Player Matchup

Cthulhu
Cthulhu
OtakuGamerNyaa
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,320 Elo+
Party 2
Loki
Loki
Raptor285
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,283 Elo+
Party 2
Anhur
Anhur
Vinisexotruco
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,345 Elo+
Party 2
Thoth
Thoth
kiritomodooscuro
Thoth
Level 134
God Stats
0W - 2L
1,521 SR
Queue Stats
91W - 99L
1,363 Elo+
Party 2
Ravana
Ravana
pepelgrillo16
Ravana
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,396 Elo+
Party 2
Team Averages
Level 93
1,504 SR
1,341 Elo+

VS

Team Averages
Level 119
1,526 SR
1,485 Elo+
Hachiman
Hachiman
AXLHETFIELD13
Hachiman
Level 129
God Stats
6W - 15L
1,385 SR
Queue Stats
966W - 1,069L
1,423 Elo+
Solo
Hera
Hera
Dr i832
Hera
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 145L
1,528 Elo+
Solo
He Bo
He Bo
GreatDreamer784
He Bo
Level 100
God Stats
2W - 1L
1,729 SR
Queue Stats
199W - 204L
1,499 Elo+
Party 1
Izanami
Izanami
SparkShine27
Izanami
Level 91
God Stats
3W - 4L
1,519 SR
Queue Stats
119W - 109L
1,477 Elo+
Solo
Set
Set
Torres SB
Set
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 16
9,989
768
8,014
14,280
18,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
15
4 / 7 / 6
9,237
711
6,267
11,025
4,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 11
10,393
799
7,660
13,356
6,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
4 / 6 / 12
9,456
727
13,984
11,298
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 4 / 12
9,811
755
8,593
15,806
10,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AXLHETFIELD13
Hachiman
17
6 / 7 / 10
11,003
846
14,777
12,564
3,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Dr i832
Hera
16
2 / 5 / 11
10,054
773
11,239
10,402
2,800
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
5 / 3 / 10
11,282
868
8,948
8,526
2,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SparkShine27
Izanami
18
6 / 3 / 12
11,560
889
14,080
7,832
2,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 6 / 5
10,190
784
9,366
12,707
12,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
24
Kills
23
23
Deaths
24
57
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AXLHETFIELD13
Hachiman
6
7
10
1.57
W
Hera
Dr i832
Hera
2
5
11
1.5
W
5
3
10
3.33
L
2
3
16
3.33
L
Loki
4
7
6
1
W
Izanami
SparkShine27
Izanami
6
3
12
4
W
4
6
5
1.08
L
7
3
11
4.17
L
4
6
12
1.67
L
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,518
Damage
58,410
65,765
Taken
52,031
44,290
Mitigated
24,357
23,302
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AXLHETFIELD13
Hachiman
14,777
6,407
730
1,345
12,564
3,620
1,828
4,553
8,011
0
31,879
W
Hera
Dr i832
Hera
11,239
1,600
920
1,930
10,402
2,800
407
4,377
5,908
23,342
0
W
8,948
296
1,468
2,370
8,526
2,548
799
4,033
4,493
21,583
0
L
8,014
155
2,006
1,880
14,280
18,552
0
5,535
8,745
24,943
0
L
Loki
6,267
2,115
224
1,249
11,025
4,526
0
3,772
7,253
0
15,298
W
Izanami
SparkShine27
Izanami
14,080
7,539
690
2,194
7,832
2,784
1,444
3,590
4,242
0
32,763
W
9,366
3,358
215
1,812
12,707
12,605
0
5,328
7,379
0
16,987
L
7,660
4,008
3,395
5,201
13,356
6,480
238
3,781
9,575
0
22,950
L
13,984
422
1,634
2,069
11,298
4,582
0
2,923
8,375
26,236
0
L
8,593
1,842
2,412
3,232
15,806
10,150
75
4,176
11,630
0
11,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
54,089
128
Minions Killed
141
0
Camps Cleared
0
1,217,314
Distance Traveled
1,223,118
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,003
846
32
2
0
214,417
2
W
Hera
10,054
773
22
2
0
249,999
3
W
He Bo
11,282
868
34
3
0
265,556
0
L
Cthulhu
9,989
768
43
3
0
266,780
1
L
Loki
9,237
711
14
1
0
208,283
1
W
Izanami
11,560
889
46
4
0
245,514
2
W
Set
10,190
784
7
1
0
247,632
0
L
Anhur
10,393
799
31
2
0
250,646
0
L
Thoth
9,456
727
32
2
0
245,822
2
L
Ravana
9,811
755
8
1
0
245,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role