Player Matchup

Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum II
FloppySatchel
Hachiman
Platinum II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
2,270 MMR
Party 1
Fenrir
Fenrir
Diamond IV
Matushay
Fenrir
Diamond IV
Level 157
God Stats
7W - 5L
1,194 SR
Queue Stats
189W - 182L
2,117 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Xanderpitz
The Morrigan
Diamond II
Level 160
God Stats
422W - 348L
1,662 SR
Queue Stats
585W - 559L
2,305 MMR
Solo
Gilgamesh
Gilgamesh
Masters
leopardoxDDx
Gilgamesh
Masters
Level 98
God Stats
4W - 3L
1,718 SR
Queue Stats
273W - 263L
2,200 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,515 SR
2,078 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,732 SR
2,267 MMR
Atlas
Atlas
Platinum I
AceFailure
Atlas
Platinum I
Level 55
God Stats
3W - 5L
1,641 SR
Queue Stats
45W - 31L
2,299 MMR
Solo
Kali
Kali
Platinum II
CarterDaGawd
Kali
Platinum II
Level 140
God Stats
15W - 9L
1,836 SR
Queue Stats
96W - 70L
2,014 MMR
Solo
Nu Wa
Nu Wa
Masters
GrayIy
Nu Wa
Masters
Level 160
God Stats
9W - 6L
1,739 SR
Queue Stats
944W - 885L
2,108 MMR
Solo
Ullr
Ullr
Masters
KаyJ
Ullr
Masters
Level 156
God Stats
8W - 18L
1,516 SR
Queue Stats
609W - 602L
2,813 MMR
Solo
Vamana
Vamana
Diamond IV
Ðerm
Vamana
Diamond IV
Level 159
God Stats
0W - 1L
1,929 SR
Queue Stats
320W - 297L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 1 / 2
6,616
662
3,671
5,697
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
FloppySatchel
Hachiman
11
1 / 0 / 1
6,194
619
4,902
5,902
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Matushay
Fenrir
9
1 / 3 / 0
5,216
522
3,285
9,113
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Xanderpitz
The Morrigan
10
2 / 3 / 3
6,284
628
6,026
4,980
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
leopardoxDDx
Gilgamesh
11
2 / 0 / 3
6,310
631
6,451
7,658
3,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothGebDa JiCliodhna

VS

Bans
EsetArachneShivaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 3 / 4
5,397
540
3,704
8,819
3,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 1
5,011
501
2,599
7,686
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
GrayIy
Nu Wa
10
3 / 1 / 3
5,999
600
5,282
3,956
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
KаyJ
Ullr
11
3 / 1 / 1
6,452
645
5,198
5,470
1,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Ðerm
Vamana
8
0 / 4 / 1
5,317
532
5,209
8,255
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
7
7
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
2
6
L
Atlas
0
3
4
0.67
L
1
2
1
0.75
W
Hachiman
FloppySatchel
Hachiman
1
0
1
1.5
L
Nu Wa
GrayIy
Nu Wa
3
1
3
4.5
L
Ullr
KаyJ
Ullr
3
1
1
3.5
W
Fenrir
Matushay
Fenrir
1
3
0
0.33
W
The Morrigan
Xanderpitz
The Morrigan
2
3
3
1.17
W
Gilgamesh
leopardoxDDx
Gilgamesh
2
0
3
3.5
L
Vamana
Ðerm
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
21,992
33,350
Taken
34,186
11,759
Mitigated
13,733
9,880
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,671
670
0
650
5,697
1,525
0
1,391
4,306
36,855
0
L
Atlas
3,704
1,625
1,090
1,891
8,819
3,608
0
3,631
5,188
13,106
0
L
2,599
1,063
0
3,189
7,686
2,402
0
1,725
5,961
0
23,858
W
Hachiman
FloppySatchel
Hachiman
4,902
2,115
0
2,737
5,902
1,410
0
1,131
4,771
0
38,719
L
Nu Wa
GrayIy
Nu Wa
5,282
1,243
0
250
3,956
1,270
18
2,330
1,626
41,392
0
L
Ullr
KаyJ
Ullr
5,198
2,516
0
1,301
5,470
1,594
0
446
5,024
0
41,292
W
Fenrir
Matushay
Fenrir
3,285
1,037
114
2,884
9,113
3,569
0
3,904
5,209
0
14,090
W
The Morrigan
Xanderpitz
The Morrigan
6,026
1,118
0
475
4,980
1,287
0
1,696
3,284
36,209
1,596
W
Gilgamesh
leopardoxDDx
Gilgamesh
6,451
2,346
0
3,020
7,658
3,968
0
864
6,794
0
32,717
L
Vamana
Ðerm
Vamana
5,209
2,908
0
2,757
8,255
4,859
0
701
7,554
0
30,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
28,176
318
Minions Killed
297
0
Camps Cleared
0
1,049,435
Distance Traveled
1,011,636
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,616
662
80
8
0
210,780
1
L
Atlas
5,397
540
15
2
0
203,029
5
L
Kali
5,011
501
47
5
0
235,040
2
W
Hachiman
6,194
619
69
7
0
202,352
2
L
Nu Wa
5,999
600
94
9
0
198,147
0
L
Ullr
6,452
645
74
7
0
202,836
3
W
Fenrir
5,216
522
23
2
0
219,455
3
W
The Morrigan
6,284
628
81
8
0
189,031
7
W
Gilgamesh
6,310
631
65
7
0
227,817
6
L
Vamana
5,317
532
67
7
0
172,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role