Player Matchup

Arachne
Arachne
Call_Me_SenpaiXP
Arachne
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 161L
1,486 Elo+
Solo
Anhur
Anhur
Howie7859
Anhur
Level 113
God Stats
4W - 3L
1,800 SR
Queue Stats
358W - 327L
1,563 Elo+
Solo
Hera
Hera
Manulaniokekai
Hera
Level 144
God Stats
6W - 12L
1,554 SR
Queue Stats
480W - 437L
1,501 Elo+
Solo
Eset
Eset
Xo4y_M9cko
Eset
Level 53
God Stats
0W - 1L
1,695 SR
Queue Stats
37W - 60L
1,371 Elo+
Solo
Mulan
Mulan
xXBali_31Xx
Mulan
Level 96
God Stats
55W - 58L
1,545 SR
Queue Stats
338W - 310L
1,547 Elo+
Solo
Team Averages
Level 99
1,619 SR
1,493 Elo+

VS

Team Averages
Level 58
1,623 SR
1,543 Elo+
Sylvanus
Sylvanus
Hisabi Mura
Sylvanus
Level 65
God Stats
77W - 59L
1,575 SR
Queue Stats
140W - 138L
1,539 Elo+
Solo
Horus
Horus
Legi0n89
Horus
Level 88
God Stats
17W - 6L
1,692 SR
Queue Stats
95W - 97L
1,508 Elo+
Solo
Nu Wa
Nu Wa
MeGoZoom
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,643 Elo+
Party 1
Cliodhna
Cliodhna
Vazreus
Cliodhna
Level 82
God Stats
5W - 5L
1,734 SR
Queue Stats
261W - 212L
1,546 Elo+
Party 1
Nox
Nox
Zemiikk
Nox
Level 37
God Stats
21W - 28L
1,615 SR
Queue Stats
319W - 326L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,369
388
4,911
14,147
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
Howie7859
Anhur
16
3 / 1 / 2
9,593
505
7,358
14,417
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 1
9,693
510
8,193
8,518
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
9,143
481
3,451
10,758
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 9 / 2
9,533
502
10,474
21,845
13,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hisabi Mura
Sylvanus
17
6 / 1 / 4
10,980
578
6,473
13,792
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Legi0n89
Horus
17
5 / 2 / 10
10,573
556
8,488
11,276
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MeGoZoom
Nu Wa
18
3 / 3 / 7
10,843
571
15,659
10,247
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Vazreus
Cliodhna
18
11 / 5 / 6
12,046
634
17,649
17,283
11,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
14
1 / 1 / 12
9,363
493
3,255
8,473
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
26
26
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Sylvanus
Hisabi Mura
Sylvanus
6
1
4
8
L
Anhur
Howie7859
Anhur
3
1
2
4
W
Horus
Legi0n89
Horus
5
2
10
5
L
3
5
1
0.7
W
Nu Wa
MeGoZoom
Nu Wa
3
3
7
2.17
W
Cliodhna
Vazreus
Cliodhna
11
5
6
2.8
L
2
3
4
1.33
W
Nox
1
1
12
7
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
51,524
69,685
Taken
61,071
29,387
Mitigated
40,727
20,202
Healing
27,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,911
4,082
0
1,787
14,147
3,194
248
3,180
10,967
0
31,413
W
Sylvanus
Hisabi Mura
Sylvanus
6,473
1,385
3,048
8,113
13,792
8,415
1,740
4,106
9,686
58,124
16,374
L
Anhur
Howie7859
Anhur
7,358
3,734
0
7,111
14,417
3,929
440
7,355
7,062
0
68,959
W
Horus
Legi0n89
Horus
8,488
4,146
639
3,779
11,276
6,166
560
2,389
8,887
0
73,882
L
8,193
1,531
0
966
8,518
2,387
0
3,957
4,561
61,846
0
W
Nu Wa
MeGoZoom
Nu Wa
15,659
6,074
0
3,805
10,247
4,348
1,416
2,124
8,123
91,445
11,007
W
Cliodhna
Vazreus
Cliodhna
17,649
2,533
0
6,222
17,283
11,913
645
1,336
15,947
0
87,121
L
3,451
203
133
1,657
10,758
6,450
153
4,785
5,973
33,788
0
W
Nox
3,255
537
0
1,711
8,473
9,885
534
1,689
6,784
20,314
2,738
L
10,474
1,020
0
8,548
21,845
13,427
0
3,775
18,070
0
59,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
53,805
497
Minions Killed
642
0
Camps Cleared
0
1,663,663
Distance Traveled
1,773,715
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,369
388
56
3
0
365,852
0
W
Sylvanus
10,980
578
135
7
0
330,684
4
L
Anhur
9,593
505
120
6
0
336,921
2
W
Horus
10,573
556
134
7
0
399,944
6
L
Hera
9,693
510
122
6
0
321,596
5
W
Nu Wa
10,843
571
175
9
0
334,596
2
W
Cliodhna
12,046
634
154
8
0
352,900
1
L
Eset
9,143
481
65
3
0
354,677
4
W
Nox
9,363
493
44
2
0
355,591
4
L
Mulan
9,533
502
134
7
0
284,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role