Player Matchup

Discordia
Discordia
DamnitSHOTGUN
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 157L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
IceCold KEV3000
Cthulhu
Level 15
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 1
Da Ji
Da Ji
SweetBubblez508
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,565 Elo+
Solo
Odin
Odin
XxProXGenjixX
Odin
Level 68
God Stats
2W - 6L
1,057 SR
Queue Stats
304W - 309L
1,433 Elo+
Solo
Ra
Ra
ihoopsnagz
Ra
Level 64
God Stats
2W - 0L
1,464 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 1
Team Averages
Level 61
1,450 SR
1,478 Elo+

VS

Team Averages
Level 82
1,391 SR
1,501 Elo+
Susano
Susano
AtomB0mb
Susano
Level 158
God Stats
3W - 9L
1,547 SR
Queue Stats
212W - 199L
1,536 Elo+
Solo
Amaterasu
Amaterasu
Kg Anubis
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 222L
1,484 Elo+
Solo
Ra
Ra
Meenanoona
Ra
Level 41
God Stats
3W - 4L
1,164 SR
Queue Stats
881W - 927L
1,389 Elo+
Solo
Arachne
Arachne
Untergangs-Graf
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,689 Elo+
Solo
Zhong Kui
Zhong Kui
ertgczd
Zhong Kui
Level 87
God Stats
0W - 3L
1,245 SR
Queue Stats
165W - 195L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DamnitSHOTGUN
Discordia
17
3 / 5 / 10
11,594
682
5,784
10,362
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 15
12,594
741
12,370
18,507
20,969
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 5 / 8
14,446
850
23,939
17,809
7,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 3 / 16
13,700
806
10,121
27,065
19,218
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 10
11,548
679
9,828
12,650
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AtomB0mb
Susano
20
10 / 6 / 6
13,019
766
20,578
15,847
10,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Kg Anubis
Amaterasu
1
0 / 1 / 0
4,504
265
0
566
0
20
3 / 6 / 10
11,577
681
13,841
13,910
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 14
10,965
645
13,936
20,769
26,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ertgczd
Zhong Kui
19
4 / 13 / 9
12,062
710
12,626
19,976
10,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
59
31
Kills
20
21
Deaths
31
59
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Susano
AtomB0mb
Susano
10
6
6
2.17
W
Discordia
DamnitSHOTGUN
Discordia
3
5
10
1.6
W
4
2
15
5.75
L
Amaterasu
Kg Anubis
Amaterasu
0
1
0
0
L
3
6
10
1.33
W
16
5
8
4
L
3
5
14
2
W
6
3
16
4.67
L
Zhong Kui
ertgczd
Zhong Kui
4
13
9
0.65
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,042
Damage
60,981
86,393
Taken
71,068
55,914
Mitigated
53,874
37,172
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AtomB0mb
Susano
20,578
2,261
0
1,638
15,847
10,182
365
7,193
8,476
0
37,237
W
Discordia
DamnitSHOTGUN
Discordia
5,784
459
696
773
10,362
2,954
1,566
2,980
7,382
27,794
0
W
12,370
370
4,752
6,894
18,507
20,969
1,051
4,664
13,843
33,116
0
L
Amaterasu
Kg Anubis
Amaterasu
0
0
0
0
566
0
0
0
566
0
0
L
13,841
388
2,546
3,666
13,910
6,577
336
4,729
9,098
44,754
0
W
23,939
4,361
302
5,062
17,809
7,711
853
7,575
10,234
0
39,049
L
13,936
9,417
463
4,611
20,769
26,994
204
9,309
10,904
0
20,986
W
10,121
2,215
1,205
9,204
27,065
19,218
1,257
6,703
20,362
276
28,999
L
Zhong Kui
ertgczd
Zhong Kui
12,626
1,680
695
1,348
19,976
10,121
983
5,855
13,766
29,496
0
W
9,828
746
6,031
2,253
12,650
5,062
977
4,545
8,105
43,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
52,127
234
Minions Killed
136
0
Camps Cleared
0
1,516,070
Distance Traveled
1,059,487
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,019
766
42
2
0
273,983
2
W
Discordia
11,594
682
37
2
0
295,975
0
W
Cthulhu
12,594
741
53
3
0
286,745
3
L
Amaterasu
4,504
265
0
0
0
0
0
L
Ra
11,577
681
62
4
0
275,565
0
W
Da Ji
14,446
850
28
2
0
308,207
0
L
Arachne
10,965
645
11
1
0
297,392
0
W
Odin
13,700
806
44
3
0
333,355
3
L
Zhong Kui
12,062
710
21
1
0
212,547
0
W
Ra
11,548
679
72
4
0
291,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role