Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BlackieChan728
Bacchus
Level 89
God Stats
34W - 14L
1,608 SR
Queue Stats
164W - 141L
1,497 Elo+
Party 1
Charybdis
Charybdis
Chillymastadon
Charybdis
Level 154
God Stats
12W - 8L
1,589 SR
Queue Stats
207W - 221L
1,601 Elo+
Party 2
Mercury
Mercury
LickyRedd
Mercury
Level 157
God Stats
35W - 11L
1,844 SR
Queue Stats
544W - 440L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
Smurf728
Cliodhna
Level 155
God Stats
15W - 16L
1,534 SR
Queue Stats
775W - 696L
1,566 Elo+
Party 1
Team Averages
Level 140
1,615 SR
1,545 Elo+

VS

Team Averages
Level 113
1,565 SR
1,507 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MistermagiusJ
Shiva
Level 118
God Stats
67W - 55L
1,562 SR
Queue Stats
394W - 373L
1,553 Elo+
Party 3
Scylla
Scylla
Skythebadguy
Scylla
Level 114
God Stats
88W - 91L
1,546 SR
Queue Stats
506W - 459L
1,573 Elo+
Party 3
Geb
Geb
coolhandhunter
Geb
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,411 Elo+
Solo
The Morrigan
The Morrigan
seejay9
The Morrigan
Level 63
God Stats
31W - 40L
1,716 SR
Queue Stats
519W - 527L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 0 / 1
7,264
605
3,144
3,038
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
7,171
598
2,390
5,621
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Chillymastadon
Charybdis
12
3 / 1 / 2
7,409
617
5,676
6,644
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LickyRedd
Mercury
14
6 / 1 / 2
8,340
695
8,084
8,533
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Smurf728
Cliodhna
15
4 / 2 / 3
8,668
722
6,658
9,905
3,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 1
7,156
596
2,323
7,156
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 0
6,962
580
5,310
9,048
5,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
0 / 3 / 2
6,086
507
3,192
4,978
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
5,550
463
1,687
8,878
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
seejay9
The Morrigan
9
1 / 5 / 0
5,918
493
2,703
7,727
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Mercury
 
Mercury
3
2
1
1.75
W
3
1
4
5
W
Charybdis
Chillymastadon
Charybdis
3
1
2
4
W
Mercury
LickyRedd
Mercury
6
1
2
7
L
1
4
0
0.25
L
Scylla
0
3
2
0.33
W
Cliodhna
Smurf728
Cliodhna
4
2
3
2.75
L
0
2
3
0.75
L
The Morrigan
seejay9
The Morrigan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
15,215
33,741
Taken
37,787
14,679
Mitigated
16,243
11,167
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,144
35
0
1,795
3,038
1,153
944
427
2,571
51,870
496
L
Mercury
 
Mercury
2,323
1,367
0
224
7,156
2,323
0
173
6,983
0
37,993
W
2,390
410
0
776
5,621
4,889
54
2,332
3,193
11,917
0
W
Charybdis
Chillymastadon
Charybdis
5,676
3,445
0
4,138
6,644
2,171
2,406
1,444
5,200
0
50,033
W
Mercury
LickyRedd
Mercury
8,084
4,940
0
989
8,533
2,884
0
1,382
7,065
0
69,456
L
5,310
1,364
0
1,673
9,048
5,882
0
0
9,048
0
41,664
L
Scylla
3,192
93
0
480
4,978
1,454
0
1,372
3,606
37,263
0
W
Cliodhna
Smurf728
Cliodhna
6,658
1,042
0
3,469
9,905
3,582
0
665
9,200
0
53,807
L
1,687
117
0
1,680
8,878
5,015
0
3,303
5,575
6,636
0
L
The Morrigan
seejay9
The Morrigan
2,703
635
0
1,476
7,727
1,569
0
530
7,127
28,741
2,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
31,672
464
Minions Killed
338
0
Camps Cleared
0
1,283,643
Distance Traveled
1,232,223
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,264
605
111
9
0
249,603
7
L
Mercury
7,156
596
87
7
0
281,936
4
W
Bacchus
7,171
598
21
2
0
248,070
0
W
Charybdis
7,409
617
86
7
0
211,169
2
W
Mercury
8,340
695
119
10
0
326,011
3
L
Shiva
6,962
580
91
8
0
241,476
5
L
Scylla
6,086
507
88
7
0
242,566
7
W
Cliodhna
8,668
722
127
11
0
248,790
2
L
Geb
5,550
463
13
1
0
240,317
1
L
The Morrigan
5,918
493
59
5
0
225,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role