Player Matchup

Merlin
Merlin
DOCTOR M0TA
Merlin
Level 144
God Stats
4W - 3L
1,617 SR
Queue Stats
276W - 256L
1,561 Elo+
Solo
Anhur
Anhur
Lord_Relyt
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,634 Elo+
Solo
Ymir
Ymir
MossThaSaiyan
Ymir
Level 143
God Stats
31W - 18L
1,804 SR
Queue Stats
364W - 359L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Slasher-Cat
Cliodhna
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
150W - 160L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
pelirojox
Tsukuyomi
Level 140
God Stats
2W - 0L
1,867 SR
Queue Stats
85W - 68L
1,581 Elo+
Solo
Team Averages
Level 124
1,658 SR
1,562 Elo+

VS

Team Averages
Level 113
1,500 SR
1,496 Elo+
Rama
Rama
CJBOY21
Rama
Level 124
God Stats
3W - 4L
1,465 SR
Queue Stats
305W - 301L
1,517 Elo+
Solo
King Arthur
King Arthur
GonFreecss64
King Arthur
Level 85
God Stats
9W - 10L
1,500 SR
Queue Stats
59W - 56L
1,462 Elo+
Solo
Poseidon
Poseidon
RussianLuffy
Poseidon
Level 103
God Stats
29W - 23L
1,656 SR
Queue Stats
902W - 828L
1,585 Elo+
Solo
Chaac
Chaac
darkalemao
Chaac
Level 145
God Stats
7W - 10L
1,326 SR
Queue Stats
65W - 82L
1,381 Elo+
Solo
Loki
Loki
drezzok
Loki
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
138W - 155L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 1 / 9
11,987
1,199
14,107
9,247
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
3 / 1 / 11
10,963
1,096
9,830
6,523
2,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 14
11,190
1,119
6,100
12,162
10,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Slasher-Cat
Cliodhna
17
3 / 1 / 13
10,737
1,074
9,331
5,285
4,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
pelirojox
Tsukuyomi
17
9 / 2 / 9
12,479
1,248
16,430
9,292
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

250

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CJBOY21
Rama
16
2 / 2 / 2
10,888
1,089
8,843
7,544
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GonFreecss64
King Arthur
15
0 / 4 / 2
9,533
953
6,649
16,218
13,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
RussianLuffy
Poseidon
16
2 / 7 / 2
10,599
1,060
10,520
13,110
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
1 / 3 / 3
10,507
1,051
7,707
12,896
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
drezzok
Loki
15
1 / 6 / 2
9,751
975
5,221
10,641
3,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
22
Kills
6
6
Deaths
22
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
CJBOY21
Rama
2
2
2
1.5
W
Merlin
5
1
9
9.5
L
King Arthur
GonFreecss64
King Arthur
0
4
2
0.25
W
Anhur
3
1
11
8.5
W
2
1
14
9
L
Poseidon
RussianLuffy
Poseidon
2
7
2
0.43
W
Cliodhna
Slasher-Cat
Cliodhna
3
1
13
9.5
L
Chaac
1
3
3
0.83
L
Loki
drezzok
Loki
1
6
2
0.33
W
Tsukuyomi
pelirojox
Tsukuyomi
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,798
Damage
38,940
42,509
Taken
60,409
24,848
Mitigated
39,112
6,144
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CJBOY21
Rama
8,843
7,790
0
3,082
7,544
2,308
0
1,981
5,563
0
33,957
W
Merlin
14,107
524
641
1,533
9,247
3,515
0
1,773
7,301
44,705
0
L
King Arthur
GonFreecss64
King Arthur
6,649
616
0
1,334
16,218
13,531
0
5,777
10,441
0
19,257
W
Anhur
9,830
6,225
0
1,260
6,523
2,132
0
1,760
4,599
0
20,153
W
6,100
474
375
873
12,162
10,625
0
3,526
8,465
23,585
0
L
Poseidon
RussianLuffy
Poseidon
10,520
1,416
212
1,670
13,110
4,084
0
6,552
6,558
35,285
0
W
Cliodhna
Slasher-Cat
Cliodhna
9,331
410
0
585
5,285
4,601
0
1,966
3,250
0
18,194
L
Chaac
7,707
1,016
0
3,505
12,896
15,848
0
2,804
10,092
455
24,122
L
Loki
drezzok
Loki
5,221
417
0
51
10,641
3,341
0
3,093
7,548
0
13,278
W
Tsukuyomi
pelirojox
Tsukuyomi
16,430
5,328
0
877
9,292
3,975
0
1,823
7,280
0
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,356
Gold Earned
51,278
189
Minions Killed
207
8
Camps Cleared
6
1,064,013
Distance Traveled
1,015,011
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,888
1,089
60
6
3
181,372
0
W
Merlin
11,987
1,199
76
8
1
199,507
1
L
King Arthur
9,533
953
33
3
0
218,369
0
W
Anhur
10,963
1,096
39
4
1
191,215
1
W
Ymir
11,190
1,119
32
3
2
206,300
1
L
Poseidon
10,599
1,060
53
5
0
191,464
0
W
Cliodhna
10,737
1,074
20
2
1
227,307
0
L
Chaac
10,507
1,051
42
4
2
210,026
1
L
Loki
9,751
975
19
2
1
213,780
0
W
Tsukuyomi
12,479
1,248
22
2
3
239,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role