Player Matchup

Nu Wa
Nu Wa
Gold IV
COFFEEBLACK V
Nu Wa
Gold IV
Level 159
God Stats
4W - 8L
1,726 SR
Queue Stats
302W - 297L
1,682 MMR
Solo
Hachiman
Hachiman
Gold IV
DreaMGonzalz
Hachiman
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,560 MMR
Party 1
Arachne
Arachne
Platinum IV
Kycoee
Arachne
Platinum IV
Level 105
God Stats
12W - 9L
1,490 SR
Queue Stats
269W - 261L
1,707 MMR
Party 1
Bellona
Bellona
Gold I
Pupusas
Bellona
Gold I
Level 157
God Stats
34W - 38L
1,611 SR
Queue Stats
168W - 162L
1,499 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
workojoe
Zhong Kui
Gold IV
Level 145
God Stats
8W - 8L
1,204 SR
Queue Stats
253W - 257L
1,471 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,506 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,681 SR
1,580 MMR
The Morrigan
The Morrigan
Gold I
Frigid-Jodi
The Morrigan
Gold I
Level 155
God Stats
46W - 38L
1,581 SR
Queue Stats
176W - 178L
1,513 MMR
Solo
Bacchus
Bacchus
Bronze V
Golden Lrod10
Bacchus
Bronze V
Level 140
God Stats
8W - 12L
1,500 SR
Queue Stats
296W - 307L
1,500 MMR
Solo
Skadi
Skadi
Gold III
SebaxSlayer99
Skadi
Gold III
Level 97
God Stats
23W - 15L
1,623 SR
Queue Stats
111W - 125L
1,700 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheAjelanDre
Cthulhu
Silver I
Level 147
God Stats
1W - 1L
1,911 SR
Queue Stats
22W - 15L
1,685 MMR
Solo
Da Ji
Da Ji
Gold V
Triforce4Sanity
Da Ji
Gold V
Level 154
God Stats
0W - 1L
1,788 SR
Queue Stats
95W - 95L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 19
14,569
583
22,989
17,735
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
DreaMGonzalz
Hachiman
20
11 / 0 / 8
15,356
614
19,548
15,083
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kycoee
Arachne
20
11 / 3 / 6
15,855
634
16,769
28,561
16,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Pupusas
Bellona
20
5 / 6 / 7
14,598
584
24,658
29,083
27,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
workojoe
Zhong Kui
19
7 / 4 / 13
13,287
531
13,326
15,740
11,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CliodhnaYmirAthena

VS

Bans
CupidShivaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Frigid-Jodi
The Morrigan
18
4 / 6 / 5
11,921
477
16,436
15,062
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
17
5 / 8 / 3
11,258
450
7,947
21,950
26,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 7 / 8
10,813
433
9,886
20,834
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheAjelanDre
Cthulhu
17
3 / 5 / 3
10,938
438
16,747
32,196
32,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 10 / 6
12,144
486
10,574
23,899
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
36
Kills
17
18
Deaths
36
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
5
19
2.3
W
Hachiman
DreaMGonzalz
Hachiman
11
0
8
15
L
The Morrigan
Frigid-Jodi
The Morrigan
4
6
5
1.08
L
Bacchus
5
8
3
0.81
W
Arachne
Kycoee
Arachne
11
3
6
4.67
W
Bellona
Pupusas
Bellona
5
6
7
1.42
L
0
7
8
0.57
L
Cthulhu
TheAjelanDre
Cthulhu
3
5
3
0.9
L
5
10
6
0.8
W
Zhong Kui
workojoe
Zhong Kui
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,290
Damage
61,590
106,202
Taken
113,941
69,125
Mitigated
80,154
39,800
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,989
3,388
0
4,925
17,735
6,753
2,546
5,828
11,607
132,991
0
W
Hachiman
DreaMGonzalz
Hachiman
19,548
13,427
0
9,659
15,083
6,077
3,901
5,171
9,912
0
121,367
L
The Morrigan
Frigid-Jodi
The Morrigan
16,436
2,099
0
1,503
15,062
5,459
0
5,768
9,294
89,089
4,578
L
Bacchus
7,947
870
0
2,388
21,950
26,782
0
9,764
12,186
29,873
0
W
Arachne
Kycoee
Arachne
16,769
10,832
0
12,971
28,561
16,894
2,465
10,275
18,286
0
139,986
W
Bellona
Pupusas
Bellona
24,658
8,298
0
6,591
29,083
27,466
813
14,971
14,112
635
109,352
L
9,886
3,337
203
4,323
20,834
6,562
1,601
6,104
14,730
0
82,002
L
Cthulhu
TheAjelanDre
Cthulhu
16,747
1,214
102
6,906
32,196
32,053
0
9,278
22,918
75,640
0
L
10,574
1,827
0
108
23,899
9,298
0
5,428
18,471
0
69,566
W
Zhong Kui
workojoe
Zhong Kui
13,326
1,875
0
5,654
15,740
11,935
1,504
3,616
12,124
54,507
3,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,665
Gold Earned
57,074
804
Minions Killed
593
0
Camps Cleared
0
2,385,931
Distance Traveled
2,200,587
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,569
583
201
8
0
413,553
7
W
Hachiman
15,356
614
160
6
0
479,728
4
L
The Morrigan
11,921
477
165
7
0
435,310
2
L
Bacchus
11,258
450
27
1
0
451,751
8
W
Arachne
15,855
634
165
7
0
549,752
4
W
Bellona
14,598
584
193
8
0
468,835
6
L
Skadi
10,813
433
145
6
0
439,593
6
L
Cthulhu
10,938
438
142
6
0
442,188
4
L
Da Ji
12,144
486
114
5
0
431,745
8
W
Zhong Kui
13,287
531
85
3
0
474,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role