Player Matchup

Awilix
Awilix
Fatali929476
Awilix
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,431 Elo+
Party 2
Bacchus
Bacchus
JOKERXZZZ
Bacchus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
581W - 560L
1,474 Elo+
Party 2
Yu Huang
Yu Huang
MRHYD3
Yu Huang
Level 155
God Stats
2W - 3L
1,181 SR
Queue Stats
494W - 531L
1,463 Elo+
Party 3
Heimdallr
Heimdallr
Mimetismo
Heimdallr
Level 38
God Stats
3W - 2L
1,121 SR
Queue Stats
42W - 48L
1,401 Elo+
Party 3
Tyr
Tyr
Rodrigoshow507
Tyr
Level 65
God Stats
4W - 8L
1,451 SR
Queue Stats
128W - 186L
1,411 Elo+
Party 2
Team Averages
Level 79
1,351 SR
1,436 Elo+

VS

Team Averages
Level 60
1,446 SR
1,514 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dieguitocap
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 17L
1,729 Elo+
Party 1
Nox
Nox
Luke_castruccio
Nox
Level 86
God Stats
10W - 11L
1,494 SR
Queue Stats
130W - 144L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
Rulo654
Cthulhu
Level 45
God Stats
0W - 3L
1,234 SR
Queue Stats
8W - 22L
1,387 Elo+
Party 4
Danzaburou
Danzaburou
TheConspirator7
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 2 / 7
8,998
600
11,029
8,681
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
JOKERXZZZ
Bacchus
12
3 / 0 / 7
8,100
540
5,046
9,921
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MRHYD3
Yu Huang
13
1 / 1 / 2
7,621
508
5,257
4,421
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mimetismo
Heimdallr
14
8 / 1 / 6
8,843
590
13,714
8,819
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 1 / 4
8,792
586
4,671
13,675
13,293
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 4 / 0
7,709
514
7,046
9,960
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 0
8,483
566
5,237
13,328
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 2
8,740
583
6,350
4,874
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Rulo654
Cthulhu
8
0 / 7 / 0
5,750
383
2,737
13,526
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TheConspirator7
Danzaburou
9
0 / 6 / 0
5,989
399
3,317
11,939
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
4
5
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
L
3
3
0
1
W
Awilix
5
2
7
4.25
W
Bacchus
JOKERXZZZ
Bacchus
3
0
7
6.5
L
0
0
2
1
W
Yu Huang
MRHYD3
Yu Huang
1
1
2
2
W
Heimdallr
Mimetismo
Heimdallr
8
1
6
11
W
3
1
4
5
L
Cthulhu
Rulo654
Cthulhu
0
7
0
0
L
Danzaburou
TheConspirator7
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
24,687
45,517
Taken
53,627
31,945
Mitigated
21,009
18,812
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,046
2,828
0
838
9,960
3,415
382
688
9,272
0
48,305
L
5,237
1,766
0
2,178
13,328
5,312
0
2,689
10,639
51,163
988
W
Awilix
11,029
4,127
0
3,908
8,681
3,351
0
2,285
6,396
0
56,944
W
Bacchus
JOKERXZZZ
Bacchus
5,046
1,093
313
2,599
9,921
10,266
0
4,214
5,707
23,141
0
L
6,350
49
0
1,370
4,874
1,809
0
2,041
2,833
68,858
0
W
Yu Huang
MRHYD3
Yu Huang
5,257
410
0
1,604
4,421
1,641
106
2,015
2,406
47,866
0
W
Heimdallr
Mimetismo
Heimdallr
13,714
7,024
0
4,844
8,819
3,394
1,836
4,092
4,727
0
57,500
W
4,671
717
0
5,544
13,675
13,293
82
1,682
11,993
0
51,298
L
Cthulhu
Rulo654
Cthulhu
2,737
326
0
849
13,526
7,059
72
1,975
11,551
11,587
0
L
Danzaburou
TheConspirator7
Danzaburou
3,317
1,387
0
3,108
11,939
3,414
0
2,910
9,026
0
28,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
36,671
419
Minions Killed
390
0
Camps Cleared
0
1,574,266
Distance Traveled
1,502,651
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,709
514
99
7
0
249,556
4
L
Geb
8,483
566
91
6
0
332,359
0
W
Awilix
8,998
600
93
6
0
344,244
2
W
Bacchus
8,100
540
37
2
0
324,351
1
L
Nox
8,740
583
145
10
0
321,588
4
W
Yu Huang
7,621
508
98
7
0
281,434
6
W
Heimdallr
8,843
590
88
6
0
298,632
2
W
Tyr
8,792
586
103
7
0
325,605
0
L
Cthulhu
5,750
383
13
1
0
324,273
0
L
Danzaburou
5,989
399
42
3
0
274,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role