Player Matchup

Achilles
Achilles
JSIN64
Achilles
Level 38
God Stats
4W - 5L
1,471 SR
Queue Stats
54W - 52L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
KrogiePlays
The Morrigan
Level 42
God Stats
5W - 6L
1,521 SR
Queue Stats
144W - 157L
1,478 Elo+
Solo
Anhur
Anhur
LazarusAvenger
Anhur
Level 29
God Stats
2W - 2L
1,615 SR
Queue Stats
44W - 25L
1,657 Elo+
Party 2
Raijin
Raijin
TwizzlerFan
Raijin
Level 29
God Stats
3W - 3L
1,617 SR
Queue Stats
44W - 39L
1,593 Elo+
Party 2
Ganesha
Ganesha
ƒyzik
Ganesha
Level 49
God Stats
2W - 4L
1,804 SR
Queue Stats
127W - 64L
1,778 Elo+
Solo
Team Averages
Level 37
1,605 SR
1,615 Elo+

VS

Team Averages
Level 45
1,399 SR
1,348 Elo+
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ApyrComu
Artemis
Level 5
God Stats
2W - 4L
1,455 SR
Queue Stats
4W - 14L
1,253 Elo+
Party 1
Artio
Artio
ChiyukiEX
Artio
Level 14
God Stats
1W - 3L
1,374 SR
Queue Stats
19W - 49L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
PochySN
Nu Wa
Level 33
God Stats
37W - 27L
1,613 SR
Queue Stats
175W - 196L
1,377 Elo+
Party 1
King Arthur
King Arthur
Yautja Celtic 1
King Arthur
Level 125
God Stats
8W - 14L
1,054 SR
Queue Stats
247W - 268L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JSIN64
Achilles
13
2 / 0 / 0
7,441
676
2,043
5,231
2,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
KrogiePlays
The Morrigan
12
6 / 1 / 1
6,872
625
4,672
5,550
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 1
7,533
685
7,249
5,904
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
1 / 4 / 3
6,324
575
3,075
4,859
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ƒyzik
Ganesha
10
0 / 0 / 10
6,613
601
4,728
6,369
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 1
6,065
551
3,383
6,964
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
ApyrComu
Artemis
8
0 / 4 / 0
4,787
435
1,567
4,637
593
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
ChiyukiEX
Artio
7
0 / 5 / 0
4,782
435
1,391
9,866
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
PochySN
Nu Wa
11
1 / 2 / 0
6,012
547
3,823
3,196
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Yautja Celtic 1
King Arthur
8
1 / 5 / 1
5,106
464
3,104
9,198
6,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
5
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
L
Artemis
ApyrComu
Artemis
0
4
0
0
L
Artio
ChiyukiEX
Artio
0
5
0
0
W
Achilles
JSIN64
Achilles
2
0
0
2
W
The Morrigan
KrogiePlays
The Morrigan
6
1
1
6.5
W
8
0
1
8.5
L
Nu Wa
PochySN
Nu Wa
1
2
0
0.5
W
Raijin
1
4
3
0.63
L
King Arthur
Yautja Celtic 1
King Arthur
1
5
1
0.3
W
Ganesha
ƒyzik
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
13,268
27,913
Taken
33,861
11,202
Mitigated
14,328
12,853
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,383
1,431
0
901
6,964
2,076
0
2,920
3,970
0
37,602
L
Artemis
ApyrComu
Artemis
1,567
917
0
487
4,637
593
308
875
3,748
0
20,470
L
Artio
ChiyukiEX
Artio
1,391
454
216
1,293
9,866
4,865
115
2,008
7,804
7,741
0
W
Achilles
JSIN64
Achilles
2,043
666
0
1,819
5,231
2,883
0
2,055
2,840
0
50,636
W
The Morrigan
KrogiePlays
The Morrigan
4,672
967
0
3,514
5,550
1,732
150
183
5,315
32,727
0
W
7,249
3,574
0
4,600
5,904
1,749
0
1,099
4,713
0
49,264
L
Nu Wa
PochySN
Nu Wa
3,823
1,290
0
660
3,196
747
0
148
3,040
31,219
0
W
Raijin
3,075
511
0
720
4,859
1,381
0
82
4,777
28,674
0
L
King Arthur
Yautja Celtic 1
King Arthur
3,104
154
0
0
9,198
6,047
0
5,303
3,537
0
20,477
W
Ganesha
ƒyzik
Ganesha
4,728
833
0
2,200
6,369
3,457
0
1,189
4,430
17,070
5,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
26,752
396
Minions Killed
266
0
Camps Cleared
0
1,054,843
Distance Traveled
1,030,945
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,065
551
77
7
0
253,811
1
L
Artemis
4,787
435
59
5
0
175,949
0
L
Artio
4,782
435
11
1
0
202,641
2
W
Achilles
7,441
676
120
11
0
226,149
3
W
The Morrigan
6,872
625
73
7
0
208,470
1
W
Anhur
7,533
685
109
10
0
206,666
2
L
Nu Wa
6,012
547
75
7
0
185,819
0
W
Raijin
6,324
575
82
7
0
201,302
4
L
King Arthur
5,106
464
44
4
0
212,725
3
W
Ganesha
6,613
601
12
1
0
212,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role