Player Matchup

Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
WasteOfGems
Gilgamesh
Diamond II
Level 125
God Stats
1W - 1L
1,832 SR
Queue Stats
66W - 49L
2,434 MMR
Party 3
Sol
Sol
Diamond III
Xanderpitz
Sol
Diamond III
Level 160
God Stats
38W - 43L
1,553 SR
Queue Stats
585W - 559L
2,312 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Yamagucci8153
Jing Wei
Diamond III
Level 105
God Stats
2W - 1L
1,755 SR
Queue Stats
158W - 112L
2,246 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,628 SR
1,999 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,762 SR
2,184 MMR
Hel
Hel
Diamond V
 
Hel
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum II
Bapokin
Horus
Platinum II
Level 135
God Stats
43W - 25L
1,782 SR
Queue Stats
252W - 239L
1,970 MMR
Party 1
Thor
Thor
Masters
GuyJ
Thor
Masters
Level 160
God Stats
8W - 5L
1,863 SR
Queue Stats
344W - 287L
2,754 MMR
Party 2
Camazotz
Camazotz
Masters
Kazkade
Camazotz
Masters
Level 160
God Stats
5W - 1L
1,973 SR
Queue Stats
243W - 191L
2,661 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
superdeathfang
Tsukuyomi
Diamond IV
Level 157
God Stats
12W - 16L
1,690 SR
Queue Stats
527W - 496L
2,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 2 / 2
4,710
471
3,472
9,435
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Shiva
 
Shiva
7
0 / 4 / 1
4,650
465
3,165
8,385
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
WasteOfGems
Gilgamesh
9
2 / 2 / 0
5,339
534
4,308
7,518
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 5 / 0
4,156
416
467
4,294
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Yamagucci8153
Jing Wei
9
0 / 2 / 0
5,176
518
3,627
5,287
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
NemesisThothArtioPersephone

VS

Bans
CliodhnaBakasuraBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
6 / 0 / 4
7,242
724
5,779
3,996
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Bapokin
Horus
9
3 / 1 / 7
5,845
585
2,918
6,626
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
GuyJ
Thor
10
1 / 0 / 4
6,050
605
4,669
6,208
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Kazkade
Camazotz
12
4 / 0 / 2
6,836
684
5,747
10,601
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
superdeathfang
Tsukuyomi
11
0 / 1 / 3
6,052
605
5,612
7,532
2,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
15
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
2
0.5
L
Shiva
 
Shiva
0
4
1
0.13
W
Hel
 
Hel
6
0
4
8
W
Horus
Bapokin
Horus
3
1
7
6.5
W
Thor
GuyJ
Thor
1
0
4
3
W
Camazotz
Kazkade
Camazotz
4
0
2
5
L
Gilgamesh
WasteOfGems
Gilgamesh
2
2
0
1
L
0
5
0
0
L
Jing Wei
Yamagucci8153
Jing Wei
0
2
0
0
W
Tsukuyomi
superdeathfang
Tsukuyomi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
24,725
34,919
Taken
34,963
15,751
Mitigated
15,169
6,911
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,472
1,258
0
757
9,435
3,298
0
1,838
7,597
0
19,521
L
Shiva
 
Shiva
3,165
642
428
1,498
8,385
5,099
0
1,157
7,228
0
14,797
W
Hel
 
Hel
5,779
518
1,505
2,929
3,996
2,015
0
257
3,739
44,446
0
W
Horus
Bapokin
Horus
2,918
1,180
524
2,252
6,626
4,849
27
0
6,562
0
7,935
W
Thor
GuyJ
Thor
4,669
1,218
0
573
6,208
1,952
0
98
6,046
0
38,128
W
Camazotz
Kazkade
Camazotz
5,747
2,281
0
7,690
10,601
3,604
0
0
10,601
0
48,181
L
Gilgamesh
WasteOfGems
Gilgamesh
4,308
1,521
0
2,020
7,518
4,883
0
1,188
6,330
0
19,728
L
467
273
0
587
4,294
1,213
0
1,596
2,698
10,233
1,783
L
Jing Wei
Yamagucci8153
Jing Wei
3,627
2,575
0
1,621
5,287
1,258
0
0
5,287
0
29,444
W
Tsukuyomi
superdeathfang
Tsukuyomi
5,612
1,474
0
2,441
7,532
2,749
22
0
7,322
0
41,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
32,025
194
Minions Killed
378
0
Camps Cleared
0
876,535
Distance Traveled
1,068,992
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,710
471
36
4
0
212,044
4
L
Shiva
4,650
465
25
3
0
204,491
2
W
Hel
7,242
724
93
9
0
215,609
4
W
Horus
5,845
585
15
2
0
217,860
1
W
Thor
6,050
605
74
7
0
214,263
3
W
Camazotz
6,836
684
103
10
0
203,693
0
L
Gilgamesh
5,339
534
46
5
0
188,711
2
L
Sol
4,156
416
22
2
0
89,090
1
L
Jing Wei
5,176
518
65
7
0
182,199
0
W
Tsukuyomi
6,052
605
93
9
0
217,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role