Player Matchup

Janus
Janus
Patrick_McGrath
Janus
Level 79
God Stats
14W - 13L
1,368 SR
Queue Stats
376W - 373L
1,408 Elo+
Solo
Chaac
Chaac
eCkt0Ry
Chaac
Level 158
God Stats
34W - 36L
1,632 SR
Queue Stats
263W - 282L
1,633 Elo+
Solo
Cupid
Cupid
rstander
Cupid
Level 146
God Stats
1W - 2L
1,499 SR
Queue Stats
119W - 216L
1,123 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,388 Elo+

VS

Team Averages
Level 81
1,557 SR
1,546 Elo+
Pele
Pele
FriedPiccle
Pele
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,591 Elo+
Solo
Bellona
Bellona
guyverpro77
Bellona
Level 88
God Stats
15W - 9L
1,672 SR
Queue Stats
238W - 367L
1,377 Elo+
Solo
Raijin
Raijin
the SassyBowl
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 145L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,186
682
7,439
10,050
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
eCkt0Ry
Chaac
12
0 / 4 / 3
7,572
631
8,007
13,233
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
rstander
Cupid
11
1 / 4 / 1
7,604
634
3,972
7,524
2,459
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
8,835
736
3,861
7,058
2,480
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
guyverpro77
Bellona
14
4 / 2 / 10
9,621
802
7,452
10,052
7,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 1 / 8
9,678
807
14,563
7,215
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
3
7
1
0.5
L
Chaac
eCkt0Ry
Chaac
0
4
3
0.38
W
Bellona
guyverpro77
Bellona
4
2
10
4.5
L
Cupid
rstander
Cupid
1
4
1
0.38
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
25,876
30,807
Taken
24,325
15,414
Mitigated
12,816
5,229
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,861
1,458
401
824
7,058
2,480
451
2,491
4,371
0
7,215
L
7,439
198
0
965
10,050
2,858
0
6,026
4,024
25,182
0
L
Chaac
eCkt0Ry
Chaac
8,007
542
0
2,537
13,233
10,097
0
5,561
7,672
0
22,395
W
Bellona
guyverpro77
Bellona
7,452
1,527
368
649
10,052
7,771
859
3,027
6,778
0
21,830
L
Cupid
rstander
Cupid
3,972
1,415
549
1,178
7,524
2,459
0
3,714
3,810
0
19,440
W
14,563
700
117
923
7,215
2,565
1,587
2,128
4,815
46,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
28,134
116
Minions Killed
121
7
Camps Cleared
3
633,621
Distance Traveled
685,632
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,835
736
16
1
0
199,604
1
L
Janus
8,186
682
39
3
3
205,253
3
L
Chaac
7,572
631
32
3
2
234,640
7
W
Bellona
9,621
802
23
2
0
251,124
0
L
Cupid
7,604
634
45
4
2
193,728
0
W
Raijin
9,678
807
82
7
3
234,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role