Player Matchup

Gilgamesh
Gilgamesh
Earth2Irvine
Gilgamesh
Level 36
God Stats
15W - 15L
1,531 SR
Queue Stats
53W - 57L
1,546 Elo+
Party 1
Neith
Neith
Ganikis
Neith
Level 33
God Stats
2W - 1L
1,109 SR
Queue Stats
35W - 42L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
RichStacks
Tsukuyomi
Level 27
God Stats
5W - 2L
1,643 SR
Queue Stats
75W - 76L
1,466 Elo+
Party 1
Yemoja
Yemoja
hato3129
Yemoja
Level 76
God Stats
8W - 5L
1,188 SR
Queue Stats
684W - 670L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
ハリウッド〆ミン
Baron Samedi
Level 42
God Stats
61W - 39L
1,564 SR
Queue Stats
735W - 703L
1,493 Elo+
Party 2
Team Averages
Level 43
1,407 SR
1,454 Elo+

VS

Team Averages
Level 91
1,675 SR
1,520 Elo+
Bacchus
Bacchus
Erokngamingtv
Bacchus
Level 126
God Stats
1W - 1L
1,898 SR
Queue Stats
184W - 182L
1,490 Elo+
Solo
Tyr
Tyr
FakkuFreddy
Tyr
Level 116
God Stats
0W - 1L
1,847 SR
Queue Stats
251W - 123L
1,562 Elo+
Party 3
Achilles
Achilles
JSIN64
Achilles
Level 39
God Stats
4W - 5L
1,629 SR
Queue Stats
54W - 52L
1,580 Elo+
Solo
Yemoja
Yemoja
Koalabear206
Yemoja
Level 27
God Stats
5W - 9L
1,458 SR
Queue Stats
39W - 61L
1,449 Elo+
Party 3
Zeus
Zeus
blackdeath707
Zeus
Level 145
God Stats
1W - 4L
1,541 SR
Queue Stats
10W - 11L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Earth2Irvine
Gilgamesh
20
7 / 2 / 9
15,310
638
13,348
19,460
25,177
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Ganikis
Neith
19
7 / 2 / 12
13,930
580
13,715
16,050
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
RichStacks
Tsukuyomi
19
7 / 6 / 9
13,314
555
12,718
20,287
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
hato3129
Yemoja
18
1 / 1 / 18
12,801
533
7,074
14,687
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 6 / 9
14,032
585
18,609
18,140
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
8 / 9 / 6
11,871
495
16,928
20,185
10,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 4
11,159
465
8,947
15,963
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
JSIN64
Achilles
18
3 / 4 / 0
11,462
478
8,421
14,945
18,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
12
0 / 5 / 8
9,210
384
6,977
21,743
19,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 11 / 2
8,999
375
8,112
14,281
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
33
Kills
17
17
Deaths
34
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Earth2Irvine
Gilgamesh
7
2
9
5.75
L
Bacchus
8
9
6
1.22
L
6
5
4
1.6
W
Neith
Ganikis
Neith
7
2
12
6.5
L
Achilles
JSIN64
Achilles
3
4
0
0.75
L
Yemoja
0
5
8
0.8
W
Tsukuyomi
RichStacks
Tsukuyomi
7
6
9
1.92
L
0
11
2
0.09
W
Yemoja
hato3129
Yemoja
1
1
18
10
W
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,464
Damage
49,385
88,624
Taken
87,117
65,474
Mitigated
61,854
34,636
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Earth2Irvine
Gilgamesh
13,348
4,823
0
5,052
19,460
25,177
1,480
3,247
16,173
0
109,696
L
Bacchus
16,928
1,968
0
2,764
20,185
10,429
0
8,346
11,383
55,936
0
L
8,947
716
0
4,053
15,963
9,670
0
5,543
10,070
0
56,396
W
Neith
Ganikis
Neith
13,715
6,867
2
8,703
16,050
6,302
4,314
7,328
8,602
0
98,236
L
Achilles
JSIN64
Achilles
8,421
3,216
0
2,522
14,945
18,046
33
1,345
13,590
0
76,064
L
Yemoja
6,977
841
3,601
3,053
21,743
19,754
15
6,943
14,552
23,603
0
W
Tsukuyomi
RichStacks
Tsukuyomi
12,718
4,164
2
3,210
20,287
7,690
1,825
7,043
12,972
0
86,606
L
8,112
347
0
949
14,281
3,955
87
1,868
12,367
59,267
0
W
Yemoja
hato3129
Yemoja
7,074
1,605
6,355
3,718
14,687
18,369
353
6,742
7,740
32,024
5,044
W
18,609
484
1,925
5,669
18,140
7,936
1,460
8,942
8,788
97,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,387
Gold Earned
52,701
608
Minions Killed
480
0
Camps Cleared
0
2,204,802
Distance Traveled
2,088,518
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,310
638
178
7
0
478,869
6
L
Bacchus
11,871
495
89
4
0
419,557
2
L
Tyr
11,159
465
106
4
0
453,840
6
W
Neith
13,930
580
126
5
0
424,824
1
L
Achilles
11,462
478
159
7
0
457,988
4
L
Yemoja
9,210
384
33
1
0
400,061
2
W
Tsukuyomi
13,314
555
119
5
0
432,412
2
L
Zeus
8,999
375
93
4
0
357,072
2
W
Yemoja
12,801
533
53
2
0
433,820
9
W
Baron Samedi
14,032
585
132
6
0
434,877
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role