Player Matchup

Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond II
Martten
Scylla
Diamond II
Level 160
God Stats
21W - 7L
1,818 SR
Queue Stats
100W - 29L
2,379 MMR
Party 1
Geb
Geb
Diamond IV
MrGatoPanzon
Geb
Diamond IV
Level 136
God Stats
23W - 13L
1,769 SR
Queue Stats
134W - 51L
2,209 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,696 SR
2,029 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,778 SR
1,978 MMR
Nemesis
Nemesis
Diamond IV
Chrîstopher
Nemesis
Diamond IV
Level 149
God Stats
0W - 1L
1,892 SR
Queue Stats
199W - 151L
2,147 MMR
Party 2
Zeus
Zeus
Platinum V
Rádnor
Zeus
Platinum V
Level 146
God Stats
8W - 3L
1,697 SR
Queue Stats
74W - 99L
1,814 MMR
Party 2
Ymir
Ymir
Platinum I
Ćonnor
Ymir
Platinum I
Level 140
God Stats
1W - 1L
1,747 SR
Queue Stats
157W - 82L
1,973 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 2 / 8
10,004
715
13,895
9,623
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Martten
Scylla
16
8 / 0 / 4
11,108
793
13,043
4,959
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 12
10,021
716
4,729
11,360
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabAtlasShivaBastet

VS

Bans
AresThothUllrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chrîstopher
Nemesis
13
1 / 3 / 2
8,359
597
5,462
11,909
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
Rádnor
Zeus
13
2 / 5 / 1
8,725
623
9,494
8,775
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
Ćonnor
Ymir
11
0 / 4 / 1
8,298
593
1,980
14,984
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
4
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
8
4
L
Nemesis
Chrîstopher
Nemesis
1
3
2
0.67
W
Scylla
Martten
Scylla
8
0
4
10
W
0
2
12
3
L
Zeus
Rádnor
Zeus
2
5
1
0.5
L
Ymir
Ćonnor
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
16,936
25,942
Taken
35,668
16,900
Mitigated
25,018
5,334
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,895
3,907
0
2,604
9,623
3,471
1,657
3,627
5,736
0
50,552
L
Nemesis
Chrîstopher
Nemesis
5,462
780
0
2,342
11,909
6,174
0
4,617
7,292
0
21,329
W
Scylla
Martten
Scylla
13,043
1,568
0
766
4,959
1,730
1,002
2,780
2,110
53,342
0
W
4,729
508
0
1,964
11,360
11,699
290
5,245
5,966
11,330
0
L
Zeus
Rádnor
Zeus
9,494
571
0
1,231
8,775
3,336
0
4,823
3,952
44,629
0
L
Ymir
Ćonnor
Ymir
1,980
71
0
1,439
14,984
15,508
0
8,642
6,342
9,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
25,382
165
Minions Killed
133
7
Camps Cleared
5
737,682
Distance Traveled
744,793
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,004
715
84
6
1
229,297
5
L
Nemesis
8,359
597
29
2
3
265,854
2
W
Scylla
11,108
793
74
5
4
245,040
5
W
Geb
10,021
716
7
1
2
263,345
5
L
Zeus
8,725
623
95
7
2
227,092
4
L
Ymir
8,298
593
9
1
0
251,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role