Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LatrineCuisine
Achilles
Level 147
God Stats
4W - 5L
1,481 SR
Queue Stats
296W - 310L
1,540 Elo+
Party 1
Horus
Horus
NuRekis
Horus
Level 158
God Stats
4W - 2L
1,396 SR
Queue Stats
171W - 163L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Untergangs-Graf
Zhong Kui
Level 20
God Stats
2W - 0L
1,729 SR
Queue Stats
31W - 21L
1,696 Elo+
Solo
Hades
Hades
ldwbxred
Hades
Level 160
God Stats
6W - 7L
1,574 SR
Queue Stats
321W - 311L
1,532 Elo+
Party 1
Team Averages
Level 128
1,536 SR
1,567 Elo+

VS

Team Averages
Level 107
1,492 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FedePG
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,544 Elo+
Solo
Amaterasu
Amaterasu
KenyaSwallowww
Amaterasu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,381 Elo+
Solo
Bakasura
Bakasura
LordCARRY123
Bakasura
Level 160
God Stats
1W - 4L
1,459 SR
Queue Stats
697W - 736L
1,562 Elo+
Solo
Scylla
Scylla
SweetBubblez508
Scylla
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 49L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 4 / 19
11,391
712
25,872
10,606
4,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
20
14 / 4 / 12
12,861
804
20,743
17,723
18,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
NuRekis
Horus
18
2 / 5 / 20
11,764
735
5,901
20,127
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Untergangs-Graf
Zhong Kui
20
7 / 3 / 15
12,947
809
15,399
15,492
21,581
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
ldwbxred
Hades
18
3 / 7 / 22
11,506
719
14,759
16,661
11,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 5 / 15
11,533
721
10,091
22,185
29,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
FedePG
Fenrir
18
7 / 6 / 11
12,329
771
12,556
22,661
11,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
KenyaSwallowww
Amaterasu
16
1 / 9 / 16
10,007
625
8,559
22,175
17,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
LordCARRY123
Bakasura
18
6 / 6 / 15
11,562
723
15,617
17,461
8,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 3 / 15
11,231
702
17,118
11,820
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
95
29
Kills
23
23
Deaths
29
88
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
4
19
3.13
L
Sylvanus
 
Sylvanus
5
5
15
2.5
L
Fenrir
FedePG
Fenrir
7
6
11
2.08
L
Amaterasu
KenyaSwallowww
Amaterasu
1
9
16
1
W
Achilles
14
4
12
5
L
Bakasura
LordCARRY123
Bakasura
6
6
15
2.25
W
Horus
NuRekis
Horus
2
5
20
2.4
L
4
3
15
3.83
W
Zhong Kui
Untergangs-Graf
Zhong Kui
7
3
15
4.83
W
Hades
ldwbxred
Hades
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,674
Damage
63,941
80,609
Taken
96,302
83,272
Mitigated
70,239
28,172
Healing
38,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,872
377
1,455
1,119
10,606
4,440
550
4,068
6,247
52,106
0
L
Sylvanus
 
Sylvanus
10,091
2,393
11,472
8,020
22,185
29,081
392
13,805
8,380
16,422
0
L
Fenrir
FedePG
Fenrir
12,556
3,116
3,103
3,083
22,661
11,785
1,173
12,068
10,593
0
24,514
L
Amaterasu
KenyaSwallowww
Amaterasu
8,559
3,186
853
2,554
22,175
17,169
683
13,271
8,904
0
21,335
W
Achilles
20,743
3,823
213
1,184
17,723
18,437
926
8,001
9,339
0
34,481
L
Bakasura
LordCARRY123
Bakasura
15,617
7,989
3,848
5,098
17,461
8,377
1,669
10,367
7,094
0
12,616
W
Horus
NuRekis
Horus
5,901
3,118
7,262
8,026
20,127
27,032
532
5,893
12,948
0
11,550
L
17,118
1,315
198
744
11,820
3,827
1,506
6,519
5,301
37,682
0
W
Zhong Kui
Untergangs-Graf
Zhong Kui
15,399
2,283
816
2,970
15,492
21,581
1,250
4,801
9,292
32,971
0
W
Hades
ldwbxred
Hades
14,759
994
1,543
3,584
16,661
11,782
796
4,446
11,176
34,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,469
Gold Earned
56,662
192
Minions Killed
133
0
Camps Cleared
0
1,377,241
Distance Traveled
1,315,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,391
712
55
3
0
293,718
1
L
Sylvanus
11,533
721
13
1
0
219,449
4
L
Fenrir
12,329
771
24
2
0
257,868
0
L
Amaterasu
10,007
625
21
1
0
248,955
0
W
Achilles
12,861
804
32
2
0
308,896
0
L
Bakasura
11,562
723
25
2
0
315,300
0
W
Horus
11,764
735
9
1
0
278,239
5
L
Scylla
11,231
702
50
3
0
274,164
1
W
Zhong Kui
12,947
809
40
3
0
249,428
1
W
Hades
11,506
719
56
4
0
246,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role