Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MisisAl
Morgan Le Fay
Level 118
God Stats
41W - 30L
1,608 SR
Queue Stats
249W - 246L
1,526 Elo+
Party 1
Ymir
Ymir
TjockSnorris
Ymir
Level 61
God Stats
2W - 2L
1,404 SR
Queue Stats
60W - 83L
1,484 Elo+
Solo
Hades
Hades
Ttiimmy
Hades
Level 124
God Stats
10W - 2L
1,747 SR
Queue Stats
247W - 256L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
osagye
Gilgamesh
Level 107
God Stats
7W - 6L
1,889 SR
Queue Stats
335W - 332L
1,541 Elo+
Solo
Team Averages
Level 114
1,630 SR
1,505 Elo+

VS

Team Averages
Level 124
1,521 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sethodin
Thanatos
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
289W - 290L
1,525 Elo+
Solo
Merlin
Merlin
Xeon3000
Merlin
Level 122
God Stats
28W - 22L
1,606 SR
Queue Stats
204W - 216L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 2 / 1
6,390
581
7,142
5,801
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MisisAl
Morgan Le Fay
12
1 / 0 / 1
6,747
613
4,321
4,083
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 2
5,963
542
2,784
7,322
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Ttiimmy
Hades
11
5 / 0 / 1
6,685
608
6,310
7,961
4,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
osagye
Gilgamesh
10
3 / 1 / 5
5,990
545
5,206
7,135
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 3 / 3
5,620
511
4,024
10,792
2,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
10
1 / 5 / 0
5,577
507
3,823
9,149
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
 
Izanami
9
0 / 3 / 2
5,232
476
3,451
8,360
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sethodin
Thanatos
9
2 / 2 / 1
5,414
492
3,429
5,241
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Xeon3000
Merlin
10
0 / 1 / 0
5,551
505
3,227
6,314
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
4
4
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
1
1.75
L
Baron Samedi
 
Baron Samedi
1
3
3
0.83
L
Cabrakan
 
Cabrakan
1
5
0
0.2
L
Izanami
 
Izanami
0
3
2
0.33
W
Morgan Le Fay
MisisAl
Morgan Le Fay
1
0
1
1.5
L
Thanatos
Sethodin
Thanatos
2
2
1
1.25
W
2
1
2
3
W
Hades
Ttiimmy
Hades
5
0
1
5.5
L
Merlin
Xeon3000
Merlin
0
1
0
0
W
Gilgamesh
osagye
Gilgamesh
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,763
Damage
17,954
32,302
Taken
39,856
14,680
Mitigated
15,414
11,755
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,142
6,388
0
2,835
5,801
1,484
1,054
2,165
3,636
0
41,202
L
Baron Samedi
 
Baron Samedi
4,024
1,113
1,514
4,194
10,792
2,909
547
2,354
8,438
14,456
0
L
Cabrakan
 
Cabrakan
3,823
749
0
2,017
9,149
7,128
0
4,495
4,654
24,309
0
L
Izanami
 
Izanami
3,451
2,606
0
3,297
8,360
1,768
223
1,052
7,308
0
36,161
W
Morgan Le Fay
MisisAl
Morgan Le Fay
4,321
1,031
0
1,073
4,083
1,455
480
1,789
2,294
47,030
0
L
Thanatos
Sethodin
Thanatos
3,429
657
0
4,007
5,241
1,885
543
1,425
3,784
0
26,239
W
2,784
819
0
2,028
7,322
4,902
0
1,610
5,712
18,070
0
W
Hades
Ttiimmy
Hades
6,310
1,188
317
5,451
7,961
4,428
482
3,364
4,597
35,097
0
L
Merlin
Xeon3000
Merlin
3,227
119
0
3,276
6,314
1,724
38
3,815
2,257
32,967
0
W
Gilgamesh
osagye
Gilgamesh
5,206
1,440
0
51
7,135
2,411
0
2,146
4,989
0
27,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
27,394
330
Minions Killed
271
0
Camps Cleared
0
1,067,707
Distance Traveled
951,432
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,390
581
86
8
0
203,339
0
L
Baron Samedi
5,620
511
24
2
0
177,978
2
L
Cabrakan
5,577
507
58
5
0
187,658
1
L
Izanami
5,232
476
70
6
0
158,640
0
W
Morgan Le Fay
6,747
613
98
9
0
226,881
3
L
Thanatos
5,414
492
48
4
0
226,517
3
W
Ymir
5,963
542
26
2
0
214,207
4
W
Hades
6,685
608
71
6
0
184,989
3
L
Merlin
5,551
505
71
6
0
200,639
5
W
Gilgamesh
5,990
545
49
4
0
238,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role