Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HomerFarted
Ymir
Level 125
God Stats
12W - 9L
1,225 SR
Queue Stats
360W - 362L
1,545 Elo+
Solo
Chaac
Chaac
TayMahhh
Chaac
Level 118
God Stats
10W - 4L
1,525 SR
Queue Stats
448W - 473L
1,477 Elo+
Solo
Athena
Athena
dougthedog
Athena
Level 129
God Stats
18W - 20L
1,624 SR
Queue Stats
81W - 120L
1,465 Elo+
Solo
Fenrir
Fenrir
Āngel
Fenrir
Level 160
God Stats
5W - 10L
1,611 SR
Queue Stats
432W - 418L
1,543 Elo+
Solo
Team Averages
Level 131
1,497 SR
1,506 Elo+

VS

Team Averages
Level 108
1,659 SR
1,473 Elo+
Nu Wa
Nu Wa
BIood_Reina
Nu Wa
Level 68
God Stats
31W - 24L
1,566 SR
Queue Stats
204W - 201L
1,507 Elo+
Solo
Thoth
Thoth
Flickmybeanpod7
Thoth
Level 110
God Stats
1W - 1L
1,762 SR
Queue Stats
113W - 132L
1,480 Elo+
Party 1
Bastet
Bastet
Jundies
Bastet
Level 99
God Stats
8W - 5L
1,640 SR
Queue Stats
18W - 42L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
TujTuj
Jing Wei
Level 118
God Stats
4W - 4L
1,665 SR
Queue Stats
76W - 102L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
Yelloworeo
Cliodhna
Level 147
God Stats
3W - 3L
1,662 SR
Queue Stats
5W - 6L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 4
4,759
680
2,035
2,832
703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,435
776
1,409
4,562
1,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
TayMahhh
Chaac
8
5 / 0 / 6
5,465
781
3,748
4,500
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
dougthedog
Athena
8
3 / 1 / 5
5,203
743
2,486
5,579
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Āngel
Fenrir
10
6 / 2 / 2
6,037
862
3,508
5,927
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
3,662
523
1,957
3,900
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 1
4,878
697
788
2,818
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Jundies
Bastet
4
1 / 5 / 0
3,568
510
1,779
4,475
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
TujTuj
Jing Wei
7
1 / 2 / 1
4,174
596
2,502
4,079
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Yelloworeo
Cliodhna
7
0 / 1 / 0
4,151
593
3,387
3,360
1,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
4
3
L
0
4
1
0.13
L
1
3
1
0.5
W
0
0
1
0.5
L
Bastet
Jundies
Bastet
1
5
0
0.2
W
Chaac
TayMahhh
Chaac
5
0
6
8
L
Jing Wei
TujTuj
Jing Wei
1
2
1
0.75
L
Cliodhna
Yelloworeo
Cliodhna
0
1
0
0
W
Athena
dougthedog
Athena
3
1
5
5.5
W
Fenrir
Āngel
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
10,413
23,400
Taken
18,632
8,403
Mitigated
4,757
10,534
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,035
608
0
484
2,832
703
494
462
2,370
0
25,876
L
1,957
911
0
500
3,900
871
0
1,032
2,868
11,506
0
L
788
0
0
470
2,818
600
0
15
2,803
19,398
0
W
1,409
333
0
2,498
4,562
1,916
513
92
4,212
30,709
0
L
Bastet
Jundies
Bastet
1,779
650
0
558
4,475
976
0
430
4,045
0
6,258
W
Chaac
TayMahhh
Chaac
3,748
748
0
1,814
4,500
1,614
0
682
3,818
0
18,280
L
Jing Wei
TujTuj
Jing Wei
2,502
2,229
0
1,368
4,079
983
0
1,009
3,070
0
12,689
L
Cliodhna
Yelloworeo
Cliodhna
3,387
667
0
1,358
3,360
1,327
0
1,409
1,951
0
17,637
W
Athena
dougthedog
Athena
2,486
1,181
197
2,212
5,579
2,269
0
1,239
4,340
12,271
0
W
Fenrir
Āngel
Fenrir
3,508
1,777
0
3,329
5,927
1,901
0
270
5,631
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
20,433
235
Minions Killed
171
0
Camps Cleared
0
760,579
Distance Traveled
665,988
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,759
680
54
8
0
146,789
2
L
Nu Wa
3,662
523
29
4
0
126,125
0
L
Thoth
4,878
697
51
7
0
146,564
1
W
Ymir
5,435
776
67
10
0
132,889
3
L
Bastet
3,568
510
17
2
0
139,718
0
W
Chaac
5,465
781
34
5
0
162,686
4
L
Jing Wei
4,174
596
22
3
0
137,853
1
L
Cliodhna
4,151
593
52
7
0
115,728
0
W
Athena
5,203
743
17
2
0
167,775
1
W
Fenrir
6,037
862
63
9
0
150,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role