Player Matchup

Aphrodite
Aphrodite
ManofHighT
Aphrodite
Level 6
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 0L
1,893 Elo+
Party 1
Chang'e
Chang'e
TurtleBoy140
Chang'e
Level 63
God Stats
12W - 5L
1,598 SR
Queue Stats
93W - 94L
1,494 Elo+
Solo
Izanami
Izanami
VeinyAlphaChad
Izanami
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,736 Elo+
Party 1
Scylla
Scylla
denuns
Scylla
Level 80
God Stats
1W - 0L
1,584 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 1
Ares
Ares
flaccidsloth
Ares
Level 67
God Stats
2W - 2L
1,175 SR
Queue Stats
6W - 4L
1,512 Elo+
Solo
Team Averages
Level 52
1,431 SR
1,645 Elo+

VS

Team Averages
Level 104
1,589 SR
1,511 Elo+
Izanami
Izanami
KamBeTugen
Izanami
Level 142
God Stats
6W - 3L
1,765 SR
Queue Stats
119W - 134L
1,545 Elo+
Solo
Yemoja
Yemoja
Mickey Poole
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
S4xvvn
Anubis
Level 126
God Stats
6W - 8L
1,615 SR
Queue Stats
372W - 402L
1,531 Elo+
Solo
Merlin
Merlin
TheWiseZgamer
Merlin
Level 103
God Stats
79W - 62L
1,565 SR
Queue Stats
140W - 154L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
大丶奈奈
Gilgamesh
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ManofHighT
Aphrodite
17
1 / 4 / 14
10,858
987
5,827
16,694
9,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TurtleBoy140
Chang'e
17
2 / 1 / 11
10,936
994
6,818
11,390
4,867
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
14 / 3 / 6
13,619
1,238
22,874
14,480
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
denuns
Scylla
18
5 / 1 / 15
12,271
1,116
26,189
9,010
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 16
11,016
1,001
6,595
14,950
18,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

230

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KamBeTugen
Izanami
17
7 / 5 / 2
12,784
1,162
18,277
16,187
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
16
1 / 3 / 4
10,460
951
3,161
13,248
11,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
S4xvvn
Anubis
16
0 / 3 / 5
10,310
937
5,815
9,108
4,255
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 10 / 8
11,768
1,070
25,385
15,761
6,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
大丶奈奈
Gilgamesh
16
0 / 2 / 5
10,568
961
10,826
18,172
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
23
Kills
10
10
Deaths
23
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
KamBeTugen
Izanami
7
5
2
1.6
W
Aphrodite
ManofHighT
Aphrodite
1
4
14
2
L
Yemoja
1
3
4
1
L
Anubis
S4xvvn
Anubis
0
3
5
0.83
L
2
10
8
0.6
W
Chang'e
TurtleBoy140
Chang'e
2
1
11
7.5
W
14
3
6
5.67
W
Scylla
denuns
Scylla
5
1
15
12.5
W
1
1
16
9
L
Gilgamesh
大丶奈奈
Gilgamesh
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,303
Damage
63,464
66,524
Taken
72,476
39,763
Mitigated
42,267
21,821
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KamBeTugen
Izanami
18,277
12,605
0
839
16,187
6,452
0
11,364
4,823
0
45,562
W
Aphrodite
ManofHighT
Aphrodite
5,827
1,210
2,696
5,282
16,694
9,256
0
9,937
6,698
22,192
0
L
Yemoja
3,161
1,229
5,642
1,473
13,248
11,538
0
10,187
3,061
10,355
0
L
Anubis
S4xvvn
Anubis
5,815
317
0
2,316
9,108
4,255
0
4,617
4,491
24,320
0
L
25,385
1,341
419
1,343
15,761
6,042
0
8,583
7,178
54,201
0
W
Chang'e
TurtleBoy140
Chang'e
6,818
1,011
4,470
2,748
11,390
4,867
0
4,962
6,284
24,311
0
W
22,874
17,629
0
3,028
14,480
5,104
0
7,027
7,390
0
38,436
W
Scylla
denuns
Scylla
26,189
804
0
1,316
9,010
2,380
0
5,271
3,704
49,585
0
W
6,595
277
1,030
1,251
14,950
18,156
0
7,164
7,593
10,952
0
L
Gilgamesh
大丶奈奈
Gilgamesh
10,826
2,805
0
490
18,172
13,980
0
10,678
7,494
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,700
Gold Earned
55,890
202
Minions Killed
196
3
Camps Cleared
10
952,770
Distance Traveled
923,557
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,784
1,162
54
5
1
186,336
0
W
Aphrodite
10,858
987
42
4
0
180,026
0
L
Yemoja
10,460
951
12
1
1
185,979
3
L
Anubis
10,310
937
35
3
1
165,012
0
L
Merlin
11,768
1,070
69
6
1
176,978
0
W
Chang'e
10,936
994
44
4
1
201,534
0
W
Izanami
13,619
1,238
40
4
1
131,757
0
W
Scylla
12,271
1,116
63
6
0
228,518
0
W
Ares
11,016
1,001
13
1
1
210,935
0
L
Gilgamesh
10,568
961
26
2
6
209,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role