Player Matchup

Nemesis
Nemesis
BigDaddyFri
Nemesis
Level 62
God Stats
1W - 3L
1,620 SR
Queue Stats
24W - 32L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Icy Vibes
Cthulhu
Level 156
God Stats
2W - 7L
1,558 SR
Queue Stats
48W - 55L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
StonedGolem0123
Guan Yu
Level 52
God Stats
17W - 16L
1,614 SR
Queue Stats
72W - 61L
1,568 Elo+
Solo
Hera
Hera
rbki
Hera
Level 128
God Stats
2W - 1L
1,623 SR
Queue Stats
20W - 23L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
vGoatMissed-_-
Danzaburou
Level 64
God Stats
0W - 1L
1,527 SR
Queue Stats
17W - 20L
1,394 Elo+
Solo
Team Averages
Level 92
1,589 SR
1,514 Elo+

VS

Team Averages
Level 120
1,347 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Escorpio15000
Gilgamesh
Level 126
God Stats
4W - 6L
1,388 SR
Queue Stats
249W - 233L
1,560 Elo+
Solo
Anhur
Anhur
Fidel R Castro
Anhur
Level 145
God Stats
8W - 9L
1,323 SR
Queue Stats
347W - 366L
1,474 Elo+
Solo
Ne Zha
Ne Zha
SevereStrik3
Ne Zha
Level 160
God Stats
18W - 10L
1,375 SR
Queue Stats
1,145W - 557L
1,787 Elo+
Solo
Sol
Sol
TUBBS55
Sol
Level 128
God Stats
10W - 19L
1,316 SR
Queue Stats
194W - 231L
1,417 Elo+
Solo
Yu Huang
Yu Huang
navvynsavvy
Yu Huang
Level 42
God Stats
5W - 5L
1,335 SR
Queue Stats
62W - 92L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigDaddyFri
Nemesis
14
0 / 2 / 3
7,813
651
6,924
13,106
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Icy Vibes
Cthulhu
16
3 / 3 / 4
9,491
791
8,281
15,073
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 6 / 4
7,833
653
6,405
13,454
8,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
rbki
Hera
17
6 / 4 / 1
9,850
821
9,086
8,243
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
vGoatMissed-_-
Danzaburou
15
0 / 4 / 2
8,212
684
4,902
9,416
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Escorpio15000
Gilgamesh
14
0 / 2 / 11
8,217
685
6,858
11,962
9,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 2 / 3
9,182
765
5,956
7,322
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
19
13 / 2 / 5
11,137
928
24,288
15,355
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
16
1 / 2 / 7
8,854
738
5,284
7,591
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
navvynsavvy
Yu Huang
17
3 / 1 / 4
9,561
797
5,929
7,043
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
19
19
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigDaddyFri
Nemesis
0
2
3
0.75
W
Gilgamesh
Escorpio15000
Gilgamesh
0
2
11
2.75
W
2
2
3
1.75
L
Cthulhu
Icy Vibes
Cthulhu
3
3
4
1.67
W
Ne Zha
13
2
5
7.75
L
0
6
4
0.33
W
Sol
1
2
7
2.25
W
Yu Huang
navvynsavvy
Yu Huang
3
1
4
5
L
Hera
rbki
Hera
6
4
1
1.63
L
Danzaburou
vGoatMissed-_-
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
48,315
59,292
Taken
49,273
34,252
Mitigated
23,387
12,073
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigDaddyFri
Nemesis
6,924
1,171
0
2,509
13,106
6,295
0
2,138
10,968
0
22,608
W
Gilgamesh
Escorpio15000
Gilgamesh
6,858
1,710
0
1,725
11,962
9,713
122
4,071
7,591
0
16,817
W
5,956
1,733
0
1,864
7,322
2,217
856
1,770
5,523
0
32,961
L
Cthulhu
Icy Vibes
Cthulhu
8,281
328
516
2,640
15,073
13,810
0
3,661
11,412
24,587
0
W
Ne Zha
24,288
7,862
0
5,929
15,355
6,320
885
5,996
9,094
0
60,382
L
6,405
439
1,079
2,820
13,454
8,867
39
2,471
10,983
0
17,246
W
Sol
5,284
960
0
2,222
7,591
2,452
2,432
2,824
4,700
31,323
0
W
Yu Huang
navvynsavvy
Yu Huang
5,929
415
0
1,944
7,043
2,685
967
2,706
4,232
36,784
0
L
Hera
rbki
Hera
9,086
2,612
0
583
8,243
2,551
287
1,125
7,118
35,988
0
L
Danzaburou
vGoatMissed-_-
Danzaburou
4,902
1,630
0
1,926
9,416
2,729
0
1,818
7,598
0
30,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
46,951
226
Minions Killed
275
0
Camps Cleared
0
1,204,101
Distance Traveled
1,220,115
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,813
651
39
3
0
258,691
2
W
Gilgamesh
8,217
685
14
1
0
275,272
5
W
Anhur
9,182
765
58
5
0
196,790
3
L
Cthulhu
9,491
791
43
4
0
259,540
1
W
Ne Zha
11,137
928
75
6
0
290,020
0
L
Guan Yu
7,833
653
29
2
0
245,867
2
W
Sol
8,854
738
57
5
0
229,313
1
W
Yu Huang
9,561
797
71
6
0
228,720
2
L
Hera
9,850
821
54
5
0
237,111
1
L
Danzaburou
8,212
684
61
5
0
202,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role