Player Matchup

Apollo
Apollo
Platinum V
DontCryImSun
Apollo
Platinum V
Level 129
God Stats
7W - 6L
1,356 SR
Queue Stats
200W - 195L
1,612 MMR
Solo
Bellona
Bellona
Platinum V
FernandoElLoco
Bellona
Platinum V
Level 160
God Stats
2W - 0L
1,285 SR
Queue Stats
134W - 133L
1,631 MMR
Solo
Hel
Hel
Silver I
NyohNyohNyoh
Hel
Silver I
Level 67
God Stats
1W - 0L
1,732 SR
Queue Stats
20W - 9L
1,649 MMR
Party 1
Sobek
Sobek
Gold V
Zakamakaflow
Sobek
Gold V
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,626 MMR
Solo
Cliodhna
Cliodhna
Bronze V
minokino
Cliodhna
Bronze V
Level 155
God Stats
1W - 0L
1,936 SR
Queue Stats
10W - 3L
1,564 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,562 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,569 SR
1,588 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
DerVodooSchamane
Achilles
Gold III
Level 144
God Stats
4W - 7L
1,613 SR
Queue Stats
55W - 63L
1,609 MMR
Solo
Yemoja
Yemoja
Gold II
NoobReportMe
Yemoja
Gold II
Level 160
God Stats
37W - 32L
1,514 SR
Queue Stats
136W - 144L
1,568 MMR
Solo
Jing Wei
Jing Wei
Gold II
Tengo23ComoMike
Jing Wei
Gold II
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 73L
1,643 MMR
Solo
Arachne
Arachne
Gold V
knifeopg
Arachne
Gold V
Level 149
God Stats
0W - 1L
1,719 SR
Queue Stats
17W - 23L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 0 / 1
9,859
704
10,934
7,958
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 1 / 3
9,458
676
17,157
15,083
15,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 1
9,212
658
8,066
7,391
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 4
8,071
577
4,137
11,392
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
minokino
Cliodhna
16
2 / 0 / 3
9,125
652
4,368
6,872
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GebHou YiBastetArtio

VS

Bans
PersephoneTsukuyomiThothArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 1
6,325
452
5,023
7,384
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
6,809
486
6,893
15,560
12,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
9
0 / 1 / 1
6,227
445
2,666
11,003
7,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
13
0 / 5 / 0
7,415
530
3,842
11,386
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
knifeopg
Arachne
9
0 / 7 / 1
5,964
426
2,423
12,068
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
1
1
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
L
1
3
0
0.33
W
Apollo
7
0
1
7.5
W
5
1
3
6.5
L
Yemoja
0
1
1
0.5
W
4
0
1
4.5
L
Jing Wei
0
5
0
0
W
2
0
4
4
L
Arachne
knifeopg
Arachne
0
7
1
0.07
W
Cliodhna
minokino
Cliodhna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
20,847
48,696
Taken
57,401
36,133
Mitigated
30,750
22,059
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,023
1,038
0
500
7,384
2,509
0
4,466
2,918
46,450
0
L
6,893
1,616
0
5,148
15,560
12,777
0
718
14,842
0
40,918
W
Apollo
10,934
6,414
0
5,148
7,958
2,877
2,004
843
7,115
0
72,633
W
17,157
7,694
0
6,570
15,083
15,728
200
1,595
13,488
0
66,086
L
Yemoja
2,666
428
2,573
3,999
11,003
7,153
0
3,428
7,575
17,221
0
W
8,066
228
1,332
4,671
7,391
2,675
338
2,493
4,898
69,378
0
L
Jing Wei
3,842
2,701
0
2,094
11,386
3,630
0
1,069
10,317
0
49,288
W
4,137
414
0
3,739
11,392
12,683
0
1,867
9,525
22,386
4,876
L
Arachne
knifeopg
Arachne
2,423
1,399
0
3,756
12,068
4,681
0
2,275
9,793
0
34,229
W
Cliodhna
minokino
Cliodhna
4,368
819
0
599
6,872
2,170
0
891
5,981
0
87,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
32,740
591
Minions Killed
351
0
Camps Cleared
0
1,580,892
Distance Traveled
1,383,519
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,325
452
85
6
0
265,586
2
L
Achilles
6,809
486
70
5
0
269,501
7
W
Apollo
9,859
704
140
10
0
274,685
1
W
Bellona
9,458
676
126
9
0
293,732
1
L
Yemoja
6,227
445
32
2
0
294,681
4
W
Hel
9,212
658
141
10
0
356,699
5
L
Jing Wei
7,415
530
107
8
0
268,828
2
W
Sobek
8,071
577
35
3
0
307,121
6
L
Arachne
5,964
426
57
4
0
284,923
4
W
Cliodhna
9,125
652
149
11
0
348,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role