Player Matchup

Kuzenbo
Kuzenbo
Big Papi Riley
Kuzenbo
Level 65
God Stats
19W - 12L
1,705 SR
Queue Stats
331W - 212L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
CrakrDeathSquad
Kukulkan
Level 51
God Stats
30W - 30L
1,481 SR
Queue Stats
75W - 85L
1,390 Elo+
Party 1
Bastet
Bastet
SpankTank1798
Bastet
Level 127
God Stats
74W - 46L
1,624 SR
Queue Stats
251W - 191L
1,563 Elo+
Party 1
Team Averages
Level 81
1,603 SR
1,507 Elo+

VS

Team Averages
Level 75
1,623 SR
1,714 Elo+
Artio
Artio
Appicts
Artio
Level 14
God Stats
7W - 0L
1,736 SR
Queue Stats
14W - 4L
1,788 Elo+
Party 2
Mercury
Mercury
RxKills
Mercury
Level 51
God Stats
2W - 1L
1,512 SR
Queue Stats
33W - 18L
1,591 Elo+
Party 2
He Bo
He Bo
Āśțā
He Bo
Level 159
God Stats
1W - 0L
1,622 SR
Queue Stats
8W - 1L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,881
740
6,205
14,649
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
10
0 / 6 / 4
7,238
603
2,725
7,780
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 7 / 1
9,795
816
8,705
10,318
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Appicts
Artio
15
2 / 1 / 10
8,814
735
8,662
11,590
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
RxKills
Mercury
14
8 / 4 / 7
9,735
811
11,549
11,584
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Āśțā
He Bo
14
5 / 3 / 4
8,833
736
9,013
7,463
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
8
Kills
15
15
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
Appicts
Artio
2
1
10
7
L
1
2
7
2.25
L
Kukulkan
0
6
4
0.33
W
Mercury
RxKills
Mercury
8
4
7
2.88
L
7
7
1
1.07
W
He Bo
Āśțā
He Bo
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
29,224
32,747
Taken
30,637
22,283
Mitigated
20,119
5,032
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Appicts
Artio
8,662
988
2,546
4,835
11,590
13,288
123
4,321
7,269
17,847
0
L
6,205
2,671
125
4,145
14,649
16,156
0
7,823
6,481
17,768
0
L
Kukulkan
2,725
128
0
0
7,780
2,824
0
2,773
4,868
17,297
0
W
Mercury
RxKills
Mercury
11,549
6,107
0
1,912
11,584
4,725
824
2,620
8,964
0
31,824
L
8,705
1,392
0
762
10,318
3,303
0
6,321
3,715
0
13,528
W
He Bo
Āśțā
He Bo
9,013
664
0
731
7,463
2,106
0
2,279
5,184
38,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
27,382
71
Minions Killed
157
1
Camps Cleared
9
662,881
Distance Traveled
698,878
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,814
735
37
3
3
228,144
6
L
Kuzenbo
8,881
740
14
1
0
242,969
3
L
Kukulkan
7,238
603
38
3
1
202,753
2
W
Mercury
9,735
811
53
4
3
257,552
3
L
Bastet
9,795
816
19
2
0
217,159
1
W
He Bo
8,833
736
67
6
3
213,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role