Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Domu99
Chang'e
Level 126
God Stats
32W - 30L
1,577 SR
Queue Stats
690W - 774L
1,496 Elo+
Solo
Poseidon
Poseidon
KasiusK
Poseidon
Level 64
God Stats
7W - 8L
1,401 SR
Queue Stats
133W - 145L
1,453 Elo+
Solo
Ravana
Ravana
SchnitzelAK47
Ravana
Level 125
God Stats
31W - 24L
1,493 SR
Queue Stats
319W - 334L
1,446 Elo+
Solo
Tyr
Tyr
mr_sinister75
Tyr
Level 156
God Stats
1W - 3L
1,378 SR
Queue Stats
181W - 188L
1,519 Elo+
Solo
Team Averages
Level 120
1,470 SR
1,483 Elo+

VS

Team Averages
Level 130
1,689 SR
1,402 Elo+
Atlas
Atlas
Saber kaguyu
Atlas
Level 156
God Stats
10W - 7L
1,757 SR
Queue Stats
371W - 339L
1,201 Elo+
Party 1
Ah Puch
Ah Puch
Squelt0ne
Ah Puch
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
267W - 228L
1,345 Elo+
Party 1
Vamana
Vamana
THP-BeLLec
Vamana
Level 124
God Stats
3W - 2L
1,751 SR
Queue Stats
132W - 138L
1,437 Elo+
Solo
Thor
Thor
frankenstein3577
Thor
Level 107
God Stats
3W - 0L
1,853 SR
Queue Stats
153W - 140L
1,539 Elo+
Solo
Nox
Nox
mad-dealer123
Nox
Level 129
God Stats
34W - 39L
1,585 SR
Queue Stats
436W - 478L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 5 / 5
9,514
951
5,987
10,743
3,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Domu99
Chang'e
15
2 / 7 / 4
9,835
984
10,272
14,305
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
KasiusK
Poseidon
16
4 / 6 / 2
10,905
1,091
9,732
10,898
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,811
981
6,936
13,061
4,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 1 / 6
9,446
945
6,945
8,632
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

181

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 18
11,048
1,105
10,359
9,146
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Squelt0ne
Ah Puch
18
10 / 0 / 8
12,519
1,252
20,181
4,188
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
THP-BeLLec
Vamana
17
3 / 1 / 10
10,373
1,037
7,879
13,395
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 4 / 9
11,552
1,155
9,062
11,832
4,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 10
10,651
1,065
7,612
5,386
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
8
Kills
24
24
Deaths
8
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
5
0.5
L
Chang'e
Domu99
Chang'e
2
7
4
0.57
L
Poseidon
KasiusK
Poseidon
4
6
2
0.83
W
0
1
18
9
L
2
5
4
0.8
W
Ah Puch
Squelt0ne
Ah Puch
10
0
8
14
W
Vamana
THP-BeLLec
Vamana
3
1
10
8
W
7
4
9
2.88
W
4
2
10
4.5
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
55,093
57,639
Taken
43,947
20,930
Mitigated
34,645
7,438
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,987
5,763
0
1,431
10,743
3,047
0
6,860
3,738
0
20,805
L
Chang'e
Domu99
Chang'e
10,272
263
1,316
2,120
14,305
5,032
0
8,909
4,896
25,663
0
L
Poseidon
KasiusK
Poseidon
9,732
1,345
0
424
10,898
3,726
0
8,695
2,109
38,198
1,818
W
10,359
4,162
0
963
9,146
11,341
0
4,002
5,144
19,135
0
L
6,936
1,540
0
905
13,061
4,654
0
7,209
5,425
0
12,857
W
Ah Puch
Squelt0ne
Ah Puch
20,181
645
0
102
4,188
1,739
0
1,947
2,241
42,914
0
W
Vamana
THP-BeLLec
Vamana
7,879
3,463
0
3,205
13,395
14,370
0
6,290
7,105
0
24,112
W
9,062
1,387
0
0
11,832
4,758
0
5,379
6,453
0
22,886
W
7,612
306
0
138
5,386
2,437
0
2,116
3,270
15,319
0
L
6,945
115
0
1,242
8,632
4,471
0
5,801
2,537
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
56,143
180
Minions Killed
173
6
Camps Cleared
8
914,151
Distance Traveled
997,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,514
951
41
4
0
147,362
0
L
Chang'e
9,835
984
35
4
2
180,883
0
L
Poseidon
10,905
1,091
74
7
2
170,408
0
W
Atlas
11,048
1,105
12
1
0
194,829
0
L
Ravana
9,811
981
11
1
1
193,696
0
W
Ah Puch
12,519
1,252
63
6
2
202,359
1
W
Vamana
10,373
1,037
37
4
3
216,172
0
W
Thor
11,552
1,155
37
4
2
196,253
0
W
Nox
10,651
1,065
24
2
1
187,655
1
L
Tyr
9,446
945
19
2
1
221,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role