
9
0.9
L
Cernunnos
PaiNz_AcE
Cernunnos
1
6
5
0.58
L
0
7
0
0
W
Baron Samedi
VenoMMuteki
Baron Samedi
4
2
6
3.5
L
4
3
1
1.5
W
Anubis
iGeorgieX
Anubis
7
1
4
9
W
Awilix
zentox69
Awilix
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,386
Damage
27,365
47,467
Taken
62,304
24,304
Mitigated
27,746
18,433
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,435
4,051
0
2,233
6,768
4,882
0
0
6,768
56,118
0
L
Bacchus
 
Bacchus
4,594
570
360
3,751
12,660
8,488
0
5,903
6,757
21,677
0
L
Thoth
 
Thoth
1,289
33
0
240
7,787
1,207
0
3,379
4,408
29,179
0
W
Izanami
BellMuteki
Izanami
8,268
5,670
321
3,884
11,449
3,504
4,424
2,426
9,023
0
52,287
L
Cernunnos
PaiNz_AcE
Cernunnos
8,241
3,107
0
5,142
13,450
3,566
0
4,646
8,804
0
44,308
L
5,441
442
0
3,723
16,647
11,045
0
6,812
9,835
0
35,307
W
Baron Samedi
VenoMMuteki
Baron Samedi
7,276
1,004
1,023
5,504
10,042
7,505
785
1,632
8,410
27,616
0
L
7,800
4,000
0
1,480
11,760
3,440
0
1,984
9,776
0
49,145
W
Anubis
iGeorgieX
Anubis
8,013
780
0
5,038
9,054
4,566
1,262
1,208
7,846
63,799
0
W
Awilix
zentox69
Awilix
14,394
5,968
0
430
10,154
3,847
0
617
9,537
0
55,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
32,703
465
Minions Killed
321
0
Camps Cleared
0
1,337,169
Distance Traveled
1,204,956
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,517
680
128
9
0
265,743
4
L
Bacchus
6,587
471
28
2
0
254,105
5
L
Thoth
5,608
401
45
3
0
203,468
2
W
Izanami
7,697
550
100
7
0
234,608
2
L
Cernunnos
6,500
464
81
6
0
212,649
2
L
Mulan
6,105
436
81
6
0
229,093
3
W
Baron Samedi
8,416
601
39
3
0
260,909
3
L
Nemesis
7,903
565
86
6
0
305,641
1
W
Anubis
9,522
680
118
8
0
241,878
6
W
Awilix
10,078
720
80
6
0
334,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role