Player Matchup

Atlas
Atlas
DaPerculator100
Atlas
Level 47
God Stats
3W - 3L
1,332 SR
Queue Stats
26W - 37L
1,324 Elo+
Party 1
Fenrir
Fenrir
ImBoutToBust440
Fenrir
Level 44
God Stats
1W - 1L
1,338 SR
Queue Stats
25W - 38L
1,299 Elo+
Party 1
Nike
Nike
PapiDizzy
Nike
Level 49
God Stats
10W - 6L
1,511 SR
Queue Stats
27W - 33L
1,356 Elo+
Party 1
Team Averages
Level 47
1,394 SR
1,326 Elo+

VS

Team Averages
Level 42
1,407 SR
1,254 Elo+
Medusa
Medusa
E_DUB173
Medusa
Level 45
God Stats
4W - 4L
1,291 SR
Queue Stats
26W - 34L
1,359 Elo+
Party 2
Geb
Geb
ULove2hate0
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,349 Elo+
Party 2
Bastet
Bastet
goosedacapo
Bastet
Level 35
God Stats
0W - 2L
1,430 SR
Queue Stats
22W - 43L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
9,488
730
6,367
10,347
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 3
8,955
689
5,018
6,249
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
14
2 / 0 / 4
9,192
707
7,068
11,658
11,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E_DUB173
Medusa
13
1 / 2 / 1
8,121
625
7,256
6,105
2,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
8,631
664
7,194
10,796
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
13
1 / 2 / 0
8,007
616
5,989
8,625
3,437
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Medusa
E_DUB173
Medusa
1
2
1
0.75
W
3
2
3
2.25
W
Nike
2
0
4
4
L
0
2
2
0.5
L
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
20,439
28,254
Taken
25,526
27,553
Mitigated
15,207
5,080
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,367
2,061
186
2,168
10,347
12,410
0
2,917
7,430
29,968
0
L
Medusa
E_DUB173
Medusa
7,256
3,146
0
27
6,105
2,434
175
1,595
4,510
0
33,110
W
5,018
909
0
1,217
6,249
3,284
1,020
1,552
4,697
0
20,528
W
Nike
7,068
1,313
705
804
11,658
11,859
314
3,588
8,070
0
35,358
L
7,194
541
146
2,208
10,796
9,336
0
3,065
7,731
27,213
0
L
Bastet
5,989
897
55
1,565
8,625
3,437
0
2,472
6,153
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
24,759
157
Minions Killed
130
7
Camps Cleared
6
739,507
Distance Traveled
795,344
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,488
730
65
5
1
252,611
1
L
Medusa
8,121
625
65
5
2
244,139
1
W
Fenrir
8,955
689
37
3
2
231,272
1
W
Nike
9,192
707
55
4
4
255,624
2
L
Geb
8,631
664
33
3
2
257,282
1
L
Bastet
8,007
616
32
2
2
293,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role