Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
DreaMGonzalz
Anhur
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,605 MMR
Party 2
Bastet
Bastet
Platinum III
Kycoee
Bastet
Platinum III
Level 105
God Stats
6W - 3L
1,605 SR
Queue Stats
269W - 261L
1,752 MMR
Party 2
Cthulhu
Cthulhu
Gold III
LELOUCH-MANIA
Cthulhu
Gold III
Level 121
God Stats
6W - 3L
1,684 SR
Queue Stats
84W - 74L
1,567 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
pancaqkes
Zhong Kui
Gold IV
Level 108
God Stats
1W - 3L
1,568 SR
Queue Stats
66W - 63L
1,481 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,571 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,568 SR
1,594 MMR
Kuzenbo
Kuzenbo
Bronze III
CryMe_0
Kuzenbo
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,539 MMR
Solo
Ullr
Ullr
Platinum V
DB Interlude
Ullr
Platinum V
Level 128
God Stats
2W - 4L
1,450 SR
Queue Stats
178W - 197L
1,638 MMR
Party 3
He Bo
He Bo
Platinum III
DB Kade
He Bo
Platinum III
Level 146
God Stats
3W - 2L
1,760 SR
Queue Stats
545W - 562L
1,791 MMR
Party 3
Bakasura
Bakasura
Gold IV
GolDen GhoSt165
Bakasura
Gold IV
Level 107
God Stats
3W - 3L
1,461 SR
Queue Stats
139W - 137L
1,465 MMR
Solo
Chaac
Chaac
Gold II
Jarl_JLord
Chaac
Gold II
Level 128
God Stats
9W - 5L
1,668 SR
Queue Stats
161W - 166L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 3 / 4
12,960
540
16,308
17,088
16,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 1 / 9
13,954
581
9,174
13,567
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Kycoee
Bastet
20
9 / 4 / 2
13,935
581
14,748
18,701
9,900
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
18
8 / 2 / 15
13,569
565
17,087
25,401
32,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
pancaqkes
Zhong Kui
20
6 / 2 / 12
13,148
548
17,069
17,867
14,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
SobekGaneshaArachne

VS

Bans
AnubisLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CryMe_0
Kuzenbo
12
0 / 6 / 3
8,759
365
5,272
18,433
22,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 5 / 1
10,738
447
10,028
15,440
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
DB Kade
He Bo
17
3 / 9 / 3
11,266
469
7,885
15,725
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
19
6 / 8 / 3
12,670
528
16,156
24,769
10,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
19
1 / 5 / 4
11,763
490
12,192
26,108
19,266
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
33
Kills
11
12
Deaths
33
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
4
3
L
Kuzenbo
CryMe_0
Kuzenbo
0
6
3
0.25
L
1
5
1
0.3
L
He Bo
DB Kade
He Bo
3
9
3
0.5
W
3
1
9
7.5
L
Bakasura
6
8
3
0.94
L
Chaac
1
5
4
0.6
W
Bastet
Kycoee
Bastet
9
4
2
2.5
W
Cthulhu
8
2
15
7.75
W
Zhong Kui
pancaqkes
Zhong Kui
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,386
Damage
51,533
92,624
Taken
100,475
79,040
Mitigated
62,849
43,626
Healing
25,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,308
4,696
0
4,519
17,088
16,121
0
3,441
13,367
0
88,428
L
Kuzenbo
CryMe_0
Kuzenbo
5,272
2,313
291
2,753
18,433
22,637
100
7,662
10,771
18,512
0
L
10,028
1,959
0
1,392
15,440
5,106
0
4,905
10,535
0
75,082
L
He Bo
DB Kade
He Bo
7,885
1,019
0
2,068
15,725
5,455
0
7,219
8,506
68,261
0
W
9,174
6,993
0
9,986
13,567
5,779
3,897
3,009
10,320
0
129,943
L
Bakasura
16,156
10,222
0
9,316
24,769
10,385
0
7,943
16,826
0
70,041
L
Chaac
12,192
1,832
0
9,447
26,108
19,266
328
6,935
19,173
0
88,276
W
Bastet
Kycoee
Bastet
14,748
4,257
0
4,894
18,701
9,900
1,326
794
16,760
0
112,013
W
Cthulhu
17,087
1,049
4,750
11,110
25,401
32,882
331
6,088
17,493
54,936
0
W
Zhong Kui
pancaqkes
Zhong Kui
17,069
1,844
0
8,367
17,867
14,358
1,174
3,819
13,040
94,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,566
Gold Earned
55,196
738
Minions Killed
628
0
Camps Cleared
0
2,329,234
Distance Traveled
2,116,772
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,960
540
148
6
0
435,231
2
L
Kuzenbo
8,759
365
25
1
0
374,213
2
L
Ullr
10,738
447
148
6
0
428,822
5
L
He Bo
11,266
469
127
5
0
419,062
3
W
Anhur
13,954
581
217
9
0
451,270
5
L
Bakasura
12,670
528
149
6
0
434,169
9
L
Chaac
11,763
490
179
7
0
460,506
3
W
Bastet
13,935
581
140
6
0
508,205
2
W
Cthulhu
13,569
565
64
3
0
498,914
6
W
Zhong Kui
13,148
548
169
7
0
435,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role