Player Matchup

Set
Set
BeckoningMouse2
Set
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
452W - 405L
1,633 Elo+
Party 1
Ravana
Ravana
Haileous
Ravana
Level 158
God Stats
6W - 12L
1,089 SR
Queue Stats
280W - 237L
1,648 Elo+
Party 3
Heimdallr
Heimdallr
LilMcmuffin
Heimdallr
Level 108
God Stats
8W - 9L
1,742 SR
Queue Stats
446W - 403L
1,630 Elo+
Party 1
Janus
Janus
PhrostTea
Janus
Level 149
God Stats
4W - 7L
1,483 SR
Queue Stats
245W - 202L
1,653 Elo+
Party 3
Hercules
Hercules
TheGoodsGio347
Hercules
Level 126
God Stats
43W - 36L
1,685 SR
Queue Stats
55W - 42L
1,669 Elo+
Party 3
Team Averages
Level 133
1,500 SR
1,647 Elo+

VS

Team Averages
Level 109
1,593 SR
1,602 Elo+
Hun Batz
Hun Batz
C5Maestro
Hun Batz
Level 142
God Stats
1W - 3L
1,193 SR
Queue Stats
125W - 102L
1,652 Elo+
Party 2
Hou Yi
Hou Yi
DEATHBYCOUCH
Hou Yi
Level 80
God Stats
2W - 4L
1,592 SR
Queue Stats
33W - 21L
1,658 Elo+
Party 2
Achilles
Achilles
H4PPYTR33
Achilles
Level 83
God Stats
3W - 4L
1,677 SR
Queue Stats
469W - 405L
1,545 Elo+
Party 2
Geb
Geb
Sgt BaloneyPony
Geb
Level 125
God Stats
0W - 1L
1,811 SR
Queue Stats
55W - 39L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
TenorTitan23
Baron Samedi
Level 114
God Stats
10W - 7L
1,692 SR
Queue Stats
238W - 193L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
11,839
564
7,946
16,394
9,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
Haileous
Ravana
19
1 / 2 / 8
12,741
607
12,216
11,380
10,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
LilMcmuffin
Heimdallr
19
10 / 5 / 4
13,552
645
17,568
13,956
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
PhrostTea
Janus
20
5 / 3 / 8
13,205
629
10,444
12,753
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
17
4 / 4 / 5
11,727
558
7,974
19,334
17,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C5Maestro
Hun Batz
18
8 / 3 / 6
11,384
542
15,031
15,246
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
17
7 / 7 / 2
10,532
502
11,178
18,238
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
H4PPYTR33
Achilles
16
2 / 3 / 3
9,926
473
4,424
17,193
19,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 9
9,090
433
4,282
17,329
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TenorTitan23
Baron Samedi
15
1 / 5 / 6
9,481
451
9,394
12,557
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
23
Kills
18
18
Deaths
23
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Hun Batz
C5Maestro
Hun Batz
8
3
6
3.67
L
Hou Yi
7
7
2
1.14
L
Achilles
H4PPYTR33
Achilles
2
3
3
1.17
W
Ravana
Haileous
Ravana
1
2
8
2.5
W
Heimdallr
LilMcmuffin
Heimdallr
10
5
4
2.4
W
Janus
PhrostTea
Janus
5
3
8
3
L
0
5
9
0.9
L
Baron Samedi
TenorTitan23
Baron Samedi
1
5
6
0.8
W
Hercules
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
44,309
73,817
Taken
80,563
46,673
Mitigated
53,553
17,189
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,946
3,603
0
1,424
16,394
9,713
688
2,713
13,648
0
80,471
L
Hun Batz
C5Maestro
Hun Batz
15,031
5,034
0
4,624
15,246
6,719
152
1,426
13,820
0
79,227
L
Hou Yi
11,178
5,431
0
4,234
18,238
6,234
3,371
2,596
15,642
0
63,493
L
Achilles
H4PPYTR33
Achilles
4,424
863
0
3,974
17,193
19,438
484
1,526
15,667
0
53,585
W
Ravana
Haileous
Ravana
12,216
3,299
0
4,949
11,380
10,352
1,163
940
9,885
0
81,101
W
Heimdallr
LilMcmuffin
Heimdallr
17,568
10,979
0
1,882
13,956
5,003
4,762
2,597
11,315
0
104,716
W
Janus
PhrostTea
Janus
10,444
722
0
2,999
12,753
4,067
264
3,425
9,328
95,526
0
L
4,282
268
288
3,299
17,329
14,248
112
2,700
14,629
33,974
0
L
Baron Samedi
TenorTitan23
Baron Samedi
9,394
322
749
1,813
12,557
6,914
900
2,196
10,361
64,408
0
W
Hercules
7,974
2,500
0
5,935
19,334
17,538
784
5,690
13,644
0
40,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,064
Gold Earned
50,413
650
Minions Killed
496
0
Camps Cleared
0
2,087,603
Distance Traveled
2,055,345
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,839
564
113
5
0
454,416
4
L
Hun Batz
11,384
542
141
7
0
432,479
8
L
Hou Yi
10,532
502
94
4
0
392,955
1
L
Achilles
9,926
473
116
6
0
404,743
2
W
Ravana
12,741
607
167
8
0
424,618
4
W
Heimdallr
13,552
645
135
6
0
357,749
6
W
Janus
13,205
629
178
8
0
435,893
5
L
Geb
9,090
433
44
2
0
453,104
4
L
Baron Samedi
9,481
451
101
5
0
372,064
4
W
Hercules
11,727
558
57
3
0
414,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role