Player Matchup

Yemoja
Yemoja
Liveforever3883
Yemoja
Level 40
God Stats
23W - 7L
1,841 SR
Queue Stats
551W - 589L
1,660 Elo+
Party 3
Anhur
Anhur
Shmalahide
Anhur
Level 156
God Stats
115W - 135L
1,496 SR
Queue Stats
1,430W - 1,515L
1,476 Elo+
Party 1
Fenrir
Fenrir
WhyAreWeHere777
Fenrir
Level 47
God Stats
8W - 10L
1,718 SR
Queue Stats
310W - 265L
1,631 Elo+
Party 3
Guan Yu
Guan Yu
canofcorn3196
Guan Yu
Level 29
God Stats
30W - 26L
1,459 SR
Queue Stats
426W - 381L
1,489 Elo+
Party 1
Vulcan
Vulcan
ragingyouko
Vulcan
Level 79
God Stats
3W - 1L
1,768 SR
Queue Stats
214W - 183L
1,703 Elo+
Party 3
Team Averages
Level 70
1,656 SR
1,592 Elo+

VS

Team Averages
Level 75
1,681 SR
1,692 Elo+
Poseidon
Poseidon
EnderDrew
Poseidon
Level 121
God Stats
5W - 1L
1,745 SR
Queue Stats
81W - 26L
1,722 Elo+
Party 2
Bastet
Bastet
Justinx16
Bastet
Level 125
God Stats
3W - 0L
1,685 SR
Queue Stats
90W - 35L
1,712 Elo+
Party 2
Neith
Neith
SH1ZZU1E
Neith
Level 86
God Stats
4W - 0L
1,950 SR
Queue Stats
52W - 11L
2,006 Elo+
Party 2
Anubis
Anubis
UprootedCheese4
Anubis
Level 30
God Stats
2W - 3L
1,528 SR
Queue Stats
88W - 116L
1,272 Elo+
Solo
Cerberus
Cerberus
machew2468
Cerberus
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
72W - 26L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 11
12,298
455
8,848
27,547
29,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
17
1 / 6 / 4
10,772
399
11,195
18,346
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 5 / 3
15,749
583
19,880
26,102
11,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
14
5 / 4 / 2
10,692
396
6,644
9,718
3,791
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
20
5 / 10 / 9
13,261
491
26,790
20,297
10,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EnderDrew
Poseidon
20
10 / 6 / 9
15,024
556
20,497
20,951
9,555
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Justinx16
Bastet
20
14 / 3 / 11
15,184
562
24,022
24,773
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SH1ZZU1E
Neith
18
2 / 5 / 7
12,051
446
11,847
15,299
5,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 9 / 7
12,295
455
9,375
16,701
6,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
machew2468
Cerberus
18
4 / 3 / 7
12,997
481
8,814
23,681
26,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
72
26
Kills
31
31
Deaths
26
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
EnderDrew
Poseidon
10
6
9
2.42
W
Bastet
Justinx16
Bastet
14
3
11
6.5
L
1
6
11
1.08
W
Neith
SH1ZZU1E
Neith
2
5
7
1.1
L
Anhur
1
6
4
0.5
W
1
9
7
0.5
L
14
5
3
3.1
L
Guan Yu
5
4
2
1.5
W
Cerberus
machew2468
Cerberus
4
3
7
2.5
L
Vulcan
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,357
Damage
74,555
102,010
Taken
101,405
61,292
Mitigated
59,319
28,792
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
EnderDrew
Poseidon
20,497
4,495
0
10,286
20,951
9,555
643
10,874
10,077
114,889
8,982
W
Bastet
Justinx16
Bastet
24,022
9,244
0
8,144
24,773
10,518
1,387
6,447
18,326
0
91,657
L
8,848
790
4,368
3,815
27,547
29,651
0
13,138
14,409
26,206
0
W
Neith
SH1ZZU1E
Neith
11,847
1,854
0
2,115
15,299
5,608
3,182
3,831
11,468
0
73,177
L
Anhur
11,195
5,205
2
3,908
18,346
5,589
834
1,621
16,725
0
79,158
W
9,375
365
0
4,296
16,701
6,682
1,838
2,877
13,824
65,648
0
L
19,880
3,007
0
13,396
26,102
11,550
0
8,417
17,685
0
136,629
L
Guan Yu
6,644
799
85
981
9,718
3,791
184
2,528
7,190
0
40,589
W
Cerberus
machew2468
Cerberus
8,814
1,129
0
2,928
23,681
26,956
718
11,609
12,072
26,009
0
L
Vulcan
26,790
5,976
103
2,134
20,297
10,711
0
12,047
8,250
118,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,772
Gold Earned
67,551
619
Minions Killed
603
0
Camps Cleared
0
2,229,028
Distance Traveled
2,581,233
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,024
556
165
6
0
530,829
4
W
Bastet
15,184
562
117
4
0
604,537
7
L
Yemoja
12,298
455
29
1
0
479,655
6
W
Neith
12,051
446
142
5
0
479,316
11
L
Anhur
10,772
399
116
4
0
380,401
4
W
Anubis
12,295
455
128
5
0
447,741
8
L
Fenrir
15,749
583
172
6
0
606,971
11
L
Guan Yu
10,692
396
93
3
0
252,608
4
W
Cerberus
12,997
481
51
2
0
518,810
3
L
Vulcan
13,261
491
209
8
0
509,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role