Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Killercroc8575
Artio
Level 89
God Stats
1W - 2L
1,727 SR
Queue Stats
50W - 55L
1,452 Elo+
Solo
Merlin
Merlin
LonelyVibes
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TwilightTee
Amaterasu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
mohawkjeff
Raijin
Level 131
God Stats
0W - 5L
1,500 SR
Queue Stats
214W - 217L
1,573 Elo+
Solo
Team Averages
Level 81
1,545 SR
1,505 Elo+

VS

Team Averages
Level 98
1,496 SR
1,502 Elo+
Neith
Neith
DivaMarie
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 34L
1,245 Elo+
Solo
Cthulhu
Cthulhu
OceanMotion
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,735 Elo+
Party 1
Hercules
Hercules
RobotSharkboi
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,561 Elo+
Party 1
Nemesis
Nemesis
bigbeans23
Nemesis
Level 129
God Stats
1W - 1L
1,714 SR
Queue Stats
77W - 51L
1,616 Elo+
Party 1
Ganesha
Ganesha
dj321043
Ganesha
Level 152
God Stats
3W - 1L
1,267 SR
Queue Stats
246W - 257L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 5 / 4
8,265
751
6,692
8,102
2,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
7,517
683
3,589
14,082
10,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
3 / 6 / 4
8,912
810
10,468
7,821
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TwilightTee
Amaterasu
11
0 / 6 / 6
7,185
653
2,456
9,443
7,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
mohawkjeff
Raijin
15
3 / 5 / 6
9,132
830
10,359
10,115
4,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DivaMarie
Neith
15
2 / 1 / 13
8,847
804
4,297
4,129
1,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
OceanMotion
Cthulhu
17
3 / 2 / 20
9,674
879
8,537
8,883
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
RobotSharkboi
Hercules
16
6 / 2 / 16
9,718
883
9,009
12,661
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
bigbeans23
Nemesis
18
17 / 5 / 7
10,820
984
15,222
10,754
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
dj321043
Ganesha
15
0 / 3 / 20
8,685
790
7,413
11,138
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
10
Kills
28
28
Deaths
13
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
4
1
W
Neith
DivaMarie
Neith
2
1
13
8.5
L
1
6
3
0.42
L
Merlin
3
6
4
0.83
W
Cthulhu
OceanMotion
Cthulhu
3
2
20
6.5
W
Hercules
RobotSharkboi
Hercules
6
2
16
7
L
Amaterasu
TwilightTee
Amaterasu
0
6
6
0.5
W
Nemesis
bigbeans23
Nemesis
17
5
7
4.1
W
Ganesha
dj321043
Ganesha
0
3
20
3.33
L
Raijin
mohawkjeff
Raijin
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
44,478
49,563
Taken
47,565
27,635
Mitigated
37,273
8,125
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,692
519
0
1,162
8,102
2,767
0
1,882
5,873
15,804
0
W
Neith
DivaMarie
Neith
4,297
1,663
0
790
4,129
1,420
1,179
2,876
1,253
0
18,670
L
3,589
240
1,088
1,950
14,082
10,651
0
3,084
10,206
6,099
0
L
Merlin
10,468
621
0
0
7,821
2,567
0
4,670
2,746
23,143
0
W
Cthulhu
OceanMotion
Cthulhu
8,537
283
2,246
1,703
8,883
8,556
0
5,959
2,924
21,287
0
W
Hercules
RobotSharkboi
Hercules
9,009
1,342
1,993
5,789
12,661
13,169
128
9,033
3,628
0
17,477
L
Amaterasu
TwilightTee
Amaterasu
2,456
811
332
1,728
9,443
7,346
0
3,081
6,069
0
3,937
W
Nemesis
bigbeans23
Nemesis
15,222
6,458
0
2,399
10,754
5,820
363
6,147
4,607
0
19,655
W
Ganesha
dj321043
Ganesha
7,413
658
3,103
3,372
11,138
8,308
309
7,093
4,045
10,439
293
L
Raijin
mohawkjeff
Raijin
10,359
778
253
1,612
10,115
4,304
0
2,214
7,508
19,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
47,744
83
Minions Killed
105
0
Camps Cleared
0
866,559
Distance Traveled
1,074,020
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,265
751
30
3
0
176,260
0
W
Neith
8,847
804
41
4
0
190,142
0
L
Artio
7,517
683
9
1
0
192,251
1
L
Merlin
8,912
810
30
3
0
187,732
2
W
Cthulhu
9,674
879
32
3
0
207,983
2
W
Hercules
9,718
883
22
2
0
223,342
0
L
Amaterasu
7,185
653
2
0
0
133,542
4
W
Nemesis
10,820
984
8
1
0
230,171
0
W
Ganesha
8,685
790
2
0
0
222,382
6
L
Raijin
9,132
830
12
1
0
176,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role