Player Matchup

Sobek
Sobek
RagDaddyGamin
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,384 Elo+
Party 1
Sol
Sol
T1G3RBR00
Sol
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 31L
1,417 Elo+
Party 1
Susano
Susano
thefakejoker69
Susano
Level 38
God Stats
0W - 8L
1,500 SR
Queue Stats
29W - 56L
1,363 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,388 Elo+

VS

Team Averages
Level 104
1,636 SR
1,457 Elo+
Ah Puch
Ah Puch
DaBruceWayne
Ah Puch
Level 121
God Stats
3W - 1L
1,660 SR
Queue Stats
164W - 149L
1,557 Elo+
Solo
Horus
Horus
SHARKSHRF
Horus
Level 61
God Stats
106W - 103L
1,585 SR
Queue Stats
510W - 797L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
bluepuma7
Baron Samedi
Level 130
God Stats
28W - 17L
1,662 SR
Queue Stats
159W - 175L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,435
644
5,720
12,810
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 8 / 2
6,451
645
3,850
10,285
3,641
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 8 / 2
6,734
673
4,827
11,510
4,701
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaBruceWayne
Ah Puch
13
10 / 1 / 8
8,988
899
15,987
6,789
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
SHARKSHRF
Horus
12
2 / 0 / 13
8,069
807
5,194
8,654
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
bluepuma7
Baron Samedi
12
9 / 3 / 9
8,882
888
10,117
9,897
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
21
21
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DaBruceWayne
Ah Puch
10
1
8
14
L
0
5
3
0.3
W
Horus
SHARKSHRF
Horus
2
0
13
8.5
L
1
8
2
0.25
W
Baron Samedi
bluepuma7
Baron Samedi
9
3
9
4.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
31,298
34,605
Taken
25,340
22,834
Mitigated
14,733
3,116
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DaBruceWayne
Ah Puch
15,987
834
0
2,823
6,789
2,665
1,079
2,652
4,137
46,877
0
L
5,720
390
148
1,916
12,810
14,492
0
8,712
4,098
11,692
0
W
Horus
SHARKSHRF
Horus
5,194
2,935
1,476
2,365
8,654
7,301
438
4,154
4,500
0
7,571
L
3,850
1,148
230
716
10,285
3,641
0
8,788
1,497
13,392
0
W
Baron Samedi
bluepuma7
Baron Samedi
10,117
695
1,962
4,155
9,897
4,767
410
3,487
6,410
25,142
0
L
4,827
608
0
106
11,510
4,701
0
8,777
2,733
0
9,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,620
Gold Earned
25,939
43
Minions Killed
96
2
Camps Cleared
5
448,153
Distance Traveled
519,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,988
899
64
6
3
150,378
2
L
Sobek
6,435
644
12
1
0
160,775
3
W
Horus
8,069
807
5
1
1
193,720
0
L
Sol
6,451
645
24
2
0
141,538
0
W
Baron Samedi
8,882
888
27
3
1
175,488
1
L
Susano
6,734
673
7
1
2
145,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role